Searched refs:MAX_COLOR_BUFFERS (Results 1 – 16 of 16) sorted by relevance
90 unsigned int *colorBuffer[MAX_COLOR_BUFFERS];91 int colorPitchB[MAX_COLOR_BUFFERS];92 int colorSliceB[MAX_COLOR_BUFFERS];168 vk::ImageView *colorBuffer[MAX_COLOR_BUFFERS];
88 vk::BlendState blendState[MAX_COLOR_BUFFERS];91 vk::Format colorFormat[MAX_COLOR_BUFFERS];
58 ImageView *colorBuffer[sw::MAX_COLOR_BUFFERS] = {};398 int colorWriteMask[sw::MAX_COLOR_BUFFERS] = {}; // RGBA403 BlendState blendState[sw::MAX_COLOR_BUFFERS] = {};
27 constexpr int MAX_COLOR_BUFFERS = 8; variable
73 Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS]; in rasterize()79 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in rasterize()212 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in rasterize()
260 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in colorFormat()1002 ASSERT(colorBlendState->attachmentCount <= sw::MAX_COLOR_BUFFERS); in setColorBlendState()1015 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in getBlendState()1038 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in alphaBlendActive()1183 for(int i = 0; i < sw::MAX_COLOR_BUFFERS; i++) in colorWriteActive()1196 ASSERT((index >= 0) && (index < sw::MAX_COLOR_BUFFERS)); in colorWriteActive()
142 for(int i = 0; i < MAX_COLOR_BUFFERS; i++) in update()
448 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in draw()
41 SIMD::Float4 c[MAX_COLOR_BUFFERS];44 void clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]);
203 for(int i = 0; i < MAX_COLOR_BUFFERS; i++) in executeShader()262 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in blendColor()285 void PixelProgram::clampColor(SIMD::Float4 color[MAX_COLOR_BUFFERS]) in clampColor() argument291 for(int index = 0; index < MAX_COLOR_BUFFERS; index++) in clampColor()
71 void PixelRoutine::quad(Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<B… in quad() argument
41 MAX_COLOR_BUFFERS = 4 enumerator56 MultisamplePixelBufferAccess m_colorBuffers[MAX_COLOR_BUFFERS];
681 MAX_COLOR_BUFFERS = 4 enumerator684 GLuint m_texColorBuffers [MAX_COLOR_BUFFERS];685 GLenum m_colorBuffers [MAX_COLOR_BUFFERS];727 m_gl.drawBuffers((glw::GLsizei)MAX_COLOR_BUFFERS, &m_colorBuffers[0]); in genFramebufferWithTextures()735 m_gl.genTextures(MAX_COLOR_BUFFERS, m_texColorBuffers); in genAttachmentTextures()
685 sw::MAX_COLOR_BUFFERS, // maxPerStageDescriptorInputAttachments in getLimits()694 sw::MAX_COLOR_BUFFERS, // maxDescriptorSetInputAttachments in getLimits()714 sw::MAX_COLOR_BUFFERS, // maxFragmentOutputAttachments in getLimits()752 sw::MAX_COLOR_BUFFERS, // maxColorAttachments in getLimits()1255 properties->advancedBlendMaxColorAttachments = sw::MAX_COLOR_BUFFERS; in getProperties()
74 VkRenderingAttachmentInfo colorAttachments[sw::MAX_COLOR_BUFFERS] = { {} };
1745 for(uint32_t i = 0; i < sw::MAX_COLOR_BUFFERS; ++i) in getAttachments()