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Searched refs:trajectory (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/input/tests/
DMotionPredictorMetricsManager_test.cpp267 const Eigen::Vector2f trajectory = in generateCircularArcGroundTruthPoints() local
270 {{.position = groundTruthPoints.back().position + velocity * trajectory, in generateCircularArcGroundTruthPoints()
355 const Eigen::Vector2f trajectory = secondGroundTruth.position - firstGroundTruth.position; in generatePredictionsByLinearExtrapolation() local
363 predictionPosition += trajectory; in generatePredictionsByLinearExtrapolation()
526 const Eigen::Vector2f trajectory = in computeGeneralPositionErrors() local
531 Eigen::Rotation2Df(M_PI_2) * trajectory; in computeGeneralPositionErrors()
535 alongTrajectoryErrors.push_back(positionError.dot(trajectory)); in computeGeneralPositionErrors()
/frameworks/proto_logging/stats/atoms/framework/
Dframework_extension_atoms.proto158 // Standard deviation of the along-trajectory error.
/frameworks/base/packages/SystemUI/docs/
Dphysics-animation-layout.md45 …he right, the physics animations will cause the view to curve naturally towards the new trajectory.