1 /* 2 * Copyright 2022 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SKSL_RASTERPIPELINECODEGENERATOR 9 #define SKSL_RASTERPIPELINECODEGENERATOR 10 11 #include "include/core/SkTypes.h" 12 #include <memory> 13 14 namespace SkSL { 15 16 class FunctionDefinition; 17 struct Program; 18 class SkRPDebugTrace; 19 namespace RP { class Program; } 20 21 // Convert 'function' to Raster Pipeline stages, for use by blends, shaders, and color filters. 22 // The arguments to the function are passed in registers: 23 // -- coordinates in src.rg for shaders 24 // -- color in src.rgba for color filters 25 // -- src/dst in src.rgba and dst.rgba for blenders 26 std::unique_ptr<RP::Program> MakeRasterPipelineProgram(const Program& program, 27 const FunctionDefinition& function, 28 SkRPDebugTrace* debugTrace = nullptr); 29 30 } // namespace SkSL 31 32 #endif 33