1<?xml version="1.0" encoding="UTF-8"?> 2<registry> 3 <comment> 4 Copyright 2018 The ANGLE Project Authors. All rights reserved. 5 Use of this source code is governed by a BSD-style license that can be 6 found in the LICENSE file. 7 8 egl_angle_ext.xml 9 Includes data used to auto-generate ANGLE classes. 10 </comment> 11 12 <!-- SECTION: EGL type definitions. --> 13 <types> 14 <type requires="khrplatform">typedef khronos_uint64_t <name>EGLFrameTokenANGLE</name>;</type> 15 </types> 16 17 <!-- SECTION: EGL command definitions. --> 18 <commands namespace="EGL"> 19 <command> 20 <proto><ptype>EGLDeviceEXT</ptype> <name>eglCreateDeviceANGLE</name></proto> 21 <param><ptype>EGLint</ptype> <name>device_type</name></param> 22 <param>void *<name>native_device</name></param> 23 <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param> 24 </command> 25 <command> 26 <proto><ptype>EGLBoolean</ptype> <name>eglReleaseDeviceANGLE</name></proto> 27 <param><ptype>EGLDeviceEXT</ptype> <name>device</name></param> 28 </command> 29 <command> 30 <proto><ptype>EGLBoolean</ptype> <name>eglCreateStreamProducerD3DTextureANGLE</name></proto> 31 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 32 <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param> 33 <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param> 34 </command> 35 <command> 36 <proto><ptype>EGLBoolean</ptype> <name>eglStreamPostD3DTextureANGLE</name></proto> 37 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 38 <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param> 39 <param>void *<name>texture</name></param> 40 <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param> 41 </command> 42 <command> 43 <proto><ptype>EGLBoolean</ptype> <name>eglGetSyncValuesCHROMIUM</name></proto> 44 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 45 <param><ptype>EGLSurface</ptype> <name>surface</name></param> 46 <param><ptype>EGLuint64KHR</ptype> *<name>ust</name></param> 47 <param><ptype>EGLuint64KHR</ptype> *<name>msc</name></param> 48 <param><ptype>EGLuint64KHR</ptype> *<name>sbc</name></param> 49 </command> 50 <command> 51 <proto><ptype>EGLint</ptype> <name>eglProgramCacheGetAttribANGLE</name></proto> 52 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 53 <param><ptype>EGLenum</ptype> <name>attrib</name></param> 54 </command> 55 <command> 56 <proto>void <name>eglProgramCacheQueryANGLE</name></proto> 57 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 58 <param><ptype>EGLint</ptype> <name>index</name></param> 59 <param>void *<name>key</name></param> 60 <param><ptype>EGLint</ptype> *<name>keysize</name></param> 61 <param>void *<name>binary</name></param> 62 <param><ptype>EGLint</ptype> *<name>binarysize</name></param> 63 </command> 64 <command> 65 <proto>void <name>eglProgramCachePopulateANGLE</name></proto> 66 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 67 <param>const void *<name>key</name></param> 68 <param><ptype>EGLint</ptype> <name>keysize</name></param> 69 <param>const void *<name>binary</name></param> 70 <param><ptype>EGLint</ptype> <name>binarysize</name></param> 71 </command> 72 <command> 73 <proto><ptype>EGLint</ptype> <name>eglProgramCacheResizeANGLE</name></proto> 74 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 75 <param><ptype>EGLint</ptype> <name>limit</name></param> 76 <param><ptype>EGLint</ptype> <name>mode</name></param> 77 </command> 78 <command> 79 <proto>const char *<name>eglQueryStringiANGLE</name></proto> 80 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 81 <param><ptype>EGLint</ptype> <name>name</name></param> 82 <param><ptype>EGLint</ptype> <name>index</name></param> 83 </command> 84 <command> 85 <proto><ptype>EGLBoolean</ptype> <name>eglDisplayAttribANGLE</name></proto> 