• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkBlendMode.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkPaint.h"
12 #include "include/core/SkPoint.h"
13 #include "include/core/SkRefCnt.h"
14 #include "include/core/SkSurface.h"
15 #include "include/core/SkVertices.h"
16 #include "src/base/SkAutoMalloc.h"
17 #include "src/core/SkReadBuffer.h"
18 #include "src/core/SkVerticesPriv.h"
19 #include "src/core/SkWriteBuffer.h"
20 #include "tests/Test.h"
21 #include "tools/ToolUtils.h"
22 
23 #include <cstdint>
24 
equal(const SkVertices * vert0,const SkVertices * vert1)25 static bool equal(const SkVertices* vert0, const SkVertices* vert1) {
26     SkVerticesPriv v0(vert0->priv()), v1(vert1->priv());
27 
28     if (v0.mode() != v1.mode()) {
29         return false;
30     }
31     if (v0.vertexCount() != v1.vertexCount()) {
32         return false;
33     }
34     if (v0.indexCount() != v1.indexCount()) {
35         return false;
36     }
37 
38     if (!!v0.texCoords() != !!v1.texCoords()) {
39         return false;
40     }
41     if (!!v0.colors() != !!v1.colors()) {
42         return false;
43     }
44 
45     for (int i = 0; i < v0.vertexCount(); ++i) {
46         if (v0.positions()[i] != v1.positions()[i]) {
47             return false;
48         }
49         if (v0.texCoords()) {
50             if (v0.texCoords()[i] != v1.texCoords()[i]) {
51                 return false;
52             }
53         }
54         if (v0.colors()) {
55             if (v0.colors()[i] != v1.colors()[i]) {
56                 return false;
57             }
58         }
59     }
60     for (int i = 0; i < v0.indexCount(); ++i) {
61         if (v0.indices()[i] != v1.indices()[i]) {
62             return false;
63         }
64     }
65     return true;
66 }
67 
self_test(sk_sp<SkVertices> v0,skiatest::Reporter * reporter)68 static void self_test(sk_sp<SkVertices> v0, skiatest::Reporter* reporter) {
69     SkBinaryWriteBuffer writer;
70     v0->priv().encode(writer);
71 
72     SkAutoMalloc buf(writer.bytesWritten());
73     writer.writeToMemory(buf.get());
74     SkReadBuffer reader(buf.get(), writer.bytesWritten());
75 
76     sk_sp<SkVertices> v1 = SkVerticesPriv::Decode(reader);
77 
78     REPORTER_ASSERT(reporter, v1 != nullptr);
79     REPORTER_ASSERT(reporter, v0->uniqueID() != 0);
80     REPORTER_ASSERT(reporter, v1->uniqueID() != 0);
81     REPORTER_ASSERT(reporter, v0->uniqueID() != v1->uniqueID());
82     REPORTER_ASSERT(reporter, equal(v0.get(), v1.get()));
83 }
84 
DEF_TEST(Vertices,reporter)85 DEF_TEST(Vertices, reporter) {
86     int vCount = 5;
87     int iCount = 9; // odd value exercises padding logic in encode()
88 
89     // color-tex tests
90     const uint32_t texFlags[] = { 0, SkVertices::kHasTexCoords_BuilderFlag };
91     const uint32_t colFlags[] = { 0, SkVertices::kHasColors_BuilderFlag };
92     for (auto texF : texFlags) {
93         for (auto colF : colFlags) {
94             uint32_t flags = texF | colF;
95 
96             SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vCount, iCount, flags);
97 
98             for (int i = 0; i < vCount; ++i) {
99                 float x = (float)i;
100                 builder.positions()[i].set(x, 1);
101                 if (builder.texCoords()) {
102                     builder.texCoords()[i].set(x, 2);
103                 }
104                 if (builder.colors()) {
105                     builder.colors()[i] = SkColorSetARGB(0xFF, i, 0x80, 0);
106                 }
107             }
108             for (int i = 0; i < iCount; ++i) {
109                 builder.indices()[i] = i % vCount;
110             }
111             self_test(builder.detach(), reporter);
112         }
113     }
114 
115     {
116         // This has the maximum number of vertices to be rewritten as indexed triangles without
117         // overflowing a 16bit index.
118         SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 1, 0,
119                                     SkVertices::kHasColors_BuilderFlag);
120         REPORTER_ASSERT(reporter, builder.isValid());
121     }
122     {
123         // This has too many to be rewritten.
124         SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 2, 0,
125                                     SkVertices::kHasColors_BuilderFlag);
126         REPORTER_ASSERT(reporter, !builder.isValid());
127     }
128     {
129         // Only two vertices - can't be rewritten.
130         SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 2, 0,
131                                     SkVertices::kHasColors_BuilderFlag);
132         REPORTER_ASSERT(reporter, !builder.isValid());
133     }
134     {
135         // Minimum number of indices to be rewritten.
136         SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 3,
137                                     SkVertices::kHasColors_BuilderFlag);
138         REPORTER_ASSERT(reporter, builder.isValid());
139     }
140     {
141         // Too few indices to be rewritten.
142         SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 2,
143                                     SkVertices::kHasColors_BuilderFlag);
144         REPORTER_ASSERT(reporter, !builder.isValid());
145     }
146 }
147 
fill_triangle(SkCanvas * canvas,const SkPoint pts[],SkColor c)148 static void fill_triangle(SkCanvas* canvas, const SkPoint pts[], SkColor c) {
149     SkColor colors[] = { c, c, c };
150     auto verts = SkVertices::MakeCopy(SkVertices::kTriangles_VertexMode, 3, pts, nullptr, colors);
151     canvas->drawVertices(verts, SkBlendMode::kSrc, SkPaint());
152 }
153 
DEF_TEST(Vertices_clipping,reporter)154 DEF_TEST(Vertices_clipping, reporter) {
155     // A very large triangle has to be geometrically clipped (since its "fast" clipping is
156     // normally done in after building SkFixed coordinates). Check that we handle this.
157     // (and don't assert).
158     auto surf = SkSurface::MakeRasterN32Premul(3, 3);
159 
160     SkPoint pts[] = { { -10, 1 }, { -10, 2 }, { 1e9f, 1.5f } };
161     fill_triangle(surf->getCanvas(), pts, SK_ColorBLACK);
162 
163     ToolUtils::PixelIter iter(surf.get());
164     SkIPoint loc;
165     while (void* addr = iter.next(&loc)) {
166         SkPMColor c = *(SkPMColor*)addr;
167         if (loc.fY == 1) {
168             REPORTER_ASSERT(reporter, c == 0xFF000000);
169         } else {
170             REPORTER_ASSERT(reporter, c == 0);
171         }
172     }
173 }
174