/external/skia/resources/sksl/errors/ |
D | ReadonlyWriteonly.compute | 1 layout(binding=0) readonly texture2D src; 2 layout(binding=1) writeonly texture2D dest; 3 layout(binding=2) texture2D multipurpose; 5 void needs_all_access(texture2D t) {} 7 void overload(readonly texture2D t) {} 8 void overload(writeonly texture2D t, int) {} 18 overload(src); // OK: overload(readonly texture2D t) exists 19 overload(src, 1); // BAD: overload(readonly texture2D t, int) missing 20 overload(dest); // BAD: overload(writeonly texture2D t) missing 21 overload(dest, 1); // OK: overload(writeonly texture2D t, int) exists [all …]
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.flattenSubset2.frag.out | 10 0:13 move second child to first child ( temp structure{ temp float y, temp texture2D texNeste… 11 0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 12 0:13 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… 15 0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 16 0:13 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… 19 0:14 move second child to first child ( temp structure{ temp float y, temp texture2D texNeste… 20 0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 21 …b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D t… 24 0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 25 0:14 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… [all …]
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D | hlsl.flattenOpaqueInit.vert.out | 7 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 12 0:6 tex: direct index for structure ( temp texture2D) 13 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 17 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 23 0:10 Function Definition: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) 28 0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) 32 0:13 move second child to first child ( temp texture2D) 33 0:13 tex: direct index for structure ( temp texture2D) 34 0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) 37 0:13 'g_tInputTexture' ( uniform texture2D) [all …]
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D | hlsl.partialFlattenMixed.vert.out | 10 0:13 move second child to first child ( temp texture2D) 11 0:13 direct index ( temp texture2D) 12 0:13 membTex: direct index for structure ( temp 2-element array of texture2D) 13 0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex… 18 0:? 'tex[0]' ( uniform texture2D) 19 0:13 move second child to first child ( temp texture2D) 20 0:13 direct index ( temp texture2D) 21 0:13 membTex: direct index for structure ( temp 2-element array of texture2D) 22 0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex… 27 0:? 'tex[1]' ( uniform texture2D) [all …]
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D | hlsl.flattenOpaque.frag.out | 13 0:16 'tex' ( uniform texture2D) 29 0:21 'tex' ( uniform texture2D) 37 0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 42 0:26 tex: direct index for structure ( temp texture2D) 43 0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 47 0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 55 0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 61 0:31 tex: direct index for structure ( temp texture2D) 62 0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 66 0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex}) [all …]
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D | hlsl.aliasOpaque.frag.out | 8 0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 13 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 18 0:13 tex: direct index for structure ( temp texture2D) 19 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 23 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 34 0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) 40 0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) 44 0:21 move second child to first child ( temp texture2D) 45 0:21 tex: direct index for structure ( temp texture2D) 46 0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) [all …]
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D | hlsl.flattenOpaqueInitMix.vert.out | 7 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 12 0:6 tex: direct index for structure ( temp texture2D) 13 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 17 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 22 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 26 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 33 0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D t… 34 0:11 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) 35 0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp f… 37 0:11 'g_tInputTexture' ( uniform texture2D) [all …]
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D | hlsl.partialFlattenLocal.vert.out | 9 0:14 move second child to first child ( temp texture2D) 10 0:14 tex: direct index for structure ( temp texture2D) 11 0:14 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 14 0:14 'tex' ( uniform texture2D) 18 0:15 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component… 30 0:16 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component… 40 0:17 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 47 0:18 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 69 0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-c… 80 0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-com… [all …]