86 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 87 <param><ptype>EGLint</ptype> <name>attribute</name></param> 88 <param><ptype>EGLAttrib</ptype> *<name>value</name></param> 89 </command> 90 <command> 91 <proto>void <name>eglAcquireExternalContextANGLE</name></proto> 92 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 93 <param><ptype>EGLSurface</ptype> <name>drawAndRead</name></param> 94 </command> 95 <command> 96 <proto>void <name>eglReleaseExternalContextANGLE</name></proto> 97 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 98 </command> 99 <command> 100 <proto><ptype>EGLBoolean</ptype> <name>eglSwapBuffersWithFrameTokenANGLE</name></proto> 101 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 102 <param><ptype>EGLSurface</ptype> <name>surface</name></param> 103 <param><ptype>EGLFrameTokenANGLE</ptype> <name>frametoken</name></param> 104 </command> 105 <command> 106 <proto><ptype>EGLBoolean</ptype> <name>eglPrepareSwapBuffersANGLE</name></proto> 107 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 108 <param><ptype>EGLSurface</ptype> <name>surface</name></param> 109 </command> 110 <command> 111 <proto>void <name>eglReleaseHighPowerGPUANGLE</name></proto> 112 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 113 <param><ptype>EGLContext</ptype> <name>ctx</name></param> 114 </command> 115 <command> 116 <proto>void <name>eglReacquireHighPowerGPUANGLE</name></proto> 117 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 118 <param><ptype>EGLContext</ptype> <name>ctx</name></param> 119 </command> 120 <command> 121 <proto>void <name>eglHandleGPUSwitchANGLE</name></proto> 122 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 123 </command> 124 <command> 125 <proto>void <name>eglForceGPUSwitchANGLE</name></proto> 126 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 127 <param><ptype>EGLint</ptype> <name>gpuIDHigh</name></param> 128 <param><ptype>EGLint</ptype> <name>gpuIDLow</name></param> 129 </command> 130 <command> 131 <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribANGLE</name></proto> 132 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 133 <param><ptype>EGLint</ptype> <name>attribute</name></param> 134 <param><ptype>EGLAttrib</ptype> *<name>value</name></param> 135 </command> 136 <command> 137 <proto><ptype>EGLBoolean</ptype> <name>eglExportVkImageANGLE</name></proto> 138 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 139 <param><ptype>EGLImage</ptype> <name>image</name></param> 140 <param>void *<name>vk_image</name></param> 141 <param>void *<name>vk_image_create_info</name></param> 142 </command> 143 <command> 144 <proto>void *<name>eglCopyMetalSharedEventANGLE</name></proto> 145 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 146 <param><ptype>EGLSyncKHR</ptype> <name>sync</name></param> 147 </command> 148 <command> 149 <proto>void <name>eglWaitUntilWorkScheduledANGLE</name></proto> 150 <param><ptype>EGLDisplay</ptype> <name>dpy</name></param> 151 </command> 152 </commands> 153 <!-- SECTION: ANGLE extension interface definitions --> 154 <extensions> 155 <extension name="EGL_ANGLE_device_creation" supported="egl"> 156 <require> 157 <command name="eglCreateDeviceANGLE"/> 158 <command name="eglReleaseDeviceANGLE"/> 159 </require> 160 </extension> 161 <extension name="EGL_ANGLE_feature_control" supported="egl"> 162 <require> 163 <command name="eglQueryStringiANGLE"/> 164 <command name="eglQueryDisplayAttribANGLE"/> 165 <enum name="EGL_FEATURE_NAME_ANGLE"/> 166 <enum name="EGL_FEATURE_CATEGORY_ANGLE"/> 167 <enum name="EGL_FEATURE_DESCRIPTION_ANGLE"/> 168 <enum name="EGL_FEATURE_BUG_ANGLE"/> 169 <enum name="EGL_FEATURE_STATUS_ANGLE"/> 170 <enum name="EGL_FEATURE_CONDITION_ANGLE"/> 171 <enum