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1// Copyright 2020 Google LLC
2//
3// This source code is licensed under the BSD-style license found in the
4// LICENSE file in the root directory of this source tree.
5
6$assert BATCH_TILE % 4 == 0
7$assert BATCH_TILE >= 4
8$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9$assert OP in ["ADD", "DIV", "MAX", "MIN", "MUL", "SUB", "SQRDIFF"]
10$assert ACTIVATION in ["LINEAR", "MINMAX", "RELU"]
11#include <assert.h>
12
13#include <wasm_simd128.h>
14
15#include <xnnpack/common.h>
16#include <xnnpack/vbinary.h>
17
18
19$WASM_F32X4_OP = {
20$  "ADD": "wasm_f32x4_add",
21$  "DIV": "wasm_f32x4_div",
22$  "MAX": "wasm_f32x4_pmax" if X86 else "wasm_f32x4_max",
23$  "MIN": "wasm_f32x4_pmin" if X86 else "wasm_f32x4_min",
24$  "MUL": "wasm_f32x4_mul",
25$  "SUB": "wasm_f32x4_sub",
26$  "SQRDIFF": "wasm_f32x4_sub",
27$}[OP]
28$ARCH_SUFFIX = "" if ACTIVATION in ["LINEAR", "RELU"] and OP not in ["MIN", "MAX"] else "_x86" if X86 else "_arm"
29$ACTIVATION_SUFFIX = {"LINEAR": ""}.get(ACTIVATION, "_" + ACTIVATION.lower())
30$PARAMS = {"LINEAR": "xnn_f32_default_params", "RELU": "xnn_f32_relu_params", "MINMAX": "xnn_f32_minmax_params"}[ACTIVATION]
31void xnn_f32_v${OP.lower()}${ACTIVATION_SUFFIX}_ukernel__wasmsimd${ARCH_SUFFIX}_x${BATCH_TILE}(
32    size_t n,
33    const float* a,
34    const float* b,
35    float* y,
36    const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
37{
38  assert(n != 0);
39  assert(n % sizeof(float) == 0);
40  assert(a != NULL);
41  assert(b != NULL);
42  assert(y != NULL);
43
44  $if ACTIVATION == "MINMAX":
45    const v128_t vy_min = wasm_v128_load64_splat(params->wasmsimd.min);
46    const v128_t vy_max = wasm_v128_load64_splat(params->wasmsimd.max);
47  $elif ACTIVATION == "RELU":
48    const v128_t vzero = wasm_i32x4_const_splat(0);
49
50  for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
51    const v128_t va${ABC[0:4]} = wasm_v128_load(a);
52    $for N in range(4, BATCH_TILE, 4):
53      const v128_t va${ABC[N:N+4]} = wasm_v128_load(a + ${N});
54    a += ${BATCH_TILE};
55
56    const v128_t vb${ABC[0:4]} = wasm_v128_load(b);
57    $for N in range(4, BATCH_TILE, 4):
58      const v128_t vb${ABC[N:N+4]} = wasm_v128_load(b + ${N});
59    b += ${BATCH_TILE};
60
61    $if OP == "MIN" and X86:
62      $for N in range(0, BATCH_TILE, 4):
63        const v128_t vm${ABC[N:N+4]} = wasm_f32x4_lt(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
64
65      $for N in range(0, BATCH_TILE, 4):
66        v128_t vy${ABC[N:N+4]} = wasm_v128_bitselect(va${ABC[N:N+4]}, vb${ABC[N:N+4]}, vm${ABC[N:N+4]});
67    $elif OP == "MAX" and X86:
68      $for N in range(0, BATCH_TILE, 4):
69        const v128_t vm${ABC[N:N+4]} = wasm_f32x4_le(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
70
71      $for N in range(0, BATCH_TILE, 4):
72        v128_t vy${ABC[N:N+4]} = wasm_v128_bitselect(vb${ABC[N:N+4]}, va${ABC[N:N+4]}, vm${ABC[N:N+4]});
73    $else:
74      $for N in range(0, BATCH_TILE, 4):
75        v128_t vy${ABC[N:N+4]} = ${WASM_F32X4_OP}(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
76
77      $if OP == "SQRDIFF":
78        $for N in range(0, BATCH_TILE, 4):
