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Searched refs:inputElements (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp210 gl::AttribArray<D3D11_INPUT_ELEMENT_DESC> inputElements; in createInputLayout() local
224 auto *inputElement = &inputElements[inputElementCount]; in createInputLayout()
264 inputElements[elementIndex].InputSlotClass = D3D11_INPUT_PER_INSTANCE_DATA; in createInputLayout()
265 inputElements[elementIndex].InstanceDataStepRate = 1; in createInputLayout()
268 inputElements[elementIndex].InstanceDataStepRate = numIndicesPerInstance; in createInputLayout()
271 inputElements[elementIndex].InputSlot++; in createInputLayout()
274 inputElements[inputElementCount].SemanticName = "SPRITEPOSITION"; in createInputLayout()
275 inputElements[inputElementCount].SemanticIndex = 0; in createInputLayout()
276 inputElements[inputElementCount].Format = DXGI_FORMAT_R32G32B32_FLOAT; in createInputLayout()
277 inputElements[inputElementCount].InputSlot = 0; in createInputLayout()
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/external/angle/src/tests/compiler_tests/
DConstantFolding_test.cpp149 float inputElements[] = {2.0f, 3.0f, 5.0f, 7.0f}; in TEST_F() local
150 std::vector<float> input(inputElements, inputElements + 4); in TEST_F()
173 float inputElements[] = {11.0f, 13.0f, 19.0f, 23.0f, 29.0f, 31.0f, 37.0f, 41.0f, 43.0f}; in TEST_F() local
174 std::vector<float> input(inputElements, inputElements + 9); in TEST_F()
201 float inputElements[] = {29.0f, 31.0f, 37.0f, 41.0f, 43.0f, 47.0f, 53.0f, 59.0f, in TEST_F() local
203 std::vector<float> input(inputElements, inputElements + 16); in TEST_F()
230 float inputElements[] = {2.0f, 3.0f, 5.0f, 7.0f}; in TEST_F() local
231 std::vector<float> input(inputElements, inputElements + 4); in TEST_F()
250 float inputElements[] = {11.0f, 13.0f, 19.0f, 23.0f, 29.0f, 31.0f, 37.0f, 41.0f, 43.0f}; in TEST_F() local
251 std::vector<float> input(inputElements, inputElements + 9); in TEST_F()
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/external/angle/src/common/
Dmatrix_utils_unittest.cpp177 float inputElements[] = {2.0f, 5.0f, 3.0f, 7.0f}; variable
179 std::vector<float> input(inputElements, inputElements + numElements);
190 float inputElements[] = {11.0f, 23.0f, 37.0f, 13.0f, 29.0f, 41.0f, 19.0f, 31.0f, 43.0f}; variable
192 std::vector<float> input(inputElements, inputElements + numElements);
206 float inputElements[] = {29.0f, 43.0f, 61.0f, 79.0f, 31.0f, 47.0f, 67.0f, 83.0f, variable
209 std::vector<float> input(inputElements, inputElements + numElements);
/external/skia/src/gpu/ganesh/d3d/
DGrD3DPipelineStateBuilder.cpp236 D3D12_INPUT_ELEMENT_DESC* inputElements) { in setup_vertex_input_layout() argument
252 inputElements[currentAttrib] = { "TEXCOORD", currentAttrib, in setup_vertex_input_layout()
262 inputElements[currentAttrib] = { "TEXCOORD", currentAttrib, in setup_vertex_input_layout()
515 AutoSTArray<4, D3D12_INPUT_ELEMENT_DESC> inputElements(totalAttributeCnt); in create_pipeline_state() local
516 setup_vertex_input_layout(programInfo.geomProc(), inputElements.get()); in create_pipeline_state()
518 psoDesc.InputLayout = { inputElements.get(), totalAttributeCnt }; in create_pipeline_state()