| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramExecutableVk.h | 122 const gl::ProgramExecutable &glExecutable, 137 const gl::ProgramExecutable &glExecutable, 146 const gl::ProgramExecutable &glExecutable, 153 const gl::ProgramExecutable &glExecutable, 163 const gl::ProgramExecutable &glExecutable, 168 const gl::ProgramExecutable &glExecutable, 172 const gl::ProgramExecutable &executable, 241 void setAllDefaultUniformsDirty(const gl::ProgramExecutable &executable); 246 const gl::ProgramExecutable &glExecutable, 250 void onProgramBind(const gl::ProgramExecutable &glExecutable); [all …]
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| D | TransformFeedbackVk.cpp | 102 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin() 170 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume() 229 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets() 283 const gl::ProgramExecutable &executable, in updateTransformFeedbackDescriptorDesc() 310 void TransformFeedbackVk::onNewDescriptorSet(const gl::ProgramExecutable &executable, in onNewDescriptorSet()
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| D | ProgramExecutableVk.cpp | 128 const gl::ProgramExecutable &glExecutable, in SetupDefaultPipelineState() 544 const gl::ProgramExecutable &glExecutable, in load() 761 const gl::ProgramExecutable &glExecutable) in warmUpPipelineCache() 910 void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, in addImageDescriptorSetDesc() 951 const gl::ProgramExecutable &executable, in addInputAttachmentDescriptorSetDesc() 983 const gl::ProgramExecutable &executable, in addTextureDescriptorSetDesc() 1080 const gl::ProgramExecutable &glExecutable) in initializeWriteDescriptorDesc() 1130 const gl::ProgramExecutable &glExecutable) in getTransformOptions() 1151 const gl::ProgramExecutable &glExecutable, in initGraphicsShaderPrograms() 1184 const gl::ProgramExecutable &glExecutable, in createGraphicsPipelineImpl() [all …]
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| D | spv_utils.h | 116 const gl::ProgramExecutable &programExecutable, 123 const gl::ProgramExecutable &programExecutable,
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| D | TransformFeedbackVk.h | 96 const gl::ProgramExecutable &executable, 110 void onNewDescriptorSet(const gl::ProgramExecutable &executable,
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| D | ProgramVk.cpp | 211 const gl::ProgramExecutable &programExecutable = mState.getExecutable(); in link() 273 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() 292 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping() 356 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl() 524 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv()
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| D | vk_cache_utils.h | 24 class ProgramExecutable; variable 1562 void updateImages(const gl::ProgramExecutable &executable, 1565 void updateInputAttachments(const gl::ProgramExecutable &executable, 1570 const gl::ProgramExecutable &executable); 1574 const gl::ProgramExecutable &executable); 1577 const gl::ProgramExecutable &executable); 1719 const gl::ProgramExecutable &executable, 1759 const gl::ProgramExecutable &executable, 1765 const gl::ProgramExecutable &executable, 1778 const gl::ProgramExecutable &executable, [all …]
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| D | ProgramPipelineVk.cpp | 37 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link()
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| D | ContextVk.cpp | 343 bool IsStencilSamplerBinding(const gl::ProgramExecutable &executable, size_t textureUnit) in IsStencilSamplerBinding() 410 const gl::ProgramExecutable &executable, in GetImageReadLayout() 1824 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources() 1911 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl() 2048 const gl::ProgramExecutable &glExecutable = *mState.getProgramExecutable(); in createGraphicsPipeline() 2382 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsColorAccess() 2446 const gl::ProgramExecutable &glExecutable = *mState.getProgramExecutable(); in handleDirtyComputePipelineDesc() 2474 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl() 2538 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers() 2661 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl() [all …]
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| D | spv_utils.cpp | 209 const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackEmulationBindings() 277 void AssignAttributeLocations(const gl::ProgramExecutable &programExecutable, in AssignAttributeLocations() 332 void AssignSecondaryOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignSecondaryOutputLocations() 383 void AssignOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignOutputLocations() 499 void AssignTransformFeedbackQualifiers(const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackQualifiers() 652 const gl::ProgramExecutable &programExecutable, in AssignUniformBindings() 672 const gl::ProgramExecutable &programExecutable, in AssignInputAttachmentBindings() 708 const gl::ProgramExecutable &programExecutable, in AssignInterfaceBlockBindings() 739 const gl::ProgramExecutable &programExecutable, in AssignAtomicCounterBufferBindings() 766 const gl::ProgramExecutable &programExecutable, in AssignImageBindings() [all …]