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D | hlsl.mip.operator.frag.out | 12 0:6 'g_tTex2df4' ( uniform texture2D) 27 0:13 'g_tTex2df4' ( uniform texture2D) 31 0:13 'g_tTex2df4' ( uniform texture2D) 45 0:13 'g_tTex2df4' ( uniform texture2D) 61 0:? 'g_tTex2df4' ( uniform texture2D) 78 0:6 'g_tTex2df4' ( uniform texture2D) 93 0:13 'g_tTex2df4' ( uniform texture2D) 97 0:13 'g_tTex2df4' ( uniform texture2D) 111 0:13 'g_tTex2df4' ( uniform texture2D) 127 0:? 'g_tTex2df4' ( uniform texture2D)
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D | hlsl.tx.overload.frag.out | 7 0:8 'DummyTex' ( in texture2D) 14 0:9 'DummyTex' ( in texture2D) 47 0:16 'tf1' ( uniform texture2D) 49 0:16 'tf4' ( uniform texture2D) 61 0:? 'tf1' ( uniform texture2D) 62 0:? 'tf4' ( uniform texture2D) 76 0:8 'DummyTex' ( in texture2D) 83 0:9 'DummyTex' ( in texture2D) 116 0:16 'tf1' ( uniform texture2D) 118 0:16 'tf4' ( uniform texture2D) [all …]
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D | hlsl.opaque-type-bug.frag.out | 7 0:6 't2D' ( const (read only) texture2D) 20 0:15 'MyTexture' (layout( binding=0) uniform texture2D) 27 0:? 'MyTexture' (layout( binding=0) uniform texture2D) 38 0:6 't2D' ( const (read only) texture2D) 51 0:15 'MyTexture' (layout( binding=0) uniform texture2D) 58 0:? 'MyTexture' (layout( binding=0) uniform texture2D)
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D | hlsl.mip.negative2.frag.out | 2 ERROR: 0:5: 'r' : unexpected operator on texture type: uniform texture2D 14 0:5 'g_tTex2df4' ( uniform texture2D) 35 0:? 'g_tTex2df4' ( uniform texture2D) 50 0:5 'g_tTex2df4' ( uniform texture2D) 71 0:? 'g_tTex2df4' ( uniform texture2D)
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | hlsl.flattenSubset2.frag.out | 10 0:13 move second child to first child ( temp structure{ temp float y, temp texture2D texNeste… 11 0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 12 0:13 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… 15 0:13 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 16 0:13 'a2' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… 19 0:14 move second child to first child ( temp structure{ temp float y, temp texture2D texNeste… 20 0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 21 …b' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, temp texture2D t… 24 0:14 n: direct index for structure ( temp structure{ temp float y, temp texture2D texNested… 25 0:14 'a1' ( temp structure{ temp structure{ temp float y, temp texture2D texNested} n, t… [all …]
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D | hlsl.flattenOpaqueInit.vert.out | 7 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 12 0:6 tex: direct index for structure ( temp texture2D) 13 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 17 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex}) 23 0:10 Function Definition: fillOpaque( ( temp structure{ temp sampler smpl, temp texture2D tex}) 28 0:12 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) 32 0:13 move second child to first child ( temp texture2D) 33 0:13 tex: direct index for structure ( temp texture2D) 34 0:13 't' ( temp structure{ temp sampler smpl, temp texture2D tex}) 37 0:13 'g_tInputTexture' ( uniform texture2D) [all …]
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D | hlsl.partialFlattenMixed.vert.out | 10 0:13 move second child to first child ( temp texture2D) 11 0:13 direct index ( temp texture2D) 12 0:13 membTex: direct index for structure ( temp 2-element array of texture2D) 13 0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex… 18 0:? 'tex[0]' ( uniform texture2D) 19 0:13 move second child to first child ( temp texture2D) 20 0:13 direct index ( temp texture2D) 21 0:13 membTex: direct index for structure ( temp 2-element array of texture2D) 22 0:13 'packed' ( temp structure{ temp int a, temp 2-element array of texture2D membTex… 27 0:? 'tex[1]' ( uniform texture2D) [all …]
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D | hlsl.flattenOpaque.frag.out | 13 0:16 'tex' ( uniform texture2D) 29 0:21 'tex' ( uniform texture2D) 37 0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 42 0:26 tex: direct index for structure ( temp texture2D) 43 0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 47 0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 55 0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 61 0:31 tex: direct index for structure ( temp texture2D) 62 0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex}) 66 0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex}) [all …]
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D | hlsl.aliasOpaque.frag.out | 8 0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 13 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 18 0:13 tex: direct index for structure ( temp texture2D) 19 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 23 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) 34 0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) 40 0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) 44 0:21 move second child to first child ( temp texture2D) 45 0:21 tex: direct index for structure ( temp texture2D) 46 0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) [all …]
