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Searched refs:m_numLayers (Results 1 – 19 of 19) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageTexture.cpp35 DE_ASSERT(m_numLayers >= 1); in checkInvariants()
42 DE_ASSERT(m_numLayers == 1); in checkInvariants()
53 DE_ASSERT(m_numLayers == 1); in checkInvariants()
63 DE_ASSERT(m_numLayers == 6); in checkInvariants()
69 DE_ASSERT(m_numLayers >= 6 && m_numLayers % 6 == 0); in checkInvariants()
75 DE_ASSERT(m_numLayers == 1); in checkInvariants()
87 , m_numLayers (layers) in Texture()
97 , m_numLayers (other.m_numLayers) in Texture()
153 return tcu::IVec3(size.x(), m_numLayers, 1); in size()
158 return tcu::IVec3(size.x(), size.y(), m_numLayers); in size()
DvktImageTexture.hpp43 …int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and… in numLayers()
57 const int m_numLayers; member in vkt::image::Texture
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawAhbTests.cpp65 : m_numVertices(numVertices), m_numLayers(numLayers) {} in DrawParams()
68 deUint32 m_numLayers; member
217 if (m_data.m_numLayers > properties.limits.maxColorAttachments) in checkSupport()
256 de::Random rnd (SEED ^ m_data.m_numLayers ^ m_data.m_numVertices); in generateDrawData()
282 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate()
304 …(VK_IMAGE_TYPE_2D, colorAttachmentFormat, targetImageExtent, 1, m_data.m_numLayers, VK_SAMPLE_COUN… in iterate()
376 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate()
489 for (deUint32 i = 0; i < m_data.m_numLayers; i++) in iterate()
508 …makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, m_data.m_numLayers) // VkImageSubr… in iterate()
516 …vector<VkClearValue> clearColors (m_data.m_numLayers, makeClearValueColorF32(0.0f, 0.0f, 0.… in iterate()
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DvktDrawShaderLayerTests.cpp629 , m_numLayers (numLayers) in Renderer()
638 …mage (vk, device, makeImageCreateInfo(m_colorFormat, m_renderSize, m_numLayers, VK_IMAGE_USAGE… in Renderer()
701 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw()
720 … VK_ATTACHMENT_LOAD_OP_CLEAR, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, m_numLayers); in draw()
736 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw()
803 …vk.cmdDraw(cmdBuffer, static_cast<deUint32>(m_numLayers * 6), 1u, 0u, 0u); // two triangles per la… in drawCommands()
846 const int m_numLayers; member in vkt::Draw::__anonb6650e2b0111::Renderer
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryGridRenderTests.cpp90 const int m_numLayers; member in vkt::tessellation::__anon9318e8bb0111::GridRenderTestCase
99 , m_numLayers ((m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) ? 8 : 1) in GridRenderTestCase()
301 DE_ASSERT(m_numLayers == numInvocations * 2); in initPrograms()
321 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms()
326 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms()
331 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms()
336 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms()
529 params.numLayers = m_numLayers; in createInstance()
/external/deqp/modules/egl/
DteglAndroidUtil.cpp272 …ce (GLenum format, deUint32 numLayers, bool isYUV) : m_format(format), m_numLayers(numLayers), m_i… in AndroidNativeImageSource()
281 deUint32 m_numLayers; member in deqp::egl::Image::__anon8e04f29a0111::AndroidNativeImageSource
291 …tiveClientBuffer> buffer (new AndroidNativeClientBuffer(egl, m_format, m_numLayers, m_isY8Cb8Cr8_4… in createBuffer()
309 if (m_numLayers == 1u && !m_isY8Cb8Cr8_420) in createBuffer()
DteglImageFormatTests.cpp186 …mageSource> imgSource, deUint32 numLayers = 1u) : m_imgSource(imgSource), m_numLayers(numLayers) {} in Create()
189 deUint32 getNumLayers (void) const { return m_numLayers; } in getNumLayers()
194 deUint32 m_numLayers; member in deqp::egl::Image::GLESImageApi::Create
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp95 int m_numLayers; member in deqp::gles31::Stress::__anon39a4f05e0111::GridRenderCase
102 , m_numLayers (1) in GridRenderCase()
297 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
300 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
322 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp2169 int m_numLayers; member in deqp::gles31::Functional::__anon8a9895e00111::GridRenderCase
2177 , m_numLayers (1) in GridRenderCase()
2223 m_numLayers = 8; in init()
2225 …::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog… in init()
2229 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, RENDER_SIZE, RENDER_SIZE, m_numLayers); in init()
2421 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
2424 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2446 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2488 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2531 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
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Des31fGeometryShaderTests.cpp2737 const int m_numLayers; member in deqp::gles31::Functional::__anon47a587a00111::LayeredRenderCase