name="EGL_FEATURE_COUNT_ANGLE"/> 172 <enum name="EGL_FEATURE_OVERRIDES_ENABLED_ANGLE"/> 173 <enum name="EGL_FEATURE_OVERRIDES_DISABLED_ANGLE"/> 174 <enum name="EGL_FEATURE_ALL_DISABLED_ANGLE"/> 175 </require> 176 </extension> 177 <extension name="EGL_ANGLE_external_context_and_surface" supported="egl"> 178 <require> 179 <command name="eglAcquireExternalContextANGLE"/> 180 <command name="eglReleaseExternalContextANGLE"/> 181 <enum name="EGL_EXTERNAL_CONTEXT_ANGLE"/> 182 <enum name="EGL_EXTERNAL_SURFACE_ANGLE"/> 183 <enum name="EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE"/> 184 </require> 185 </extension> 186 <extension name="EGL_ANGLE_stream_producer_d3d_texture" supported="egl"> 187 <require> 188 <command name="eglCreateStreamProducerD3DTextureANGLE"/> 189 <command name="eglStreamPostD3DTextureANGLE"/> 190 <enum name="EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE"/> 191 </require> 192 </extension> 193 <extension name="EGL_CHROMIUM_sync_control" supported="egl"> 194 <require> 195 <command name="eglGetSyncValuesCHROMIUM"/> 196 </require> 197 </extension> 198 <extension name="EGL_ANGLE_program_cache_control" supported="egl"> 199 <require> 200 <command name="eglProgramCacheGetAttribANGLE"/> 201 <command name="eglProgramCacheQueryANGLE"/> 202 <command name="eglProgramCachePopulateANGLE"/> 203 <command name="eglProgramCacheResizeANGLE"/> 204 <enum name="EGL_PROGRAM_CACHE_SIZE_ANGLE"/> 205 <enum name="EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE"/> 206 <enum name="EGL_PROGRAM_CACHE_RESIZE_ANGLE"/> 207 <enum name="EGL_PROGRAM_CACHE_TRIM_ANGLE"/> 208 <enum name="EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE"/> 209 </require> 210 </extension> 211 <extension name="EGL_ANGLE_wait_until_work_scheduled" supported="egl"> 212 <require> 213 <command name="eglWaitUntilWorkScheduledANGLE"/> 214 </require> 215 </extension> 216 <extension name="EGL_ANGLE_swap_with_frame_token" supported="egl"> 217 <require> 218 <command name="eglSwapBuffersWithFrameTokenANGLE"/> 219 </require> 220 </extension> 221 <extension name="EGL_ANGLE_prepare_swap_buffers" supported="egl"> 222 <require> 223 <command name="eglPrepareSwapBuffersANGLE"/> 224 </require> 225 </extension> 226 <extension name="EGL_ANGLE_power_preference" supported="egl"> 227 <require> 228 <command name="eglReleaseHighPowerGPUANGLE"/> 229 <command name="eglReacquireHighPowerGPUANGLE"/> 230 <command name="eglHandleGPUSwitchANGLE"/> 231 <command name="eglForceGPUSwitchANGLE"/> 232 <enum name="EGL_POWER_PREFERENCE_ANGLE"/> 233 <enum name="EGL_LOW_POWER_ANGLE"/> 234 <enum name="EGL_HIGH_POWER_ANGLE"/> 235 </require> 236 </extension> 237 <extension name="EGL_ANGLE_display_semaphore_share_group" supported="egl"> 238 <require> 239 <enum name="EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE"/> 240 </require> 241 </extension> 242 <extension name="EGL_ANGLE_display_texture_share_group" supported="egl"> 243 <require> 244 <enum name="EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE"/> 245 </require> 246 </extension> 247 <extension name="EGL_ANGLE_vulkan_image" supported="egl"> 248 <require> 249 <command name="eglExportVkImageANGLE"/> 250 <enum name="EGL_VULKAN_IMAGE_ANGLE"/> 251 <enum name="EGL_VULKAN_IMAGE_CREATE_INFO_HI_ANGLE"/> 252 <enum name="EGL_VULKAN_IMAGE_CREATE_INFO_LO_ANGLE"/> 253 </require> 254 </extension> 255 <extension name="EGL_ANGLE_metal_create_context_ownership_identity" supported="egl"> 256 <require> 257 <enum name="EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE"/> 258 </require> 259 </extension> 260 <extension name="EGL_ANGLE_colorspace_attribute_passthrough" supported="egl" /> 261 <extension name="EGL_ANGLE_context_virtualization" supported="egl"> 262 <require> 263 <enum