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1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "include/core/SkTypes.h"
8 
9 #ifdef SK_ENABLE_SKSL
10 #include "include/gpu/GrDirectContext.h"
11 #include "include/sksl/DSLCore.h"
12 #include "include/sksl/DSLExpression.h"
13 #include "src/gpu/ganesh/GrDirectContextPriv.h"
14 #include "src/gpu/ganesh/GrGpu.h"
15 #include "tools/gpu/GrContextFactory.h"
16 
17 using namespace SkSL::dsl;
18 
19 // for use from SkSLDSLOnlyTest.cpp
StartDSL(const sk_gpu_test::ContextInfo ctxInfo)20 void StartDSL(const sk_gpu_test::ContextInfo ctxInfo) {
21     Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler());
22 }
23 #endif
24