• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_PixelProgram_hpp
16 #define sw_PixelProgram_hpp
17 
18 #include "PixelRoutine.hpp"
19 
20 namespace sw {
21 
22 class PixelProgram : public PixelRoutine
23 {
24 public:
25 	PixelProgram(
26 	    const PixelProcessor::State &state,
27 	    const vk::PipelineLayout *pipelineLayout,
28 	    const SpirvShader *spirvShader,
29 	    const vk::DescriptorSet::Bindings &descriptorSets);
30 
~PixelProgram()31 	virtual ~PixelProgram() {}
32 
33 protected:
34 	virtual void setBuiltins(Int &x, Int &y, SIMD::Float (&z)[4], SIMD::Float &w, Int cMask[4], const SampleSet &samples);
35 	virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
36 	virtual Bool alphaTest(Int cMask[4], const SampleSet &samples);
37 	virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples);
38 
39 private:
40 	// Color outputs
41 	SIMD::Float4 c[MAX_COLOR_BUFFERS];
42 
43 	// Raster operations
44 	void clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]);
45 
46 	static SIMD::Int maskAny(Int cMask[4], const SampleSet &samples);
47 	static SIMD::Int maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
48 };
49 
50 }  // namespace sw
51 
52 #endif
53