name="EGL_CONTEXT_VIRTUALIZATION_GROUP_ANGLE"/> 264 </require> 265 </extension> 266 <extension name="EGL_ANGLE_create_context_backwards_compatible" supported="egl"> 267 <require> 268 <enum name="EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE"/> 269 </require> 270 </extension> 271 <extension name="EGL_ANGLE_create_context_client_arrays" supported="egl"> 272 <require> 273 <enum name="EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE"/> 274 </require> 275 </extension> 276 <extension name="EGL_ANGLE_create_context_extensions_enabled" supported="egl"> 277 <require> 278 <enum name="EGL_EXTENSIONS_ENABLED_ANGLE"/> 279 </require> 280 </extension> 281 <extension name="EGL_ANGLE_create_context_webgl_compatibility" supported="egl"> 282 <require> 283 <enum name="EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE"/> 284 </require> 285 </extension> 286 <extension name="EGL_ANGLE_create_surface_swap_interval" supported="egl"> 287 <require> 288 <enum name="EGL_SWAP_INTERVAL_ANGLE"/> 289 </require> 290 </extension> 291 <extension name="EGL_ANGLE_d3d_share_handle_client_buffer" supported="egl"> 292 <require> 293 <enum name="EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE"/> 294 </require> 295 </extension> 296 <extension name="EGL_ANGLE_device_cgl" supported="egl"> 297 <require> 298 <enum name="EGL_CGL_CONTEXT_ANGLE"/> 299 <enum name="EGL_CGL_PIXEL_FORMAT_ANGLE"/> 300 </require> 301 </extension> 302 <extension name="EGL_ANGLE_device_eagl" supported="egl"> 303 <require> 304 <enum name="EGL_EAGL_CONTEXT_ANGLE"/> 305 </require> 306 </extension> 307 <extension name="EGL_ANGLE_device_metal" supported="egl"> 308 <require> 309 <enum name="EGL_METAL_DEVICE_ANGLE"/> 310 </require> 311 </extension> 312 <extension name="EGL_ANGLE_device_vulkan" supported="egl"> 313 <require> 314 <enum name="EGL_VULKAN_VERSION_ANGLE"/> 315 <enum name="EGL_VULKAN_INSTANCE_ANGLE"/> 316 <enum name="EGL_VULKAN_INSTANCE_EXTENSIONS_ANGLE"/> 317 <enum name="EGL_VULKAN_PHYSICAL_DEVICE_ANGLE"/> 318 <enum name="EGL_VULKAN_DEVICE_ANGLE"/> 319 <enum name="EGL_VULKAN_DEVICE_EXTENSIONS_ANGLE"/> 320 <enum name="EGL_VULKAN_FEATURES_ANGLE"/> 321 <enum name="EGL_VULKAN_QUEUE_ANGLE"/> 322 <enum name="EGL_VULKAN_QUEUE_FAMILIY_INDEX_ANGLE"/> 323 <enum name="EGL_VULKAN_GET_INSTANCE_PROC_ADDR"/> 324 </require> 325 </extension> 326 <extension name="EGL_ANGLE_direct_composition" supported="egl"> 327 <require> 328 <enum name="EGL_DIRECT_COMPOSITION_ANGLE"/> 329 </require> 330 </extension> 331 <extension name="EGL_ANGLE_display_power_preference" supported="egl"> 332 <require> 333 <enum name="EGL_POWER_PREFERENCE_ANGLE"/> 334 <enum name="EGL_LOW_POWER_ANGLE"/> 335 <enum name="EGL_HIGH_POWER_ANGLE"/> 336 </require> 337 </extension> 338 <extension name="EGL_ANGLE_experimental_present_path" supported="egl"> 339 <require> 340 <enum name="EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"/> 341 <enum name="EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE"/> 342 <enum name="EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE"/> 343 </require> 344 </extension> 345 <extension name="EGL_ANGLE_ggp_stream_descriptor" supported="egl"> 346 <require> 347 <enum name="EGL_GGP_STREAM_DESCRIPTOR_ANGLE"/> 348 </require> 349 </extension> 350 <extension name="EGL_ANGLE_iosurface_client_buffer" supported="egl"> 351 <require> 352 <enum name="EGL_IOSURFACE_ANGLE"/> 353 <enum name="EGL_IOSURFACE_PLANE_ANGLE"/> 354 <enum name="EGL_TEXTURE_RECTANGLE_ANGLE"/> 355 <enum name="EGL_TEXTURE_TYPE_ANGLE"/> 356 <enum name="EGL_TEXTURE_INTERNAL_FORMAT_ANGLE"/> 357 <enum name="EGL_IOSURFACE_USAGE_HINT_ANGLE"/> 358 <enum name="EGL_BIND_TO_TEXTURE_TARGET_ANGLE"/> 359 </require> 360 </extension> 361 <extension name="EGL_ANGLE_keyed_mutex" supported="egl"> 362 <require> 363 <enum name="EGL_DXGI_KEYED_MUTEX_ANGLE"/> 364 </require> 365 </extension> 366 <extension name="EGL_ANGLE_metal_create_context_ownership_identity" supported="egl"> 367 <require> 368 <enum name="EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE"/> 369 </require> 370 </extension> 371 <extension name="EGL_ANGLE_metal_texture_client_buffer" supported="egl"> 372 <require> 373 <enum name="EGL_METAL_TEXTURE_ANGLE"/> 374 </require> 375 </extension> 376 <extension name="EGL_ANGLE_platform_angle" supported="egl"> 377 <require> 378 <enum name="EGL_PLATFORM_ANGLE_ANGLE"/> 379 <enum name="EGL_PLATFORM_ANGLE_TYPE_ANGLE"/> 380 <enum name="EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE"/> 381 <enum name="EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE"/> 382 <enum name="EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED"/> 383 <enum name="EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE"/> 384 <enum name="EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE"/> 385 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE"/> 386 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE"/> 387 </require> 388 </extension> 389 <extension name="EGL_ANGLE_platform_angle_d3d" supported="egl"> 390 <require> 391 <enum name="EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE"/> 392 <enum name="EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE"/> 393 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE"/> 394 <enum name="EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE"/> 395 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE"/> 396 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE"/> 397 </require> 398 </extension> 399 <extension name="EGL_ANGLE_platform_angle_d3d11on12" supported="egl"> 400 <require> 401 <enum name="EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE"/> 402 </require> 403 </extension> 404 <extension name="EGL_ANGLE_platform_angle_d3d_luid" supported="egl"> 405 <require> 406 <enum name="EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE"/> 407 <enum name="EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE"/> 408 </require> 409 </extension> 410 <extension name="EGL_ANGLE_platform_angle_device_context_volatile_cgl" supported="egl"> 411 <require> 412 <enum name="EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE"/> 413 </require> 414 </extension> 415 <extension name="EGL_ANGLE_platform_angle_device_context_volatile_eagl" supported="egl"> 416 <require> 417 <enum name="EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE"/> 418 </require> 419 </extension> 420 <extension name="EGL_ANGLE_platform_angle_device_id" supported="egl"> 421 <require> 422 <enum name="EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE"/> 423 <enum name="EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE"/> 424 </require> 425 </extension> 426 <extension name="EGL_ANGLE_platform_angle_device_type_egl" supported="egl"> 427 <require> 428 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE"/> 429 </require> 430 </extension> 431 <extension name="EGL_ANGLE_platform_angle_device_type_swiftshader" supported="egl"> 432 <require> 433 <enum name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE"/> 434 </require> 435 </extension> 436 <extension name="EGL_ANGLE_platform_angle_metal" supported="egl"> 437 <require> 438 <enum name="EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE"/> 439 </require> 440 </extension> 441 <extension name="EGL_ANGLE_platform_angle_null" supported="egl"> 442 <require> 443 <enum name="EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE"/> 444 </require> 445 </extension> 446 <extension name="EGL_ANGLE_platform_angle_opengl" supported="egl"> 447 <require> 448 <enum