Searched defs:NextUniqueID (Results 1 – 7 of 7) sorted by relevance
34 mutable unsigned NextUniqueID = 1; // ID 0 is reserved for execute-only sections variable141 mutable unsigned NextUniqueID = 0; variable185 mutable unsigned NextUniqueID = 0; variable
36 mutable unsigned NextUniqueID = 0; variable143 mutable unsigned NextUniqueID = 0; variable
55 uint32_t Slug::NextUniqueID() { in NextUniqueID() function in sktext::gpu::Slug
184 unsigned &NextUniqueID = NextID[Name]; in createSymbol() local
633 unsigned *NextUniqueID, const MCSymbolELF *AssociatedSymbol) { in selectELFSectionForGlobal()1730 const TargetMachine &TM, bool EmitUniqueSection, unsigned *NextUniqueID) { in selectWasmSectionForGlobal()
192 unsigned &NextUniqueID = NextID[Name]; in createSymbol() local
249 unsigned Flags, unsigned *NextUniqueID) { in selectELFSectionForGlobal()