Searched refs:setMatrix3fv (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/ganesh/glsl/ |
D | GrGLSLProgramDataManager.h | 54 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
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D | GrGLSLProgramDataManager.cpp | 59 case Type::kFloat3x3: this->setMatrix3fv(h, u.count, floatData()); break; in setRuntimeEffectUniforms()
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLProgramDataManager.h | 73 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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D | GrGLProgramDataManager.cpp | 241 void GrGLProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv() function in GrGLProgramDataManager
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/external/skia/src/gpu/ganesh/ |
D | GrUniformDataManager.h | 49 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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D | GrUniformDataManager.cpp | 217 void GrUniformDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv() function in GrUniformDataManager
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