name="EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE"/> 449 <enum name="EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE"/> 450 <enum name="EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE"/> 451 </require> 452 </extension> 453 <extension name="EGL_ANGLE_platform_angle_vulkan" supported="egl"> 454 <require> 455 <enum name="EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE"/> 456 </require> 457 </extension> 458 <extension name="EGL_ANGLE_robust_resource_initialization" supported="egl"> 459 <require> 460 <enum name="EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE"/> 461 </require> 462 </extension> 463 <extension name="EGL_ANGLE_surface_orientation" supported="egl"> 464 <require> 465 <enum name="EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE"/> 466 <enum name="EGL_SURFACE_ORIENTATION_ANGLE"/> 467 <enum name="EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE"/> 468 <enum name="EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE"/> 469 </require> 470 </extension> 471 <extension name="EGL_ANGLE_surface_orientation" supported="egl"> 472 <require> 473 <enum name="EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE"/> 474 <enum name="EGL_SURFACE_ORIENTATION_ANGLE"/> 475 <enum name="EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE"/> 476 <enum name="EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE"/> 477 </require> 478 </extension> 479 <extension name="EGL_ANGLE_vulkan_display" supported="egl"> 480 <require> 481 <enum name="EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE"/> 482 <enum name="EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE"/> 483 </require> 484 </extension> 485 <extension name="EGL_ANGLE_metal_shared_event_sync" supported="egl"> 486 <require> 487 <command name="eglCopyMetalSharedEventANGLE"/> 488 <enum name="EGL_SYNC_METAL_SHARED_EVENT_ANGLE"/> 489 <enum name="EGL_SYNC_METAL_SHARED_EVENT_OBJECT_ANGLE"/> 490 <enum name="EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_LO_ANGLE"/> 491 <enum name="EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_HI_ANGLE"/> 492 <enum name="EGL_SYNC_METAL_SHARED_EVENT_SIGNALED_ANGLE" /> 493 </require> 494 </extension> 495 </extensions> 496 497 <!-- SECTION: EGL enumerant (token) definitions. --> 498 <enums namespace="EGL" start="0x3202" end="0x320F" vendor="ANGLE"> 499 <enum value="0x3202" name="EGL_PLATFORM_ANGLE_ANGLE"/> 500 <enum value="0x3203" name="EGL_PLATFORM_ANGLE_TYPE_ANGLE"/> 501 <enum value="0x3204" name="EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE"/> 502 <enum value="0x3205" name="EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE"/> 503 <enum value="0x3206" name="EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE"/> 504 <enum value="0x3207" name="EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE"/> 505 <enum value="0x3208" name="EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE"/> 506 <enum value="0x3209" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE"/> 507 <enum value="0x320A" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE"/> 508 <enum value="0x320B" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE"/> 509 <enum value="0x320C" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE"/> 510 <enum value="0x320D" name="EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE"/> 511 <enum value="0x320E" name="EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE"/> 512 <enum value="0x320F" name="EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE"/> 513 </enums> 514 <enums namespace="EGL" start="0x322F" end="0x322F" vendor="ANGLE"> 515 <enum value="0x322F" name="EGL_SWAP_INTERVAL_ANGLE" alias="EGL_SWAP_INTERVAL_EXT"/> 516 </enums> 517 <enums namespace="EGL" start="0x33A0" end="0x33AF" vendor="ANGLE"> 518 <!