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Searched refs:sMask (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.hpp48 virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) = 0;
50 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]…
57 …, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask,…
65 …void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &sample…
67 …onst PixelProcessor::States::StencilOpState &ops, bool isBack, const Int &zMask, const Int &sMask);
70 …ter<Byte> &zBuffer, int q, const Int &x, const SIMD::Float &z, const Int &sMask, Int &zMask, const…
98 …void writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int zMask[4], co…
100 void occlusionSampleCount(const Int zMask[4], const Int sMask[4], const SampleSet &samples);
DPixelProgram.hpp35 virtual void executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
37 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]…
47 static SIMD::Int maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples);
DPixelProgram.cpp52 SIMD::Int PixelProgram::maskAny(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) in maskAny()
58 maskUnion |= (cMask[q] & sMask[q] & zMask[q]); in maskAny()
137 void PixelProgram::executeShader(Int cMask[4], Int sMask[4], Int zMask[4], const SampleSet &samples) in executeShader()
197 SIMD::Int storesAndAtomicsMask = maskAny(cMask, sMask, zMask, samples); in executeShader()
260 void PixelProgram::blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMa… in blendColor()
280 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in blendColor()
DPixelRoutine.cpp76 Int sMask[4]; // Stencil mask in quad() local
91 sMask[q] = cMask[q]; in quad()
94 stencilTest(sBuffer, x, sMask, samples); in quad()
131 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
135 writeStencil(sBuffer, x, sMask, zMask, cMask, samples); in quad()
143 occlusionSampleCount(zMask, sMask, samples); in quad()
288 …executeShader(cMask, earlyFragmentTests ? sMask : cMask, earlyFragmentTests ? zMask : cMask, sampl… in quad()
298 sMask[q] &= cMask[q]; in quad()
309 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
319 occlusionSampleCount(zMask, sMask, samples); in quad()
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/external/skia/src/pdf/
DSkPDFBitmap.cpp80 SkPDFIndirectReference sMask, in emit_image_stream() argument
88 if (sMask) { in emit_image_stream()
89 pdfDict.insertRef("SMask", sMask); in emit_image_stream()
166 SkPDFIndirectReference sMask; in do_deflated_image() local
168 sMask = doc->reserveRef(); in do_deflated_image()
187 SkASSERT(sMask.fValue = -1); in do_deflated_image()
226 pm.info().dimensions(), colorSpace, sMask, length, format); in do_deflated_image()
228 do_deflated_alpha(pm, doc, sMask); in do_deflated_image()
DSkPDFGraphicState.cpp119 SkPDFIndirectReference SkPDFGraphicState::GetSMaskGraphicState(SkPDFIndirectReference sMask, in GetSMaskGraphicState() argument
131 sMaskDict->insertRef("G", sMask); in GetSMaskGraphicState()
DSkPDFGraphicState.h41 SkPDFIndirectReference GetSMaskGraphicState(SkPDFIndirectReference sMask,
DSkPDFDevice.h157 SkPDFIndirectReference sMask,
DSkPDFDevice.cpp1126 SkPDFIndirectReference sMask, in drawFormXObjectWithMask() argument
1129 SkASSERT(sMask); in drawFormXObjectWithMask()
1137 sMask, invertClip, SkPDFGraphicState::kAlpha_SMaskMode, in drawFormXObjectWithMask()
/external/mesa3d/src/mesa/swrast/
Ds_depth.c739 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer() local
746 if (sMask != 0) { in _swrast_clear_depth_stencil_buffer()
748 sRow[j * 2 + 1] = (sRow[j * 2 + 1] & sMask) | sClear; in _swrast_clear_depth_stencil_buffer()