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| D | vk_cache_utils.cpp | 5496 void WriteDescriptorDescs::updateImages(const gl::ProgramExecutable &executable, in updateImages() 5533 const gl::ProgramExecutable &executable, in updateInputAttachments() 5561 const gl::ProgramExecutable &executable) in updateExecutableActiveTextures() 5594 const gl::ProgramExecutable &executable) in updateDefaultUniform() 5605 const gl::ProgramExecutable &executable) in updateTransformFeedbackWrite() 5814 const gl::ProgramExecutable &executable, in updateUniformsAndXfb() 5850 void UpdatePreCacheActiveTextures(const gl::ProgramExecutable &executable, in UpdatePreCacheActiveTextures() 5933 const gl::ProgramExecutable &executable, in updateFullActiveTextures() 6321 const gl::ProgramExecutable &executable, in updateImages() 6424 const gl::ProgramExecutable &executable, in updateInputAttachments()
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| /external/angle/src/libANGLE/ |
| D | ProgramExecutable.cpp | 186 ProgramExecutable::ProgramExecutable() in ProgramExecutable() function in gl::ProgramExecutable 216 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other) in ProgramExecutable() function in gl::ProgramExecutable 257 ProgramExecutable::~ProgramExecutable() = default; 259 void ProgramExecutable::reset(bool clearInfoLog) in reset() 320 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load() 545 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save() 722 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength() 727 void ProgramExecutable::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const in getInfoLog() 732 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString() 737 bool ProgramExecutable::isAttribLocationActive(size_t attribLocation) const in isAttribLocationActive() [all …]
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| D | ProgramPipeline.cpp | 33 mExecutable(new ProgramExecutable()), in ProgramPipelineState() 273 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes() 293 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() 361 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties() 377 const ProgramExecutable &tessControlExecutable = tessControlProgram->getExecutable(); in updateExecutableTessellationProperties() 384 const ProgramExecutable &tessEvalExecutable = tessEvalProgram->getExecutable(); in updateExecutableTessellationProperties() 401 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateFragmentInoutRangeAndEnablesPerSampleShading() 415 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateLinkedVaryings() 426 const ProgramExecutable &executable = computeProgram->getExecutable(); in updateLinkedVaryings() 490 const ProgramExecutable &fragmentExecutable = fragmentShaderProgram->getExecutable(); in link() [all …]
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| D | ProgramPipeline.h | 41 ProgramExecutable &getExecutable() const in getExecutable() 82 ProgramExecutable *mExecutable; 104 ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable()
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| D | ProgramExecutable.h | 113 class ProgramExecutable final : public angle::Subject 116 ProgramExecutable(); 117 ProgramExecutable(const ProgramExecutable &other); 118 ~ProgramExecutable() override; 376 void updateActiveImages(const ProgramExecutable &executable);
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| D | Program.h | 54 class ProgramExecutable; variable 330 const ProgramExecutable &getExecutable() const in getExecutable() 335 ProgramExecutable &getExecutable() in getExecutable() 409 std::shared_ptr<ProgramExecutable> mExecutable; 781 const ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable() 782 ProgramExecutable &getExecutable() { return mState.getExecutable(); } in getExecutable()
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| D | VaryingPacking.h | 26 class ProgramExecutable; variable
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| D | TransformFeedback.cpp | 155 const ProgramExecutable *programExecutable = in begin()
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| D | ProgramLinkedResources.h | 334 const ProgramExecutable &executable,
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| D | State.h | 857 ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable() 858 ProgramExecutable *getLinkedProgramExecutable(const Context *context) const in getLinkedProgramExecutable() 1523 ProgramExecutable *mExecutable;
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| D | validationES.cpp | 498 const ProgramExecutable *executable = context->getState().getLinkedProgramExecutable(context); in ValidateFragmentShaderColorBufferTypeMatch() 526 const ProgramExecutable &executable = program->getExecutable(); in ValidateVertexShaderAttributeTypeMatch() 820 const ProgramExecutable *executable = context->getState().getLinkedProgramExecutable(context); in ValidateTransformFeedbackPrimitiveMode() 929 const ProgramExecutable *executable = state.getLinkedProgramExecutable(context); in ValidateDrawInstancedANGLE() 4063 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms() 4264 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawStates() 4470 const ProgramExecutable *executable = state.getProgramExecutable(); in RecordDrawModeError() 8641 const ProgramExecutable *programExecutable) in ValidateProgramExecutableXFBBuffersPresent()
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| /external/angle/src/libANGLE/renderer/metal/ |
| D | TransformFeedbackMtl.mm | 84 const gl::ProgramExecutable *executable = contextMtl->getState().getProgramExecutable();
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | ContextGL.cpp | 234 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState() 273 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState() 366 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
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| D | StateManagerGL.h | 346 void updateEmulatedClipDistanceState(const gl::ProgramExecutable *executable,
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 153 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
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