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1 //
2 // Copyright 2022 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // EGLPowerPreferenceTest.cpp:
7 //   Checks the implementation of EGL_ANGLE_power_preference.
8 //
9 
10 #include <gtest/gtest.h>
11 #include <tuple>
12 
13 #include "common/debug.h"
14 #include "common/string_utils.h"
15 #include "gpu_info_util/SystemInfo.h"
16 #include "test_utils/ANGLETest.h"
17 #include "test_utils/angle_test_platform.h"
18 #include "test_utils/system_info_util.h"
19 #include "util/OSWindow.h"
20 
21 using namespace angle;
22 
23 class EGLPowerPreferenceTest : public ANGLETest<>
24 {
25   public:
testSetUp()26     void testSetUp() override { (void)GetSystemInfo(&mSystemInfo); }
27 
28   protected:
getGpuIdParts(size_t gpuIndex) const29     auto getGpuIdParts(size_t gpuIndex) const
30     {
31         uint64_t deviceId = mSystemInfo.gpus[gpuIndex].systemDeviceId;
32         return std::make_tuple(GetSystemDeviceIdHighPart(deviceId),
33                                GetSystemDeviceIdLowPart(deviceId));
34     }
35 
getDisplay() const36     EGLDisplay getDisplay() const { return getEGLWindow()->getDisplay(); }
37 
38     SystemInfo mSystemInfo;
39 };
40 
TEST_P(EGLPowerPreferenceTest,ForceGPUSwitch)41 TEST_P(EGLPowerPreferenceTest, ForceGPUSwitch)
42 {
43     ANGLE_SKIP_TEST_IF(!IsEGLDisplayExtensionEnabled(getDisplay(), "EGL_ANGLE_power_preference"));
44     size_t lowPower   = FindLowPowerGPU(mSystemInfo);
45     size_t highPower  = FindHighPowerGPU(mSystemInfo);
46     size_t initialGPU = FindActiveOpenGLGPU(mSystemInfo);
47     ASSERT_TRUE(lowPower == initialGPU || highPower == initialGPU);
48 
49     EGLint hi = 0;
50     EGLint lo = 0;
51 
52     for (int i = 0; i < 5; ++i)
53     {
54         std::tie(hi, lo) = getGpuIdParts(lowPower);
55         eglForceGPUSwitchANGLE(getDisplay(), hi, lo);
56         EXPECT_EQ(lowPower, FindActiveOpenGLGPU(mSystemInfo));
57         std::tie(hi, lo) = getGpuIdParts(highPower);
58         eglForceGPUSwitchANGLE(getDisplay(), hi, lo);
59         EXPECT_EQ(highPower, FindActiveOpenGLGPU(mSystemInfo));
60     }
61 }
62 
TEST_P(EGLPowerPreferenceTest,HandleGPUSwitchAfterForceGPUSwitch)63 TEST_P(EGLPowerPreferenceTest, HandleGPUSwitchAfterForceGPUSwitch)
64 {
65     ANGLE_SKIP_TEST_IF(!IsEGLDisplayExtensionEnabled(getDisplay(), "EGL_ANGLE_power_preference"));
66     size_t initialGPU = FindActiveOpenGLGPU(mSystemInfo);
67     size_t changedGPU = FindLowPowerGPU(mSystemInfo);
68     // On all platforms the extension is implemented (e.g. CGL): If we start with integrated, and
69     // force DGPU, we cannot eglHandleGPUSwitchANGLE() from DGPU to integrated.
70     // eglHandleGPUSwitchANGLE() will switch to the "default", which will be DGPU.
71     // If we start with DGPU and switch to integrated, we *can* eglHandleGPUSwitchANGLE() back
72     // to the default, DGPU.
73     ANGLE_SKIP_TEST_IF(initialGPU == changedGPU);
74 
75     EGLint hi = 0;
76     EGLint lo = 0;
77     for (int i = 0; i < 5; ++i)
78     {
79         std::tie(hi, lo) = getGpuIdParts(changedGPU);
80         eglForceGPUSwitchANGLE(getDisplay(), hi, lo);
81         ASSERT_EQ(changedGPU, FindActiveOpenGLGPU(mSystemInfo));
82         eglHandleGPUSwitchANGLE(getDisplay());
83         ASSERT_EQ(initialGPU, FindActiveOpenGLGPU(mSystemInfo));
84     }
85 }
86 
87 GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(EGLPowerPreferenceTest);
88 ANGLE_INSTANTIATE_TEST(EGLPowerPreferenceTest, ES2_OPENGL(), ES3_OPENGL());
89