-- 0x33A0-0x33A1 are defined in egl.xml already --> 519 <enum value="0x33A2" name="EGL_DXGI_KEYED_MUTEX_ANGLE"/> 520 <enum value="0x33A3" name="EGL_D3D_TEXTURE_ANGLE"/> 521 <enum value="0x33A4" name="EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE"/> 522 <enum value="0x33A5" name="EGL_DIRECT_COMPOSITION_ANGLE"/> 523 <enum value="0x33A7" name="EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE"/> 524 <enum value="0x33A8" name="EGL_SURFACE_ORIENTATION_ANGLE"/> 525 <enum value="0x33A9" name="EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE"/> 526 <enum value="0x33AA" name="EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE"/> 527 <enum value="0x33AB" name="EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE"/> 528 <enum value="0x33AC" name="EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE"/> 529 <enum value="0x33AE" name="EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE"/> 530 <enum value="0x33AF" name="EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE"/> 531 </enums> 532 <enums namespace="EGL" start="0x3450" end="0x345F" vendor="ANGLE"> 533 <enum value="0x3450" name="EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE"/> 534 <enum value="0x3451" name="EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED"/> 535 <enum value="0x3452" name="EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE"/> 536 <enum value="0x3453" name="EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE"/> 537 <enum value="0x3454" name="EGL_IOSURFACE_ANGLE"/> 538 <enum value="0x3455" name="EGL_PROGRAM_CACHE_SIZE_ANGLE"/> 539 <enum value="0x3456" name="EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE"/> 540 <enum value="0x3457" name="EGL_PROGRAM_CACHE_RESIZE_ANGLE"/> 541 <enum value="0x3458" name="EGL_PROGRAM_CACHE_TRIM_ANGLE"/> 542 <enum value="0x3459" name="EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE"/> 543 <enum value="0x345A" name="EGL_IOSURFACE_PLANE_ANGLE"/> 544 <enum value="0x345B" name="EGL_TEXTURE_RECTANGLE_ANGLE"/> 545 <enum value="0x345C" name="EGL_TEXTURE_TYPE_ANGLE"/> 546 <enum value="0x345D" name="EGL_TEXTURE_INTERNAL_FORMAT_ANGLE"/> 547 <enum value="0x345E" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE"/> 548 <enum value="0x345F" name="EGL_EXTENSIONS_ENABLED_ANGLE"/> 549 </enums> 550 <enums namespace="EGL" start="0x3460" end="0x346F" vendor="ANGLE"> 551 <enum value="0x3460" name="EGL_FEATURE_NAME_ANGLE"/> 552 <enum value="0x3461" name="EGL_FEATURE_CATEGORY_ANGLE"/> 553 <enum value="0x3462" name="EGL_FEATURE_DESCRIPTION_ANGLE"/> 554 <enum value="0x3463" name="EGL_FEATURE_BUG_ANGLE"/> 555 <enum value="0x3464" name="EGL_FEATURE_STATUS_ANGLE"/> 556 <enum value="0x3465" name="EGL_FEATURE_COUNT_ANGLE"/> 557 <enum value="0x3466" name="EGL_FEATURE_OVERRIDES_ENABLED_ANGLE"/> 558 <enum value="0x3467" name="EGL_FEATURE_OVERRIDES_DISABLED_ANGLE"/> 559 <enum value="0x3468" name="EGL_FEATURE_CONDITION_ANGLE"/> 560 <enum value="0x3469" name="EGL_FEATURE_ALL_DISABLED_ANGLE"/> 561 </enums> 562 <enums namespace="EGL" start="0x3480" end="0x348F" vendor="ANGLE"> 563 <enum value="0x3480" name="EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE"/> 564 <enum value="0x3481" name="EGL_CONTEXT_VIRTUALIZATION_GROUP_ANGLE"/> 565 <enum value="0x3482" name="EGL_POWER_PREFERENCE_ANGLE"/> 566 <enum value="0x3483" name="EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE"/> 567 <enum value="0x3485" name="EGL_CGL_CONTEXT_ANGLE"/> 568 <enum value="0x3486" name="EGL_CGL_PIXEL_FORMAT_ANGLE"/> 569 <enum value="0x3487" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE"/> 570 <enum value="0x3488" name="EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE"/> 571 <enum value="0x3489" name="EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE"/> 572 <enum value="0x348A" name="EGL_IOSURFACE_USAGE_HINT_ANGLE"/> 573 <enum value="0x348B" name="EGL_GGP_STREAM_DESCRIPTOR_ANGLE"/> 574 <enum value="0x348C" name="EGL_EAGL_CONTEXT_ANGLE"/> 575 576 <!