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1 /*
2  * Copyright 2019 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/skottie/src/SkottiePriv.h"
9 
10 #include "modules/sksg/include/SkSGRenderNode.h"
11 
12 namespace skottie {
13 namespace internal {
14 
attachNullLayer(const skjson::ObjectValue & layer,LayerInfo *) const15 sk_sp<sksg::RenderNode> AnimationBuilder::attachNullLayer(const skjson::ObjectValue& layer,
16                                                           LayerInfo*) const {
17     // Null layers are used solely to drive dependent transforms,
18     // but we use free-floating sksg::Matrices for that purpose.
19     return nullptr;
20 }
21 
22 } // namespace internal
23 } // namespace skottie
24