Searched defs:PhysicalDeviceShaderAtomicFloatFeaturesEXT (Results 1 – 4 of 4) sorted by relevance
70769 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct70771 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;70773 static const bool allowDuplicate = false;70774 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;70777 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function70808 …PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function70818 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()70823 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()70830 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()70837 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()[all …]
66102 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct66104 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;66106 static const bool allowDuplicate = false;66107 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;66111 …PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument66117 …PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function66127 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()66132 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()66138 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()66144 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()[all …]
74440 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct74442 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;74444 static const bool allowDuplicate = false;74445 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;74448 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function74479 …PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function74489 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()74494 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()74501 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()74508 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()[all …]
28799 pub struct PhysicalDeviceShaderAtomicFloatFeaturesEXT { struct28815 impl ::std::default::Default for PhysicalDeviceShaderAtomicFloatFeaturesEXT { argument28835 impl PhysicalDeviceShaderAtomicFloatFeaturesEXT { implementation28852 unsafe impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloatFeaturesEXT {} implementation28854 unsafe impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloatFeaturesEXT {} implementation28936 pub fn build(self) -> PhysicalDeviceShaderAtomicFloatFeaturesEXT { in build()