-- NOTE: Yes, these two values are the same according to the extension specs. --> 577 <enum value="0x348D" name="EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE"/> 578 <enum value="0x348D" name="EGL_BIND_TO_TEXTURE_TARGET_ANGLE"/> 579 580 <!-- NOTE: More duplicates!. --> 581 <enum value="0x348E" name="EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE"/> 582 <enum value="0x348E" name="EGL_EXTERNAL_CONTEXT_ANGLE"/> 583 584 <!-- NOTE: More duplicates!. --> 585 <enum value="0x348F" name="EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE"/> 586 <enum value="0x348F" name="EGL_EXTERNAL_SURFACE_ANGLE"/> 587 </enums> 588 <enums namespace="EGL" start="0x3490" end="0x349F" vendor="ANGLE"> 589 <enum value="0x3490" name="EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE"/> 590 </enums> 591 <enums namespace="EGL" start="0x34A0" end="0x34AF" vendor="ANGLE"> 592 <enum value="0x34A0" name="EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE"/> 593 <enum value="0x34A1" name="EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE"/> 594 <enum value="0x34A2" name="EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE"/> 595 <enum value="0x34A3" name="EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE"/> 596 <enum value="0x34A4" name="EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE"/> 597 <enum value="0x34A5" name="EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE"/> 598 <enum value="0x34A6" name="EGL_METAL_DEVICE_ANGLE"/> 599 <enum value="0x34A7" name="EGL_METAL_TEXTURE_ANGLE"/> 600 <enum value="0x34A8" name="EGL_VULKAN_VERSION_ANGLE"/> 601 <enum value="0x34A9" name="EGL_VULKAN_INSTANCE_ANGLE"/> 602 <enum value="0x34AA" name="EGL_VULKAN_INSTANCE_EXTENSIONS_ANGLE"/> 603 <enum value="0x34AB" name="EGL_VULKAN_PHYSICAL_DEVICE_ANGLE"/> 604 <enum value="0x34AC" name="EGL_VULKAN_DEVICE_ANGLE"/> 605 <enum value="0x34AD" name="EGL_VULKAN_DEVICE_EXTENSIONS_ANGLE"/> 606 <enum value="0x34AE" name="EGL_VULKAN_FEATURES_ANGLE"/> 607 <enum value="0x34AF" name="EGL_VULKAN_QUEUE_ANGLE"/> 608 </enums> 609 <enums namespace="EGL" start="0x34D0" end="0x34DF" vendor="ANGLE"> 610 <enum value="0x34D0" name="EGL_VULKAN_QUEUE_FAMILIY_INDEX_ANGLE"/> 611 <enum value="0x34D1" name="EGL_VULKAN_GET_INSTANCE_PROC_ADDR"/> 612 <enum value="0x34D2" name="EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE"/> 613 <enum value="0x34D3" name="EGL_VULKAN_IMAGE_ANGLE"/> 614 <enum value="0x34D4" name="EGL_VULKAN_IMAGE_CREATE_INFO_HI_ANGLE"/> 615 <enum value="0x34D5" name="EGL_VULKAN_IMAGE_CREATE_INFO_LO_ANGLE"/> 616 <enum value="0x34D6" name="EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE"/> 617 <enum value="0x34D7" name="EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE"/> 618 <enum value="0x34D8" name="EGL_SYNC_METAL_SHARED_EVENT_ANGLE"/> 619 <enum value="0x34D9" name="EGL_SYNC_METAL_SHARED_EVENT_OBJECT_ANGLE"/> 620 <enum value="0x34DA" name="EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_LO_ANGLE"/> 621 <enum value="0x34DB" name="EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_HI_ANGLE"/> 622 <enum value="0x34DC" name="EGL_SYNC_METAL_SHARED_EVENT_SIGNALED_ANGLE" /> 623 </enums> 624 <enums namespace="EGL" vendor="ANGLE"> 625 <enum value="0x0001" name="EGL_LOW_POWER_ANGLE"/> 626 <enum value="0x0002" name="EGL_HIGH_POWER_ANGLE"/> 627 <enum value="0x0001" name="EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE"/> 628 <enum value="0x0002" name="EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE"/> 629 </enums> 630</registry> 631