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Searched defs:program (Results 1 – 25 of 33) sorted by relevance

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/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp83 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) { in glUseProgramStages()
92 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program) { in glActiveShaderProgram()
123 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0) { in glProgramUniform1f()
135 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform2f()
147 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform3f()
159 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat … in glProgramUniform4f()
171 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0) { in glProgramUniform1i()
183 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) { in glProgramUniform2i()
195 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform3i()
207 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, … in glProgramUniform4i()
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DShaderParser.cpp51 for (size_t program = 0; program < programSize; program++) { in ShaderParser() local
73 for (const auto& program : m_programs) { in onSave() local
197 void ShaderParser::attachProgram(GLuint program) { in attachProgram()
202 void ShaderParser::detachProgram(GLuint program) { in detachProgram()
DGLESv30Imp.cpp107 GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint … in glUniformBlockBinding()
115 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockNam… in glGetUniformBlockIndex()
124 EXTERN_PART GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, c… in glGetUniformIndices()
132 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe… in glGetActiveUniformBlockiv()
140 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, G… in glGetActiveUniformBlockName()
246 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint * params) { in glGetUniformuiv()
268 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuin… in glGetActiveUniformsiv()
803 EXTERN_PART GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, … in glTransformFeedbackVaryings()
811 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei buf… in glGetTransformFeedbackVarying()
979 GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) { in glProgramParameteri()
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DGLESv2Imp.cpp448 static void s_attachShader(GLEScontext* ctx, GLuint program, GLuint shader, in s_attachShader()
455 static void s_detachShader(GLEScontext* ctx, GLuint program, GLuint shader) { in s_detachShader()
500 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader()
530 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){ in glBindAttribLocation()
1440 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program){ in glDeleteProgram()
1505 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){ in glDetachShader()
1944 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveAttrib()
1967 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsi… in glGetActiveUniform()
1990 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,… in glGetAttachedShaders()
2009 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name){ in glGetAttribLocation()
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DGLESv2Context.cpp746 void GLESv2Context::setUseProgram(GLuint program, in setUseProgram()
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp385 void GLSharedGroup::addProgramData(GLuint program) { in addProgramData()
397 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes, GLuint numAttributes) { in initProgramData()
407 void GLSharedGroup::refProgramData(GLuint program) { in refProgramData()
428 bool GLSharedGroup::isProgramInitialized(GLuint program) { in isProgramInitialized()
452 void GLSharedGroup::deleteProgramData(GLuint program) { in deleteProgramData()
457 void GLSharedGroup::deleteProgramDataLocked(GLuint program) { in deleteProgramDataLocked()
485 bool GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader()
503 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader()
508 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked()
526 GLuint program, GLuint index, GLint base, in setProgramIndexInfo()
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DGLClientState.h341 void setCurrentProgram(GLint program) { m_currentProgram = program; } in setCurrentProgram()
342 void setCurrentShaderProgram(GLint program) { m_currentShaderProgram = program; } in setCurrentShaderProgram()
347 GLuint program; member
DGLClientState.cpp1337 void GLClientState::setNumActiveUniformsInUniformBlock(GLuint program, GLuint uniformBlockIndex, GL… in setNumActiveUniformsInUniformBlock()
1348 size_t GLClientState::numActiveUniformsInUniformBlock(GLuint program, GLuint uniformBlockIndex) con… in numActiveUniformsInUniformBlock()
1358 void GLClientState::associateProgramWithPipeline(GLuint program, GLuint pipeline) { in associateProgramWithPipeline()
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp461 void glAttachShader(GLuint program, GLuint shader) in glAttachShader()
467 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
639 void glDeleteProgram(GLuint program) in glDeleteProgram()
683 void glDetachShader(GLuint program, GLuint shader) in glDetachShader()
