Searched refs:imulExtended (Results 1 – 25 of 38) sorted by relevance
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41 imulExtended(i4, i4, i4outHi, i4outLow);
84 imulExtended(i4, i4, i4, i4);
21 imulExtended(i4, i4, i4, i4);
77 GLM_FUNC_DECL void imulExtended(
239 // imulExtended240 GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb) function250 …GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType… function
641 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_0642 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_1643 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_2644 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_3645 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_0646 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_1647 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_2648 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_3649 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_0650 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_1[all …]
1139 static GLint imulExtended(GLint input, GLint input2, GLint& output2) in imulExtended() function1807 imulExtended, Ivec4(rnd.getUint32()), Ivec4(rnd.getUint32()))); in init()1815 "imulExtended(inIvec4.xy, in2Ivec4.xy, outIvec4.xy, out2Ivec4.xy);", imulExtended, in init()1824 "imulExtended(inIvec4.xyz, in2Ivec4.xyz, outIvec4.xyz, out2Ivec4.xyz);", imulExtended, in init()1834 imulExtended, Ivec4(rnd.getUint32(), rnd.getUint32(), rnd.getUint32(), rnd.getUint32()), in init()
403 void imulExtended(genIType x, genIType y, out genIType msb,406 The functions umulExtended() and imulExtended() multiply 32-bit unsigned496 (4) Should umulExtended and imulExtended be included?
642 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_0643 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_1644 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_2645 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_3646 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_0647 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_1648 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_2649 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_3650 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_0651 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_1[all …]
646 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_0647 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_1648 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_2649 KHR-GLES31.core.shader_bitfield_operation.imulExtended.int_3650 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_0651 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_1652 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_2653 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec2_3654 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_0655 KHR-GLES31.core.shader_bitfield_operation.imulExtended.ivec3_1[all …]
4697 KHR-GL43.shader_bitfield_operation.imulExtended.int_04698 KHR-GL43.shader_bitfield_operation.imulExtended.int_14699 KHR-GL43.shader_bitfield_operation.imulExtended.int_24700 KHR-GL43.shader_bitfield_operation.imulExtended.int_34701 KHR-GL43.shader_bitfield_operation.imulExtended.ivec2_04702 KHR-GL43.shader_bitfield_operation.imulExtended.ivec2_14703 KHR-GL43.shader_bitfield_operation.imulExtended.ivec2_24704 KHR-GL43.shader_bitfield_operation.imulExtended.ivec2_34705 KHR-GL43.shader_bitfield_operation.imulExtended.ivec3_04706 KHR-GL43.shader_bitfield_operation.imulExtended.ivec3_1[all …]
4697 KHR-GL44.shader_bitfield_operation.imulExtended.int_04698 KHR-GL44.shader_bitfield_operation.imulExtended.int_14699 KHR-GL44.shader_bitfield_operation.imulExtended.int_24700 KHR-GL44.shader_bitfield_operation.imulExtended.int_34701 KHR-GL44.shader_bitfield_operation.imulExtended.ivec2_04702 KHR-GL44.shader_bitfield_operation.imulExtended.ivec2_14703 KHR-GL44.shader_bitfield_operation.imulExtended.ivec2_24704 KHR-GL44.shader_bitfield_operation.imulExtended.ivec2_34705 KHR-GL44.shader_bitfield_operation.imulExtended.ivec3_04706 KHR-GL44.shader_bitfield_operation.imulExtended.ivec3_1[all …]
4698 KHR-GL45.shader_bitfield_operation.imulExtended.int_04699 KHR-GL45.shader_bitfield_operation.imulExtended.int_14700 KHR-GL45.shader_bitfield_operation.imulExtended.int_24701 KHR-GL45.shader_bitfield_operation.imulExtended.int_34702 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_04703 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_14704 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_24705 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_34706 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_04707 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_1[all …]
4698 KHR-GL46.shader_bitfield_operation.imulExtended.int_04699 KHR-GL46.shader_bitfield_operation.imulExtended.int_14700 KHR-GL46.shader_bitfield_operation.imulExtended.int_24701 KHR-GL46.shader_bitfield_operation.imulExtended.int_34702 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_04703 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_14704 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_24705 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_34706 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_04707 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_1[all …]