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Searched refs:updateMats (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c578 GLbitfield updateMats; in vbo_exec_Materialfv() local
587 updateMats = ~ctx->Light._ColorMaterialBitmask; in vbo_exec_Materialfv()
591 updateMats = ALL_MATERIAL_BITS; in vbo_exec_Materialfv()
595 updateMats &= FRONT_MATERIAL_BITS; in vbo_exec_Materialfv()
598 updateMats &= BACK_MATERIAL_BITS; in vbo_exec_Materialfv()
607 if (updateMats & MAT_BIT_FRONT_EMISSION) in vbo_exec_Materialfv()
609 if (updateMats & MAT_BIT_BACK_EMISSION) in vbo_exec_Materialfv()
613 if (updateMats & MAT_BIT_FRONT_AMBIENT) in vbo_exec_Materialfv()
615 if (updateMats & MAT_BIT_BACK_AMBIENT) in vbo_exec_Materialfv()
619 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in vbo_exec_Materialfv()
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