/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolve.frag | 189 ColorType colorValue = ColorType(0, 0, 0, 0); 192 colorValue += COLOR_TEXEL_FETCH(color, srcImageCoords, i); 195 colorValue *= params.invSamples; 197 colorValue = ColorType(round(colorValue * params.invSamples)); 201 ColorType colorValue = COLOR_TEXEL_FETCH(color, srcImageCoords, 0); 208 colorOut0 = colorValue; 212 colorOut1 = colorValue; 216 colorOut2 = colorValue; 220 colorOut3 = colorValue; 224 colorOut4 = colorValue; [all …]
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | BlitResolve.frag.0000000A.inc | 131 // uvec4 colorValue = uvec4(0, 0, 0, 0); 134 // colorValue += texelFetch(color, srcImageCoords, i); 137 // colorValue = uvec4(round(colorValue * params . invSamples)); 141 // colorOut0 = colorValue; 145 // colorOut1 = colorValue; 149 // colorOut2 = colorValue; 153 // colorOut3 = colorValue; 157 // colorOut4 = colorValue; 161 // colorOut5 = colorValue; 165 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.00000006.inc | 131 // ivec4 colorValue = ivec4(0, 0, 0, 0); 134 // colorValue += texelFetch(color, srcImageCoords, i); 137 // colorValue = ivec4(round(colorValue * params . invSamples)); 141 // colorOut0 = colorValue; 145 // colorOut1 = colorValue; 149 // colorOut2 = colorValue; 153 // colorOut3 = colorValue; 157 // colorOut4 = colorValue; 161 // colorOut5 = colorValue; 165 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.0000000B.inc | 133 // uvec4 colorValue = uvec4(0, 0, 0, 0); 136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i); 139 // colorValue = uvec4(round(colorValue * params . invSamples)); 143 // colorOut0 = colorValue; 147 // colorOut1 = colorValue; 151 // colorOut2 = colorValue; 155 // colorOut3 = colorValue; 159 // colorOut4 = colorValue; 163 // colorOut5 = colorValue; 167 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.00000007.inc | 133 // ivec4 colorValue = ivec4(0, 0, 0, 0); 136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i); 139 // colorValue = ivec4(round(colorValue * params . invSamples)); 143 // colorOut0 = colorValue; 147 // colorOut1 = colorValue; 151 // colorOut2 = colorValue; 155 // colorOut3 = colorValue; 159 // colorOut4 = colorValue; 163 // colorOut5 = colorValue; 167 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.00000002.inc | 129 // vec4 colorValue = vec4(0, 0, 0, 0); 132 // colorValue += texelFetch(color, srcImageCoords, i); 135 // colorValue *= params . invSamples; 139 // colorOut0 = colorValue; 143 // colorOut1 = colorValue; 147 // colorOut2 = colorValue; 151 // colorOut3 = colorValue; 155 // colorOut4 = colorValue; 159 // colorOut5 = colorValue; 163 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.00000003.inc | 131 // vec4 colorValue = vec4(0, 0, 0, 0); 134 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i); 137 // colorValue *= params . invSamples; 141 // colorOut0 = colorValue; 145 // colorOut1 = colorValue; 149 // colorOut2 = colorValue; 153 // colorOut3 = colorValue; 157 // colorOut4 = colorValue; 161 // colorOut5 = colorValue; 165 // colorOut6 = colorValue; [all …]
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D | BlitResolve.frag.00000008.inc | 128 // uvec4 colorValue = texture(usampler2D(color, blitSampler), srcImageCoords * params .… 132 // colorOut0 = colorValue; 136 // colorOut1 = colorValue; 140 // colorOut2 = colorValue; 144 // colorOut3 = colorValue; 148 // colorOut4 = colorValue; 152 // colorOut5 = colorValue; 156 // colorOut6 = colorValue; 160 // colorOut7 = colorValue;
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D | BlitResolve.frag.00000001.inc | 131 // vec4 colorValue = texture(sampler2DArray(color, blitSampler), vec3(srcImageCoords * … 135 // colorOut0 = colorValue; 139 // colorOut1 = colorValue; 143 // colorOut2 = colorValue; 147 // colorOut3 = colorValue; 151 // colorOut4 = colorValue; 155 // colorOut5 = colorValue; 159 // colorOut6 = colorValue; 163 // colorOut7 = colorValue;
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D | BlitResolve.frag.00000005.inc | 131 // ivec4 colorValue = texture(isampler2DArray(color, blitSampler), vec3(srcImageCoords … 135 // colorOut0 = colorValue; 139 // colorOut1 = colorValue; 143 // colorOut2 = colorValue; 147 // colorOut3 = colorValue; 151 // colorOut4 = colorValue; 155 // colorOut5 = colorValue; 159 // colorOut6 = colorValue; 163 // colorOut7 = colorValue;
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D | BlitResolve.frag.00000009.inc | 131 // uvec4 colorValue = texture(usampler2DArray(color, blitSampler), vec3(srcImageCoords … 135 // colorOut0 = colorValue; 139 // colorOut1 = colorValue; 143 // colorOut2 = colorValue; 147 // colorOut3 = colorValue; 151 // colorOut4 = colorValue; 155 // colorOut5 = colorValue; 159 // colorOut6 = colorValue; 163 // colorOut7 = colorValue;