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D | hlsl.flattenOpaqueInitMix.vert.out | 7 0:5 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 12 0:6 tex: direct index for structure ( temp texture2D) 13 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 17 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 22 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 26 0:6 'tex' ( in structure{ temp sampler smpl, temp texture2D tex, temp float f}) 33 0:11 move second child to first child ( temp structure{ temp sampler smpl, temp texture2D t… 34 0:11 'tex' ( temp structure{ temp sampler smpl, temp texture2D tex, temp float f}) 35 0:11 Construct structure ( temp structure{ temp sampler smpl, temp texture2D tex, temp f… 37 0:11 'g_tInputTexture' ( uniform texture2D) [all …]
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D | hlsl.partialFlattenLocal.vert.out | 9 0:14 move second child to first child ( temp texture2D) 10 0:14 tex: direct index for structure ( temp texture2D) 11 0:14 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 14 0:14 'tex' ( uniform texture2D) 18 0:15 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component… 30 0:16 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component… 40 0:17 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 47 0:18 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-component v… 69 0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-c… 80 0:21 'packed' ( temp structure{ temp texture2D tex, temp 3-element array of 3-com… [all …]
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D | hlsl.mip.operator.frag.out | 12 0:6 'g_tTex2df4' ( uniform texture2D) 27 0:13 'g_tTex2df4' ( uniform texture2D) 31 0:13 'g_tTex2df4' ( uniform texture2D) 45 0:13 'g_tTex2df4' ( uniform texture2D) 61 0:? 'g_tTex2df4' ( uniform texture2D) 78 0:6 'g_tTex2df4' ( uniform texture2D) 93 0:13 'g_tTex2df4' ( uniform texture2D) 97 0:13 'g_tTex2df4' ( uniform texture2D) 111 0:13 'g_tTex2df4' ( uniform texture2D) 127 0:? 'g_tTex2df4' ( uniform texture2D)
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D | hlsl.tx.overload.frag.out | 7 0:8 'DummyTex' ( in texture2D) 14 0:9 'DummyTex' ( in texture2D) 47 0:16 'tf1' ( uniform texture2D) 49 0:16 'tf4' ( uniform texture2D) 61 0:? 'tf1' ( uniform texture2D) 62 0:? 'tf4' ( uniform texture2D) 76 0:8 'DummyTex' ( in texture2D) 83 0:9 'DummyTex' ( in texture2D) 116 0:16 'tf1' ( uniform texture2D) 118 0:16 'tf4' ( uniform texture2D) [all …]
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D | hlsl.opaque-type-bug.frag.out | 7 0:6 't2D' ( const (read only) texture2D) 20 0:15 'MyTexture' (layout( binding=0) uniform texture2D) 27 0:? 'MyTexture' (layout( binding=0) uniform texture2D) 38 0:6 't2D' ( const (read only) texture2D) 51 0:15 'MyTexture' (layout( binding=0) uniform texture2D) 58 0:? 'MyTexture' (layout( binding=0) uniform texture2D)
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/external/skia/tests/sksl/errors/ |
D | ReadonlyWriteonly.glsl | 3 error: 11: expected 'texture2D', but found 'readonlyTexture2D' 6 error: 12: expected 'texture2D', but found 'writeonlyTexture2D' 16 overload(src, 1); // BAD: overload(readonly texture2D t, int) missing 19 overload(dest); // BAD: overload(writeonly texture2D t) missing 21 error: 32: expected 'texture2D', but found 'readonlyTexture2D' 27 error: 39: expected 'texture2D', but found 'writeonlyTexture2D'
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemStackTests.cpp | 101 const tcu::Texture2D& texture2D, 103 void calculateRef (tcu::Texture2D& texture2D); 214 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() local 216 texture2D->allocLevel(0); in createTestTexture2D() 218 const tcu::PixelBufferAccess& level = texture2D->getLevel(0); in createTestTexture2D() 222 return texture2D; in createTestTexture2D() 236 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() local 284 uploadImage(m_protectedContext, **unprotectedImage, *texture2D); in iterate() 330 calculateRef(*texture2D); in iterate() 354 result = validateResult(**imageDst, vk::VK_IMAGE_LAYOUT_GENERAL, *texture2D, refSampler); in iterate() [all …]
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D | vktProtectedMemWorkgroupStorageTests.cpp | 100 const tcu::Texture2D& texture2D, 102 void calculateRef (tcu::Texture2D& texture2D); 183 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() local 185 texture2D->allocLevel(0); in createTestTexture2D() 187 const tcu::PixelBufferAccess& level = texture2D->getLevel(0); in createTestTexture2D() 191 return texture2D; in createTestTexture2D() 205 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() local 257 uploadImage(m_protectedContext, **unprotectedImage, *texture2D); in iterate() 319 calculateRef(*texture2D); in iterate() 322 return validateResult(**imageDst, vk::VK_IMAGE_LAYOUT_GENERAL, *texture2D, refSampler); in iterate() [all …]
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