| /device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/ | 
| D | GLESv31Imp.cpp | 83 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) {  in glUseProgramStages()92 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program) {  in glActiveShaderProgram()
 123 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0) {  in glProgramUniform1f()
 135 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat …  in glProgramUniform2f()
 147 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat …  in glProgramUniform3f()
 159 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat …  in glProgramUniform4f()
 171 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0) {  in glProgramUniform1i()
 183 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) {  in glProgramUniform2i()
 195 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, …  in glProgramUniform3i()
 207 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, …  in glProgramUniform4i()
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| D | ShaderParser.cpp | 51     for (size_t program = 0; program < programSize; program++) {  in ShaderParser()  local73     for (const auto& program : m_programs) {  in onSave()  local
 197 void ShaderParser::attachProgram(GLuint program) {  in attachProgram()
 202 void ShaderParser::detachProgram(GLuint program) {  in detachProgram()
 
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| D | GLESv30Imp.cpp | 107 GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint …  in glUniformBlockBinding()115 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockNam…  in glGetUniformBlockIndex()
 124 EXTERN_PART GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, c…  in glGetUniformIndices()
 132 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe…  in glGetActiveUniformBlockiv()
 140 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, G…  in glGetActiveUniformBlockName()
 246 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint * params) {  in glGetUniformuiv()
 268 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuin…  in glGetActiveUniformsiv()
 803 EXTERN_PART GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, …  in glTransformFeedbackVaryings()
 811 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei buf…  in glGetTransformFeedbackVarying()
 979 GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) {  in glProgramParameteri()
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| D | GLESv2Imp.cpp | 448 static void s_attachShader(GLEScontext* ctx, GLuint program, GLuint shader,  in s_attachShader()455 static void s_detachShader(GLEScontext* ctx, GLuint program, GLuint shader) {  in s_detachShader()
 500 GL_APICALL void  GL_APIENTRY glAttachShader(GLuint program, GLuint shader){  in glAttachShader()
 530 GL_APICALL void  GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){  in glBindAttribLocation()
 1440 GL_APICALL void  GL_APIENTRY glDeleteProgram(GLuint program){  in glDeleteProgram()
 1505 GL_APICALL void  GL_APIENTRY glDetachShader(GLuint program, GLuint shader){  in glDetachShader()
 1944 GL_APICALL void  GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsiz…  in glGetActiveAttrib()
 1967 GL_APICALL void  GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsi…  in glGetActiveUniform()
 1990 GL_APICALL void  GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,…  in glGetAttachedShaders()
 2009 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name){  in glGetAttribLocation()
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| D | GLESv2Context.cpp | 746 void GLESv2Context::setUseProgram(GLuint program,  in setUseProgram()
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| /device/generic/goldfish-opengl/shared/OpenglCodecCommon/ | 
| D | GLSharedGroup.cpp | 385 void GLSharedGroup::addProgramData(GLuint program) {  in addProgramData()397 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes, GLuint numAttributes) {  in initProgramData()
 407 void GLSharedGroup::refProgramData(GLuint program) {  in refProgramData()
 428 bool GLSharedGroup::isProgramInitialized(GLuint program) {  in isProgramInitialized()
 452 void GLSharedGroup::deleteProgramData(GLuint program) {  in deleteProgramData()
 457 void GLSharedGroup::deleteProgramDataLocked(GLuint program) {  in deleteProgramDataLocked()
 485 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) {  in attachShader()
 503 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) {  in detachShader()
 508 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) {  in detachShaderLocked()
 526     GLuint program, GLuint index, GLint base,  in setProgramIndexInfo()
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| D | GLClientState.h | 341     void setCurrentProgram(GLint program) { m_currentProgram = program; }  in setCurrentProgram()342     void setCurrentShaderProgram(GLint program) { m_currentShaderProgram = program; }  in setCurrentShaderProgram()
 347         GLuint program;  member
 
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| D | GLClientState.cpp | 1337 void GLClientState::setNumActiveUniformsInUniformBlock(GLuint program, GLuint uniformBlockIndex, GL…  in setNumActiveUniformsInUniformBlock()1348 size_t GLClientState::numActiveUniformsInUniformBlock(GLuint program, GLuint uniformBlockIndex) con…  in numActiveUniformsInUniformBlock()
 1358 void GLClientState::associateProgramWithPipeline(GLuint program, GLuint pipeline) {  in associateProgramWithPipeline()
 
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| /device/generic/goldfish-opengl/system/GLESv2_enc/ | 
| D | gl2_entry.cpp | 461 void glAttachShader(GLuint program, GLuint shader)  in glAttachShader()467 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)  in glBindAttribLocation()
 639 void glDeleteProgram(GLuint program)  in glDeleteProgram()
 683 void glDetachShader(GLuint program, GLuint shader)  in glDetachShader()
 789 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,…  in glGetActiveAttrib()
 796 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…  in glGetActiveUniform()
 803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)  in glGetAttachedShaders()
 809 int glGetAttribLocation(GLuint program, const GLchar* name)  in glGetAttribLocation()
 851 void glGetProgramiv(GLuint program, GLenum pname, GLint* params)  in glGetProgramiv()
 857 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)  in glGetProgramInfoLog()
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| D | GL2EncoderUtils.cpp | 39 GLenum uniformType(void * self, GLuint program, GLint location)  in uniformType()52 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex) {  in numActiveUniformsInUniformBlock()
 58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)…  in glActiveUniformBlockivParamSize()
 