79          vy${ABC[N:N+4]} = wasm_f32x4_mul(vy${ABC[N:N+4]}, vy${ABC[N:N+4]});
80
81    $if ACTIVATION == "MINMAX":
82      $if X86:
83        $for N in range(0, BATCH_TILE, 4):
84          vy${ABC[N:N+4]} = wasm_f32x4_pmax(vy_min, vy${ABC[N:N+4]});
85
86        $for N in range(0, BATCH_TILE, 4):
87          vy${ABC[N:N+4]} = wasm_f32x4_pmin(vy_max, vy${ABC[N:N+4]});
88      $else:
89        $for N in range(0, BATCH_TILE, 4):
90          vy${ABC[N:N+4]} = wasm_f32x4_max(vy${ABC[N:N+4]}, vy_min);
91
92        $for N in range(0, BATCH_TILE, 4):
93          vy${ABC[N:N+4]} = wasm_f32x4_min(vy${ABC[N:N+4]}, vy_max);
94    $elif ACTIVATION == "RELU":
95      $for N in range(0, BATCH_TILE, 4):
96        vy${ABC[N:N+4]} = wasm_i32x4_max(vy${ABC[N:N+4]}, vzero);
97
98    wasm_v128_store(y, vy${ABC[0:4]});
99    $for N in range(4, BATCH_TILE, 4):
100      wasm_v128_store(y + ${N}, vy${ABC[N:N+4]});
101    y += ${BATCH_TILE};
102  }
103  $if BATCH_TILE > 4:
104    for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
105      const v128_t va = wasm_v128_load(a);
106      a += 4;
107
108      const v128_t vb = wasm_v128_load(b);
109      b += 4;
110
111      $if OP == "MIN" and X86:
112        const v128_t vm = wasm_f32x4_lt(va, vb);
113        v128_t vy = wasm_v128_bitselect(va, vb, vm);
114      $elif OP == "MAX" and X86:
115        const v128_t vm = wasm_f32x4_le(va, vb);
116        v128_t vy = wasm_v128_bitselect(vb, va, vm);
117      $else:
118        v128_t vy = ${WASM_F32X4_OP}(va, vb);
119        $if OP == "SQRDIFF":
120          vy = wasm_f32x4_mul(vy, vy);
121
122      $if ACTIVATION == "MINMAX":
123        $if X86:
124          vy = wasm_f32x4_pmax(vy_min, vy);
125          vy = wasm_f32x4_pmin(vy_max, vy);
126        $else:
127          vy = wasm_f32x4_max(vy, vy_min);
128          vy = wasm_f32x4_min(vy, vy_max);
129      $elif ACTIVATION == "RELU":
130        vy = wasm_i32x4_max(vy, vzero);
131
132      wasm_v128_store(y, vy);
133      y += 4;
134    }
135  if XNN_UNLIKELY(n != 0) {
136    const v128_t va = wasm_v128_load(a);
137    const v128_t vb = wasm_v128_load(b);
138
139    $if OP == "MIN" and X86:
140      const v128_t vm = wasm_f32x4_lt(va, vb);
141      v128_t vy = wasm_v128_bitselect(va, vb, vm);
142    $elif OP == "MAX" and X86:
143      const v128_t vm = wasm_f32x4_le(va, vb);
144      v128_t vy = wasm_v128_bitselect(vb, va, vm);
145    $else:
146      v128_t vy = ${WASM_F32X4_OP}(va, vb);
147      $if OP == "SQRDIFF":
148        vy = wasm_f32x4_mul(vy, vy);
149
150    $if ACTIVATION == "MINMAX":
151      $if X86:
152        vy = wasm_f32x4_pmax(vy_min, vy);
153        vy = wasm_f32x4_pmin(vy_max, vy);
154      $else:
155        vy = wasm_f32x4_max(vy, vy_min);
156        vy = wasm_f32x4_min(vy, vy_max);
157    $elif ACTIVATION == "RELU":
158      vy = wasm_i32x4_max(vy, vzero);
159
160    if (n & (2 * sizeof(float))) {
161      *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
162      vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
163      y += 2;
164    }
165    if (n & (1 * sizeof(float))) {
166      *y = wasm_f32x4_extract_lane(vy, 0);
167    }
168  }
169}
170