789 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,… in glGetActiveAttrib()
796 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… in glGetActiveUniform()
803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders()
809 int glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
851 void glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
857 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog()
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DGL2EncoderUtils.cpp39 GLenum uniformType(void * self, GLuint program, GLint location) in uniformType()
52 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex) { in numActiveUniformsInUniformBlock()
58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)… in glActiveUniformBlockivParamSize()
DGL2Encoder.cpp1931 void GL2Encoder::s_glLinkProgram(void * self, GLuint program) in s_glLinkProgram()
1998 #define VALIDATE_PROGRAM_NAME(program) \ argument
2006 #define VALIDATE_PROGRAM_NAME_RET(program, ret) \ argument
2022 void GL2Encoder::s_glDeleteProgram(void *self, GLuint program) in s_glDeleteProgram()
2033 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params) in s_glGetUniformiv()
2043 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) in s_glGetUniformfv()
2057 GLuint program = ctx->m_glCreateProgram_enc(self); in s_glCreateProgram() local
2077 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders()
2121 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, in s_glGetProgramInfoLog()
2146 void GL2Encoder::s_glAttachShader(void *self, GLuint program, GLuint shader) in s_glAttachShader()
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Dgl2_enc.cpp53 void glAttachShader_enc(void *self , GLuint program, GLuint shader) in glAttachShader_enc()
81 void glBindAttribLocation_enc(void *self , GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation_enc()
980 void glDeleteProgram_enc(void *self , GLuint program) in glDeleteProgram_enc()
1176 void glDetachShader_enc(void *self , GLuint program, GLuint shader) in glDetachShader_enc()
1672 void glGetActiveAttrib_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* len… in glGetActiveAttrib_enc()
1735 void glGetActiveUniform_enc(void *self , GLuint program, GLuint index, GLsizei bufsize, GLsizei* le… in glGetActiveUniform_enc()
1798 void glGetAttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint… in glGetAttachedShaders_enc()
1846 int glGetAttribLocation_enc(void *self , GLuint program, const GLchar* name) in glGetAttribLocation_enc()
2140 void glGetProgramiv_enc(void *self , GLuint program, GLenum pname, GLint* params) in glGetProgramiv_enc()
2182 void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar*… in glGetProgramInfoLog_enc()
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/device/generic/goldfish/dhcp/client/
Dmain.cpp20 static void usage(const char* program) { in usage()
/device/generic/vulkan-cereal/stream-servers/tests/
DHelloTriangleImp.cpp56 GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in initialize() local
DShaderUtils.cpp71 GLuint program = gl->glCreateProgram(); in compileAndLinkShaderProgram() local
/device/generic/vulkan-cereal/stream-servers/gl/
DTextureResize.h38 GLuint program = 0; member
/device/generic/goldfish/tnc/
Dmain.cpp15 static void usage(const char* program) { in usage()
/device/generic/vulkan-cereal/stream-servers/gl/glestranslator/GLES_CM/
DCoreProfileEngine.h39 GLuint program; member
103 GLuint program; member
/device/google/cuttlefish/host/libs/graphics_detector/
Dgles.cpp180 GLuint program = glCreateProgram(); in CreateProgram() local
/device/generic/vulkan-cereal/stream-servers/gl/gles2_dec/
DGLESv2Decoder.cpp564 void GLESv2Decoder::s_glGetUniformIndicesAEMU(void* self, GLuint program, GLsizei uniformCount, con… in s_glGetUniformIndicesAEMU()
604 void GLESv2Decoder::s_glTransformFeedbackVaryingsAEMU(void* self, GLuint program, GLsizei count, co… in s_glTransformFeedbackVaryingsAEMU()
804 void GLESv2Decoder::s_glDeleteProgram(void* self, GLuint program) { in s_glDeleteProgram()
913 void GLESv2Decoder::s_glAttachShader(void* self, GLuint program, GLuint shader) { in s_glAttachShader()
985 void GLESv2Decoder::s_glDetachShader(void* self, GLuint program, GLuint shader) { in s_glDetachShader()
995 GLboolean GLESv2Decoder::s_glIsProgram(void* self, GLuint program) { in s_glIsProgram()
/device/generic/vulkan-cereal/stream-servers/gl/glsnapshot/
DGLSnapshot.cpp114 GLuint GLSnapshotState::createProgram(GLuint program) { in createProgram()
/device/linaro/poplar/wifi/wifi_hal/
Dwifi_hal.cpp908 const u8* program, u32 len) in AndroidPktFilterCommand()
930 u8 *program = new u8[mProgramLen]; in createSetPktFilterRequest() local
1344 const u8 *program, u32 len) in wifi_set_packet_filter()
/device/generic/goldfish/camera/
Dabc3d.cpp372 const GLuint program = glCreateProgram(); in link() local
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
DYUVConverter.cpp332 static void doYUVConversionDraw(GLuint program, in doYUVConversionDraw()
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp404 static void glGetUniformIndicesAEMU(GLuint program, GLsizei uniformCount, const GLchar* packedNames, in glGetUniformIndicesAEMU()
475 static void glTransformFeedbackVaryingsAEMU(GLuint program, GLsizei count, in glTransformFeedbackVaryingsAEMU()

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