Searched refs:lowPower (Results 1 – 4 of 4) sorted by relevance
44 size_t lowPower = FindLowPowerGPU(mSystemInfo); in TEST_P() local47 ASSERT_TRUE(lowPower == initialGPU || highPower == initialGPU); in TEST_P()54 std::tie(hi, lo) = getGpuIdParts(lowPower); in TEST_P()56 EXPECT_EQ(lowPower, FindActiveOpenGLGPU(mSystemInfo)); in TEST_P()
29 int findGPU(bool lowPower) const in findGPU()31 if (lowPower) in findGPU()182 bool lowPower = (powerPreference == EGL_LOW_POWER_ANGLE); in runReinitializeDisplayPowerPreference() local183 ASSERT_EQ(findGPU(lowPower), findActiveGPU()); in runReinitializeDisplayPowerPreference()206 lowPower = (powerPreference == EGL_LOW_POWER_ANGLE); in runReinitializeDisplayPowerPreference()207 ASSERT_EQ(findGPU(lowPower), findActiveGPU()); in runReinitializeDisplayPowerPreference()354 bool lowPower = (GetParam().eglParameters.displayPowerPreference == EGL_LOW_POWER_ANGLE); in TEST_P() local355 ASSERT_EQ(findGPU(lowPower), findActiveGPU()); in TEST_P()
22 size_t findGPU(const SystemInfo &systemInfo, bool lowPower) in findGPU() argument30 if (lowPower && IsIntel(systemInfo.gpus[i].vendorId)) in findGPU()35 else if (!lowPower && !IsIntel(systemInfo.gpus[i].vendorId)) in findGPU()
273 else if (device.lowPower)