| /frameworks/native/libs/gui/fuzzer/ | 
| D | libgui_consumer_fuzzer.cpp | 48     uint32_t tex = mFdp.ConsumeIntegral<uint32_t>();  in process()  local
 | 
| /frameworks/native/libs/renderengine/skia/ | 
| D | AutoBackendTexture.cpp | 87 void logFatalTexture(const char* msg, const GrBackendTexture& tex, ui::Dataspace dataspace,  in logFatalTexture()
 | 
| /frameworks/native/libs/nativedisplay/surfacetexture/ | 
| D | SurfaceTexture.cpp | 36 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,  in SurfaceTexture()181 status_t SurfaceTexture::attachToContext(uint32_t tex) {  in attachToContext()
 
 | 
| D | surface_texture.cpp | 129 int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t tex) {  in ASurfaceTexture_attachToGLContext()
 | 
| D | EGLConsumer.cpp | 431 status_t EGLConsumer::attachToContext(uint32_t tex, SurfaceTexture& st) {  in attachToContext()
 | 
| /frameworks/av/media/libstagefright/renderfright/gl/ | 
| D | ProgramCache.cpp | 121         uint32_t tex = shaderKey.getTextureTarget();  in primeCache()  local
 | 
| /frameworks/native/libs/renderengine/gl/ | 
| D | ProgramCache.cpp | 121         uint32_t tex = shaderKey.getTextureTarget();  in primeCache()  local
 | 
| /frameworks/native/opengl/tests/gl_perf/ | 
| D | fill_common.cpp | 267 static void doSingleTest(uint32_t pgmNum, int tex) {  in doSingleTest()
 | 
| /frameworks/native/libs/gui/ | 
| D | GLConsumer.cpp | 104 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,  in GLConsumer()592 status_t GLConsumer::attachToContext(uint32_t tex) {  in attachToContext()
 
 | 
| /frameworks/rs/driver/ | 
| D | rsdGL.cpp | 547     const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};  in rsdGLDrawQuadTexCoords()  local
 | 
| D | rsdShader.cpp | 390 void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {  in setupSampler()
 | 
| D | rsdRuntimeStubs.cpp | 875     const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};  local
 | 
| /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ | 
| D | GLCanvas.java | 96     public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer,  in drawMesh()
 | 
| /frameworks/base/core/jni/ | 
| D | android_graphics_SurfaceTexture.cpp | 328 static jint SurfaceTexture_attachToGLContext(JNIEnv* env, jobject thiz, jint tex)  in SurfaceTexture_attachToGLContext()
 | 
| /frameworks/native/services/surfaceflinger/CompositionEngine/src/ | 
| D | Output.cpp | 1225                                  std::shared_ptr<renderengine::ExternalTexture>* tex) {  in dequeueRenderBuffer()1244         const Region& debugRegion, std::shared_ptr<renderengine::ExternalTexture> tex,  in composeSurfaces()
 
 | 
| /frameworks/native/services/surfaceflinger/CompositionEngine/tests/ | 
| D | OutputTest.cpp | 1115     std::shared_ptr<renderengine::ExternalTexture> tex =  in TEST_F()  local1146     std::shared_ptr<renderengine::ExternalTexture> tex =  in TEST_F()  local
 4044     std::shared_ptr<renderengine::ExternalTexture> tex;  in TEST_F()  local
 4066     std::shared_ptr<renderengine::ExternalTexture> tex;  in TEST_F()  local
 4079     std::shared_ptr<renderengine::ExternalTexture> tex;  in TEST_F()  local
 4092     std::shared_ptr<renderengine::ExternalTexture> tex;  in TEST_F()  local
 4125     std::shared_ptr<renderengine::ExternalTexture> tex;  in TEST_F()  local
 
 |