/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.hpp | 48 virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) = 0; 50 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]… 57 …, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask,… 65 …void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &sample… 67 …onst PixelProcessor::States::StencilOpState &ops, bool isBack, const Int &zMask, const Int &sMask); 70 …ter<Byte> &zBuffer, int q, const Int &x, const SIMD::Float &z, const Int &sMask, Int &zMask, const… 98 …void writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int zMask[4], co… 100 void occlusionSampleCount(const Int zMask[4], const Int sMask[4], const SampleSet &samples);
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D | PixelProgram.hpp | 35 virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples); 37 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]… 47 static SIMD::Int maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
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D | PixelProgram.cpp | 52 SIMD::Int PixelProgram::maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) in maskAny() 58 maskUnion |= (cMask[q] & sMask[q] & zMask[q]); in maskAny() 137 void PixelProgram::executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) in executeShader() 197 SIMD::Int storesAndAtomicsMask = maskAny(cMask, sMask, zMask, samples); in executeShader() 260 void PixelProgram::blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMa… in blendColor() 280 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in blendColor()
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D | PixelRoutine.cpp | 76 Int sMask[4]; // Stencil mask in quad() local 91 sMask[q] = cMask[q]; in quad() 94 stencilTest(sBuffer, x, sMask, samples); in quad() 131 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 135 writeStencil(sBuffer, x, sMask, zMask, cMask, samples); in quad() 143 occlusionSampleCount(zMask, sMask, samples); in quad() 288 …executeShader(cMask, earlyFragmentTests ? sMask : cMask, earlyFragmentTests ? zMask : cMask, sampl… in quad() 298 sMask[q] &= cMask[q]; in quad() 309 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad() 319 occlusionSampleCount(zMask, sMask, samples); in quad() [all …]
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/external/skia/src/pdf/ |
D | SkPDFBitmap.cpp | 80 SkPDFIndirectReference sMask, in emit_image_stream() argument 88 if (sMask) { in emit_image_stream() 89 pdfDict.insertRef("SMask", sMask); in emit_image_stream() 166 SkPDFIndirectReference sMask; in do_deflated_image() local 168 sMask = doc->reserveRef(); in do_deflated_image() 187 SkASSERT(sMask.fValue = -1); in do_deflated_image() 226 pm.info().dimensions(), colorSpace, sMask, length, format); in do_deflated_image() 228 do_deflated_alpha(pm, doc, sMask); in do_deflated_image()
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D | SkPDFGraphicState.cpp | 119 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState() argument 131 sMaskDict->insertRef("G", sMask); in GetSMaskGraphicState()
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D | SkPDFGraphicState.h | 41 SkPDFIndirectReference GetSMaskGraphicState(SkPDFIndirectReference sMask,
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D | SkPDFDevice.h | 157 SkPDFIndirectReference sMask,
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D | SkPDFDevice.cpp | 1126 SkPDFIndirectReference sMask, in drawFormXObjectWithMask() argument 1129 SkASSERT(sMask); in drawFormXObjectWithMask() 1137 sMask, invertClip, SkPDFGraphicState::kAlpha_SMaskMode, in drawFormXObjectWithMask()
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/external/mesa3d/src/mesa/swrast/ |
D | s_depth.c | 739 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer() local 746 if (sMask != 0) { in _swrast_clear_depth_stencil_buffer() 748 sRow[j * 2 + 1] = (sRow[j * 2 + 1] & sMask) | sClear; in _swrast_clear_depth_stencil_buffer()
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