1 // Copyright (c) Facebook, Inc. and its affiliates.
2 // All rights reserved.
3 //
4 // Copyright 2019 Google LLC
5 //
6 // This source code is licensed under the BSD-style license found in the
7 // LICENSE file in the root directory of this source tree.
8
9 #include <assert.h>
10 #include <math.h>
11 #include <stdint.h>
12 #include <stddef.h>
13
14 #include <xnnpack/math.h>
15 #include <xnnpack/requantization-stubs.h>
16
17
xnn_qs8_requantize_fp32__scalar_fmagic(size_t n,const int32_t * input,float scale,int8_t zero_point,int8_t qmin,int8_t qmax,int8_t * output)18 void xnn_qs8_requantize_fp32__scalar_fmagic(
19 size_t n,
20 const int32_t* input,
21 float scale,
22 int8_t zero_point,
23 int8_t qmin,
24 int8_t qmax,
25 int8_t* output)
26 {
27 assert(n % 4 == 0);
28 assert(scale < 1.0f);
29 assert(scale >= 0x1.0p-32f);
30
31 const float fmin = (float) ((int32_t) qmin - (int32_t) zero_point);
32 const float fmax = (float) ((int32_t) qmax - (int32_t) zero_point);
33 const float fmagic = 12582912.0f;
34 const int32_t imagic = INT32_C(0x4B400000) - (int32_t) zero_point;
35 for (; n != 0; n -= 4) {
36 const int32_t x = input[0];
37 const int32_t y = input[1];
38 const int32_t z = input[2];
39 const int32_t w = input[3];
40 input += 4;
41
42 const float x_scaled = (float) x * scale;
43 const float y_scaled = (float) y * scale;
44 const float z_scaled = (float) z * scale;
45 const float w_scaled = (float) w * scale;
46
47 const float x_clamped = math_min_f32(math_max_f32(x_scaled, fmin), fmax);
48 const float y_clamped = math_min_f32(math_max_f32(y_scaled, fmin), fmax);
49 const float z_clamped = math_min_f32(math_max_f32(z_scaled, fmin), fmax);
50 const float w_clamped = math_min_f32(math_max_f32(w_scaled, fmin), fmax);
51
52 const int32_t x_biased = (int32_t) float_as_uint32(x_clamped + fmagic) - imagic;
53 const int32_t y_biased = (int32_t) float_as_uint32(y_clamped + fmagic) - imagic;
54 const int32_t z_biased = (int32_t) float_as_uint32(z_clamped + fmagic) - imagic;
55 const int32_t w_biased = (int32_t) float_as_uint32(w_clamped + fmagic) - imagic;
56
57 output[0] = (int8_t) x_biased;
58 output[1] = (int8_t) y_biased;
59 output[2] = (int8_t) z_biased;
60 output[3] = (int8_t) w_biased;
61 output += 4;
62 }
63 }
64