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D | BlitResolve.frag.00000000.inc | 128 // vec4 colorValue = texture(sampler2D(color, blitSampler), srcImageCoords * params . i… 132 // colorOut0 = colorValue; 136 // colorOut1 = colorValue; 140 // colorOut2 = colorValue; 144 // colorOut3 = colorValue; 148 // colorOut4 = colorValue; 152 // colorOut5 = colorValue; 156 // colorOut6 = colorValue; 160 // colorOut7 = colorValue;
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D | BlitResolve.frag.00000004.inc | 128 // ivec4 colorValue = texture(isampler2D(color, blitSampler), srcImageCoords * params .… 132 // colorOut0 = colorValue; 136 // colorOut1 = colorValue; 140 // colorOut2 = colorValue; 144 // colorOut3 = colorValue; 148 // colorOut4 = colorValue; 152 // colorOut5 = colorValue; 156 // colorOut6 = colorValue; 160 // colorOut7 = colorValue;
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/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 342 ExecConstValueAccess colorValue = execCtx.getValue(fragColorVar); in execute() local 348 tcu::Vec4 c = tcu::Vec4(colorValue.component(0).asFloat(cNdx), in execute() 349 colorValue.component(1).asFloat(cNdx), in execute() 350 colorValue.component(2).asFloat(cNdx), in execute() 351 colorValue.component(3).asFloat(cNdx)); in execute()
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/external/angle/src/tests/gl_tests/ |
D | ReadPixelsTest.cpp | 992 const angle::GLColor colorValue(getColorValue(level, layer)); in verifyColor() local 994 EXPECT_PIXEL_RECT_EQ(0, 0, size, size, colorValue); in verifyColor() 1028 GLuint colorValue = getColorValue(level, layer); in initializeTextureData() local 1033 const GLuint rb = colorValue & 0x00FF00FF; in initializeTextureData() 1035 const GLuint ga = colorValue & 0xFF00FF00; in initializeTextureData() 1036 colorValue = ga | br; in initializeTextureData() 1040 colorValue); in initializeTextureData()
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/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 54 GLubyte ColorDenorm(float colorValue) in ColorDenorm() argument 56 return static_cast<GLubyte>(colorValue * 255.0f); in ColorDenorm() 232 GLColor::GLColor(GLuint colorValue) : R(0), G(0), B(0), A(0) in GLColor() argument 234 memcpy(&R, &colorValue, sizeof(GLuint)); in GLColor()
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D | ANGLETest.h | 135 GLColor(GLuint colorValue);
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 3431 union gl_color_union colorValue; in cleartexsubimage_color() local 3452 (GLuint (*)[4]) colorValue.ui); in cleartexsubimage_color() 3454 memset(&colorValue, 0, sizeof colorValue); in cleartexsubimage_color() 3456 _mesa_ClearBufferiv(GL_COLOR, 0, colorValue.i); in cleartexsubimage_color() 3458 _mesa_ClearBufferuiv(GL_COLOR, 0, colorValue.ui); in cleartexsubimage_color() 3463 (GLfloat (*)[4]) colorValue.f); in cleartexsubimage_color() 3465 memset(&colorValue, 0, sizeof colorValue); in cleartexsubimage_color() 3466 _mesa_ClearBufferfv(GL_COLOR, 0, colorValue.f); in cleartexsubimage_color()
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/external/sl4a/Common/src/com/googlecode/android_scripting/facade/ui/ |
D | ViewInflater.java | 634 private int expandColor(String colorValue) { in expandColor() argument 635 return Integer.parseInt(colorValue + colorValue, 16); in expandColor()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSamplerBorderSwizzleTests.cpp | 799 VkClearColorValue colorValue = m_params.customBorderColor.get(); in iterate() local 806 customBorderColorInfo->customBorderColor = colorValue; in iterate()
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D | vktPipelineRenderToImageTests.cpp | 758 std::ostringstream colorValue; in initPrograms() local 759 colorValue << REFERENCE_COLOR_VALUE; in initPrograms() 761 …const std::string colorInteger = (isUint || isSint ? " * "+colorFormat+"("+colorValue.str()+")" :"… in initPrograms()
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D | vktPipelineDynamicOffsetTests.cpp | 2016 …float colorValue = (float)(y / segmentSize * instanceSize + x / segmentSize + 1u) * colorIncrement; in iterate() local 2018 referenceAccess.setPixel(tcu::Vec4(colorValue, 0.5f, colorValue, 1.0f), x, y); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 496 …tImage (Context& context, TextureType texType, tcu::TextureFormat format, const void* colorValue); 568 …estImage (Context& context, TextureType texType, tcu::TextureFormat format, const void* colorValue) in TestImage() argument 598 deMemcpy((deUint8*)alloc->getHostPtr() + ndx*pixelSize, colorValue, pixelSize); in TestImage()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingCaptureReplayTests.cpp | 851 deUint32 colorValue = 2 * (shaderNdx + 1); in initPrograms() local 859 " hitValue = uvec4(" << colorValue << ",0,0,1);\n" in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCommandBuffersTests.cpp | 4644 const tcu::UVec4 colorValue = colorAccess.getPixelUint(x, y); in iterate() local 4647 const bool colorMismatch = (colorValue != expectedValue); in iterate()
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