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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-velu/scalar-rr2-p6.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 #include <math.h>
12 
13 #include <xnnpack/common.h>
14 #include <xnnpack/math.h>
15 #include <xnnpack/vunary.h>
16 
17 
xnn_f32_velu_ukernel__scalar_rr2_p6_x2(size_t n,const float * x,float * y,const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS (1)])18 void xnn_f32_velu_ukernel__scalar_rr2_p6_x2(
19     size_t n,
20     const float* x,
21     float* y,
22     const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)])
23 {
24   assert(n % sizeof(float) == 0);
25 
26   const float vprescale = params->scalar_rr2_p6.prescale;
27   const float valpha = params->scalar_rr2_p6.alpha;
28   const float vbeta = params->scalar_rr2_p6.beta;
29   const float vmagic_bias = params->scalar_rr2_p6.magic_bias;
30   const float vlog2e = params->scalar_rr2_p6.log2e;
31   const float vsat_cutoff = params->scalar_rr2_p6.sat_cutoff;
32   const float vminus_ln2_hi = params->scalar_rr2_p6.minus_ln2_hi;
33   const float vminus_ln2_lo = params->scalar_rr2_p6.minus_ln2_lo;
34   const float vc6 = params->scalar_rr2_p6.c6;
35   const float vc5 = params->scalar_rr2_p6.c5;
36   const float vc4 = params->scalar_rr2_p6.c4;
37   const float vc3 = params->scalar_rr2_p6.c3;
38   const float vc2 = params->scalar_rr2_p6.c2;
39   const float vone = params->scalar_rr2_p6.one;
40 
41   for (; n >= 2 * sizeof(float); n -= 2 * sizeof(float)) {
42     float vx0 = x[0];
43     float vx1 = x[1];
44     x += 2;
45 
46     const float vz0 = vx0 * vprescale;
47     const float vz1 = vx1 * vprescale;
48 
49     float vn0 = vz0 * vlog2e + vmagic_bias;
50     float vn1 = vz1 * vlog2e + vmagic_bias;
51 
52     float vs0 = uint32_as_float(float_as_uint32(vn0) << 23);
53     vn0 -= vmagic_bias;
54     float vs1 = uint32_as_float(float_as_uint32(vn1) << 23);
55     vn1 -= vmagic_bias;
56 
57     float vt0 = vn0 * vminus_ln2_hi + vz0;
58     float vt1 = vn1 * vminus_ln2_hi + vz1;
59 
60     vt0 = vn0 * vminus_ln2_lo + vt0;
61     vt1 = vn1 * vminus_ln2_lo + vt1;
62 
63     if XNN_UNPREDICTABLE(vz0 <= vsat_cutoff) {
64       vs0 = 0.0f;
65       vt0 = 0.0f;
66     }
67     if XNN_UNPREDICTABLE(vz1 <= vsat_cutoff) {
68       vs1 = 0.0f;
69       vt1 = 0.0f;
70     }
71 
72     float vp0 = vc6 * vt0 + vc5;
73     float vp1 = vc6 * vt1 + vc5;
74 
75     vp0 = vp0 * vt0 + vc4;
76     vp1 = vp1 * vt1 + vc4;
77 
78     vp0 = vp0 * vt0 + vc3;
79     vp1 = vp1 * vt1 + vc3;
80 
81     vp0 = vp0 * vt0 + vc2;
82     vp1 = vp1 * vt1 + vc2;
83 
84     vp0 *= vt0;
85     vp1 *= vt1;
86 
87     vt0 *= vs0;
88     vs0 -= vone;
89     vt1 *= vs1;
90     vs1 -= vone;
91 
92     vp0 = vp0 * vt0 + vt0;
93     vp1 = vp1 * vt1 + vt1;
94 
95     const float ve0 = (vp0 + vs0) * valpha;
96     float vy0 = vx0 * vbeta;
97     const float ve1 = (vp1 + vs1) * valpha;
98     float vy1 = vx1 * vbeta;
99 
100     if XNN_UNPREDICTABLE(vx0 < 0.0f) {
101       vy0 = ve0;
102     }
103     if XNN_UNPREDICTABLE(vx1 < 0.0f) {
104       vy1 = ve1;
105     }
106 
107     y[0] = vy0;
108     y[1] = vy1;
109     y += 2;
110   }
111   if XNN_UNLIKELY(n != 0) {
112     float vx = *x;
113 
114     const float vz = vx * vprescale;
115 
116     float vn = vz * vlog2e + vmagic_bias;
117     float vs = uint32_as_float(float_as_uint32(vn) << 23);
118     vn -= vmagic_bias;
119 
120     float vt = vn * vminus_ln2_hi + vz;
121     vt = vn * vminus_ln2_lo + vt;
122 
123     if XNN_UNPREDICTABLE(vz <= vsat_cutoff) {
124       vs = 0.0f;
125       vt = 0.0f;
126     }
127 
128     float vp = vc6 * vt + vc5;
129     vp = vp * vt + vc4;
130     vp = vp * vt + vc3;
131     vp = vp * vt + vc2;
132     vp *= vt;
133 
134     vt *= vs;
135     vs -= vone;
136     vp = vp * vt + vt;
137     const float ve = (vp + vs) * valpha;
138 
139     float vy = vx * vbeta;
140     if XNN_UNPREDICTABLE(vx < 0.0f) {
141       vy = ve;
142     }
143 
144     *y = vy;
145   }
146 }
147