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Searched refs:MAX_COLOR_BUFFERS (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp90 unsigned int *colorBuffer[MAX_COLOR_BUFFERS];
91 int colorPitchB[MAX_COLOR_BUFFERS];
92 int colorSliceB[MAX_COLOR_BUFFERS];
168 vk::ImageView *colorBuffer[MAX_COLOR_BUFFERS];
DPixelProcessor.hpp88 vk::BlendState blendState[MAX_COLOR_BUFFERS];
91 vk::Format colorFormat[MAX_COLOR_BUFFERS];
DContext.hpp58 ImageView *colorBuffer[sw::MAX_COLOR_BUFFERS] = {};
398 int colorWriteMask[sw::MAX_COLOR_BUFFERS] = {}; // RGBA
403 BlendState blendState[sw::MAX_COLOR_BUFFERS] = {};
DConfig.hpp27 constexpr int MAX_COLOR_BUFFERS = 8; variable
DQuadRasterizer.cpp73 Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS]; in rasterize()
79 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in rasterize()
212 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in rasterize()
DContext.cpp260 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in colorFormat()
1002 ASSERT(colorBlendState->attachmentCount <= sw::MAX_COLOR_BUFFERS); in setColorBlendState()
1015 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in getBlendState()
1038 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in alphaBlendActive()
1183 for(int i = 0; i < sw::MAX_COLOR_BUFFERS; i++) in colorWriteActive()
1196 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in colorWriteActive()
DPixelProcessor.cpp142 for(int i = 0; i < MAX_COLOR_BUFFERS; i++) in update()
DRenderer.cpp448 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in draw()
/external/swiftshader/src/Pipeline/
DPixelProgram.hpp41 SIMD::Float4 c[MAX_COLOR_BUFFERS];
44 void clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]);
DPixelProgram.cpp203 for(int i = 0; i < MAX_COLOR_BUFFERS; i++) in executeShader()
262 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in blendColor()
285 void PixelProgram::clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]) in clampColor() argument
291 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in clampColor()
DPixelRoutine.cpp71 void PixelRoutine::quad(Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<B… in quad() argument
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp41 MAX_COLOR_BUFFERS = 4 enumerator
56 MultisamplePixelBufferAccess m_colorBuffers[MAX_COLOR_BUFFERS];
/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp681 MAX_COLOR_BUFFERS = 4 enumerator
684 GLuint m_texColorBuffers [MAX_COLOR_BUFFERS];
685 GLenum m_colorBuffers [MAX_COLOR_BUFFERS];
727 m_gl.drawBuffers((glw::GLsizei)MAX_COLOR_BUFFERS, &m_colorBuffers[0]); in genFramebufferWithTextures()
735 m_gl.genTextures(MAX_COLOR_BUFFERS, m_texColorBuffers); in genAttachmentTextures()
/external/swiftshader/src/Vulkan/
DVkPhysicalDevice.cpp685 sw::MAX_COLOR_BUFFERS, // maxPerStageDescriptorInputAttachments in getLimits()
694 sw::MAX_COLOR_BUFFERS, // maxDescriptorSetInputAttachments in getLimits()
714 sw::MAX_COLOR_BUFFERS, // maxFragmentOutputAttachments in getLimits()
752 sw::MAX_COLOR_BUFFERS, // maxColorAttachments in getLimits()
1255 properties->advancedBlendMaxColorAttachments = sw::MAX_COLOR_BUFFERS; in getProperties()
DVkCommandBuffer.hpp74 VkRenderingAttachmentInfo colorAttachments[sw::MAX_COLOR_BUFFERS] = { {} };
DVkCommandBuffer.cpp1745 for(uint32_t i = 0; i < sw::MAX_COLOR_BUFFERS; ++i) in getAttachments()