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Searched refs:CreateSpillStackObject (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h750 int CreateSpillStackObject(uint64_t Size, Align Alignment);
752 inline int CreateSpillStackObject(uint64_t Size, unsigned Alignment) { in CreateSpillStackObject() function
753 return CreateSpillStackObject(Size, assumeAligned(Alignment)); in CreateSpillStackObject()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineFrameInfo.cpp65 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) { in CreateSpillStackObject() function in MachineFrameInfo
DVirtRegMap.cpp96 int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Align); in createSpillSlot()
DRegAllocFast.cpp259 int FrameIdx = MFI->CreateSpillStackObject(Size, Align); in getStackSpaceFor()
/external/llvm/lib/Target/AMDGPU/
DSIFrameLowering.cpp293 int ScavengeFI = MFI->CreateSpillStackObject( in processFunctionBeforeFrameFinalized()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h615 int CreateSpillStackObject(uint64_t Size, unsigned Alignment);
/external/llvm/lib/CodeGen/
DVirtRegMap.cpp76 int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), in createSpillSlot()
DMachineFunction.cpp597 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, in CreateSpillStackObject() function in MachineFrameInfo
DRegAllocFast.cpp212 int FrameIdx = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), in getStackSpaceFor()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIMachineFunctionInfo.cpp301 CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4); in allocateSGPRSpillToVGPR()
/external/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp1817 int NewFI = MFI.CreateSpillStackObject(S, A); in determineCalleeSaves()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonFrameLowering.cpp2021 int NewFI = MFI.CreateSpillStackObject(S, A); in determineCalleeSaves()
/external/llvm/lib/Target/X86/
DX86FrameLowering.cpp2033 int FI = MFI->CreateSpillStackObject(SlotSize, SlotSize); in determineCalleeSaves()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86FrameLowering.cpp1988 int FI = MFI.CreateSpillStackObject(SlotSize, SlotSize); in assignCalleeSavedSpillSlots()