2759 , m_numLayers (getTargetLayers(target)) in LayeredRenderCase()
2760 , m_targetLayer (m_numLayers / 2) in LayeredRenderCase()
2923 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) in iterate()
2949 if (layerNdx < m_numLayers-1) in iterate()
3129 …const int maxVertices = (m_test == TEST_DIFFERENT_LAYERS) ? ((2 + m_numLayers-1) * m_numLayers)… in genGeometrySource()
3130 (m_test == TEST_ALL_LAYERS || m_test == TEST_LAYER_ID) ? (m_numLayers * 4) : in genGeometrySource()
3140 buf << "layout(points, invocations=" << m_numLayers << ") in;\n"; in genGeometrySource()
3188 DE_ASSERT(m_numLayers <= 6); in genGeometrySource()
3197 " for (mediump int layerNdx = 0; layerNdx < " << m_numLayers << "; ++layerNdx)\n" in genGeometrySource()
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Des31fPrimitiveBoundingBoxTests.cpp3817 const int m_numLayers; member in deqp::gles31::Functional::__anon6f0181f50111::DepthDrawCase
3832 , m_numLayers (14) in DepthDrawCase()
3926 m_layers.resize(m_numLayers); in init()
3927 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in init()
3929 m_layers[layerNdx].zOffset = ((float)layerNdx / (float)m_numLayers) * 2.0f - 1.0f; in init()
3930 m_layers[layerNdx].zScale = (2.0f / (float)m_numLayers); in init()
3992 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp701 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFilteringCase
742 , m_numLayers (numLayers) in Texture2DArrayFilteringCase()
768 …lu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init()
769 …lu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init()
786 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init()
803 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init()
805 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1); in init()
820 …x, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init()
821 …, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init()
822 …, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers)+0.5f, -0.5f))); in init()
Des3fTextureSpecificationTests.cpp444 int m_numLayers; member in deqp::gles3::Functional::Texture2DArraySpecCase
454 , m_numLayers (numLayers) in Texture2DArraySpecCase()
486 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in verifyTexture()
775 levelData.setSize(levelW, levelH, m_numLayers); in createTexture()
778 …glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferF… in createTexture()
2222 …lTexStorage3D (GL_TEXTURE_2D_ARRAY, m_numLevels, m_internalFormat, m_width, m_height, m_numLayers); in createTexture()
2233 levelData.setSize(levelW, levelH, m_numLayers); in createTexture()
2236 …glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format… in createTexture()
2482 data.resize(slicePitch*(m_numLayers+m_skipImages) + m_offset); in createTexture()
2489 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, sl… in createTexture()
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Des3fTextureShadowTests.cpp717 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayShadowCase
761 , m_numLayers (numLayers) in Texture2DArrayShadowCase()
786 … = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
787 … = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
851 const float maxLayer = (float)m_numLayers; in init()
Des3fTextureFormatTests.cpp470 int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFormatCase
486 , m_numLayers (numLayers) in Texture2DArrayFormatCase()
501 , m_numLayers (numLayers) in Texture2DArrayFormatCase()
518 …? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Im… in init()
519 …: new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit i… in init()
/external/deqp/framework/common/
DtcuTexture.hpp965 int getNumLayers (void) const { return m_numLayers; } in getNumLayers()
986 int m_numLayers; member in tcu::Texture1DArray
1055 int getNumLayers (void) const { return m_numLayers; } in getNumLayers()
1080 int m_numLayers; member in tcu::Texture2DArray
DtcuTexture.cpp4031 , m_numLayers (numLayers) in Texture1DArray()
4039 , m_numLayers (other.m_numLayers) in Texture1DArray()
4052 m_numLayers = other.m_numLayers; in operator =()
4068 TextureLevelPyramid::allocLevel(levelNdx, width, m_numLayers, 1); in allocLevel()
4077 , m_numLayers (numLayers) in Texture2DArray()
4086 , m_numLayers (other.m_numLayers) in Texture2DArray()
4100 m_numLayers = other.m_numLayers; in operator =()
4117 TextureLevelPyramid::allocLevel(levelNdx, width, height, m_numLayers); in allocLevel()
/external/OpenCL-CTS/test_conformance/vulkan/vulkan_interop_common/
Dvulkan_wrapper.cpp1546 m_numMipLevels(image.m_numMipLevels), m_numLayers(image.m_numLayers), in VulkanImage()
1558 m_format(format), m_numMipLevels(numMipLevels), m_numLayers(arrayLayers), in VulkanImage()
1626 uint32_t VulkanImage::getNumLayers() const { return m_numLayers; } in getNumLayers()
Dvulkan_wrapper.hpp437 const uint32_t m_numLayers; member in VulkanImage