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1 // Copyright (C) 2016 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 #pragma once
15 
16 #include <memory>
17 
18 #include "aemu/base/files/Stream.h"
19 #include "host-common/crash_reporter.h"
20 #include "host-common/dma_device.h"
21 #include "host-common/multi_display_agent.h"
22 #include "host-common/RefcountPipe.h"
23 #include "host-common/sync_device.h"
24 #include "host-common/vm_operations.h"
25 #include "host-common/window_agent.h"
26 #include "host-common/opengl/emugl_config.h"
27 #include "render-utils/Renderer.h"
28 #include "render-utils/render_api_types.h"
29 
30 extern "C" {
31 
32 struct address_space_device_control_ops;
33 
34 } // extern "C"
35 
36 namespace android {
37 namespace base {
38 
39 class CpuUsage;
40 class MemoryTracker;
41 class GLObjectCounter;
42 
43 } // namespace base
44 } // namespace android
45 
46 namespace gfxstream {
47 
48 struct RenderOpt {
49     void* display;
50     void* surface;
51     void* config;
52 };
53 
54 using android::emulation::OnLastColorBufferRef;
55 
56 // RenderLib - root interface for the GPU emulation library
57 //  Use it to set the library-wide parameters (logging, crash reporting) and
58 //  create indivudual renderers that take care of drawing windows.
59 class RenderLib {
60 public:
61     virtual ~RenderLib() = default;
62 
63     // Get the selected renderer
64     virtual void setRenderer(SelectedRenderer renderer) = 0;
65     // Tell emugl the API version of the system image
66     virtual void setAvdInfo(bool phone, int api) = 0;
67     // Get the GLES major/minor version determined by libOpenglRender.
68     virtual void getGlesVersion(int* maj, int* min) = 0;
69     virtual void setLogger(emugl_logger_struct logger) = 0;
70     virtual void setGLObjectCounter(
71             android::base::GLObjectCounter* counter) = 0;
72     virtual void setCrashReporter(emugl_crash_reporter_t reporter) = 0;
73     virtual void setFeatureController(emugl_feature_is_enabled_t featureController) = 0;
74     virtual void setSyncDevice(emugl_sync_create_timeline_t,
75                                emugl_sync_create_fence_t,
76                                emugl_sync_timeline_inc_t,
77                                emugl_sync_destroy_timeline_t,
78                                emugl_sync_register_trigger_wait_t,
79                                emugl_sync_device_exists_t) = 0;
80 
81     // Sets the function use to read from the guest
82     // physically contiguous DMA region at particular offsets.
83     virtual void setDmaOps(emugl_dma_ops) = 0;
84 
85     virtual void setVmOps(const QAndroidVmOperations &vm_operations) = 0;
86     virtual void setAddressSpaceDeviceControlOps(struct address_space_device_control_ops* ops) = 0;
87 
88     virtual void setWindowOps(const QAndroidEmulatorWindowAgent &window_operations,
89                               const QAndroidMultiDisplayAgent &multi_display_operations) = 0;
90 
91     virtual void setUsageTracker(android::base::CpuUsage* cpuUsage,
92                                  android::base::MemoryTracker* memUsage) = 0;
93 
94     virtual void setGrallocImplementation(GrallocImplementation gralloc) = 0;
95 
96     virtual bool getOpt(RenderOpt* opt) = 0;
97 
98     // initRenderer - initialize the OpenGL renderer object.
99     //
100     // |width| and |height| are the framebuffer dimensions that will be reported
101     // to the guest display driver.
102     //
103     // |useSubWindow| is true to indicate that renderer has to support an
104     // OpenGL subwindow. If false, it only supports setPostCallback().
105     // See Renderer.h for more info.
106     //
107     // There might be only one renderer.
108     virtual RendererPtr initRenderer(int width, int height,
109                                      bool useSubWindow, bool egl2egl) = 0;
110 
111     virtual OnLastColorBufferRef getOnLastColorBufferRef() = 0;
112 };
113 
114 using RenderLibPtr = std::unique_ptr<RenderLib>;
115 
116 }  // namespace gfxstream
117