Searched defs:wasEmpty (Results 1 – 5 of 5) sorted by relevance
73 bool wasEmpty = mLocked.invalidatedSprites.empty(); in invalidateSpriteLocked() local85 bool wasEmpty = mLocked.disposedSurfaces.empty(); in disposeSurfaceLocked() local
162 bool wasEmpty; in addSampleToTrack() local
1043 const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers; in beginFrame() local
3262 const bool wasEmpty = connection->outboundQueue.empty(); in enqueueDispatchEntriesLocked() local3970 const bool wasEmpty = connection->outboundQueue.empty(); in synthesizeCancelationEventsForConnectionLocked() local4042 const bool wasEmpty = connection->outboundQueue.empty(); in synthesizePointerDownEventsForConnectionLocked() local
2386 bool wasEmpty; in addIfsStateCallback() local