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| D | GL2Encoder.cpp | 1931 void GL2Encoder::s_glLinkProgram(void * self, GLuint program)  in s_glLinkProgram()1998 #define VALIDATE_PROGRAM_NAME(program) \  argument
 2006 #define VALIDATE_PROGRAM_NAME_RET(program, ret) \  argument
 2022 void GL2Encoder::s_glDeleteProgram(void *self, GLuint program)  in s_glDeleteProgram()
 2033 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params)  in s_glGetUniformiv()
 2043 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params)  in s_glGetUniformfv()
 2057     GLuint program = ctx->m_glCreateProgram_enc(self);  in s_glCreateProgram()  local
 2077 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount,  in s_glGetAttachedShaders()
 2121 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize,  in s_glGetProgramInfoLog()
 2146 void GL2Encoder::s_glAttachShader(void *self, GLuint program, GLuint shader)  in s_glAttachShader()
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| D | gl2_enc.cpp | 53 void glAttachShader_enc(void *self , GLuint program, GLuint shader)  in glAttachShader_enc()81 void glBindAttribLocation_enc(void *self , GLuint program, GLuint index, const GLchar* name)  in glBindAttribLocation_enc()
 980 void glDeleteProgram_enc(void *self , GLuint program)  in glDeleteProgram_enc()
 1176 void glDetachShader_enc(void *self , GLuint program, GLuint shader)  in glDetachShader_enc()
 1672 void glGetActiveAttrib_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* len…  in glGetActiveAttrib_enc()
 1735 void glGetActiveUniform_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* le…  in glGetActiveUniform_enc()
 1798 void glGetAttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint…  in glGetAttachedShaders_enc()
 1846 int glGetAttribLocation_enc(void *self , GLuint program, const GLchar* name)  in glGetAttribLocation_enc()
 2140 void glGetProgramiv_enc(void *self , GLuint program, GLenum pname, GLint* params)  in glGetProgramiv_enc()
 2182 void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar*…  in glGetProgramInfoLog_enc()
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| /device/generic/goldfish/dhcp/client/ | 
| D | main.cpp | 20 static void usage(const char* program) {  in usage()
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| /device/generic/vulkan-cereal/stream-servers/tests/ | 
| D | HelloTriangleImp.cpp | 56     GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc);  in initialize()  local
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| D | ShaderUtils.cpp | 71     GLuint program = gl->glCreateProgram();  in compileAndLinkShaderProgram()  local
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| /device/generic/vulkan-cereal/stream-servers/gl/ | 
| D | TextureResize.h | 38         GLuint program = 0;  member
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| /device/generic/goldfish/tnc/ | 
| D | main.cpp | 15 static void usage(const char* program) {  in usage()
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| /device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_CM/ | 
| D | CoreProfileEngine.h | 39         GLuint program;  member103         GLuint program;  member
 
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| /device/google/cuttlefish/host/libs/graphics_detector/ | 
| D | gles.cpp | 180   GLuint program = glCreateProgram();  in CreateProgram()  local
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| /device/generic/vulkan-cereal/stream-servers/gl/gles2_dec/ | 
| D | GLESv2Decoder.cpp | 564 void GLESv2Decoder::s_glGetUniformIndicesAEMU(void* self, GLuint program, GLsizei uniformCount, con…  in s_glGetUniformIndicesAEMU()604 void GLESv2Decoder::s_glTransformFeedbackVaryingsAEMU(void* self, GLuint program, GLsizei count, co…  in s_glTransformFeedbackVaryingsAEMU()
 804 void GLESv2Decoder::s_glDeleteProgram(void* self, GLuint program) {  in s_glDeleteProgram()
 913 void GLESv2Decoder::s_glAttachShader(void* self, GLuint program, GLuint shader) {  in s_glAttachShader()
 985 void GLESv2Decoder::s_glDetachShader(void* self, GLuint program, GLuint shader) {  in s_glDetachShader()
 995 GLboolean GLESv2Decoder::s_glIsProgram(void* self, GLuint program) {  in s_glIsProgram()
 
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| /device/generic/vulkan-cereal/stream-servers/gl/glsnapshot/ | 
| D | GLSnapshot.cpp | 114 GLuint GLSnapshotState::createProgram(GLuint program) {  in createProgram()
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| /device/linaro/poplar/wifi/wifi_hal/ | 
| D | wifi_hal.cpp | 908                 const u8* program, u32 len)  in AndroidPktFilterCommand()930         u8 *program = new u8[mProgramLen];  in createSetPktFilterRequest()  local
 1344         const u8 *program, u32 len)  in wifi_set_packet_filter()
 
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| /device/generic/goldfish/camera/ | 
| D | abc3d.cpp | 372     const GLuint program = glCreateProgram();  in link()  local
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| /device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ | 
| D | YUVConverter.cpp | 332 static void doYUVConversionDraw(GLuint program,  in doYUVConversionDraw()
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| /device/generic/opengl-transport/host/libs/virglrenderer/ | 
| D | GLESv3.cpp | 404 static void glGetUniformIndicesAEMU(GLuint program, GLsizei uniformCount, const GLchar* packedNames,  in glGetUniformIndicesAEMU()475 static void glTransformFeedbackVaryingsAEMU(GLuint program, GLsizei count,  in glTransformFeedbackVaryingsAEMU()
 
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