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1 // Auto-generated file. Do not edit!
2 //   Template: src/qs8-f32-vcvt/wasmsimd.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <wasm_simd128.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/intrinsics-polyfill.h>
16 #include <xnnpack/vcvt.h>
17 
18 
xnn_qu8_f32_vcvt_ukernel__wasmsimd_x8(size_t n,const uint8_t * x,float * y,const union xnn_qu8_f32_cvt_params params[restrict XNN_MIN_ELEMENTS (1)])19 void xnn_qu8_f32_vcvt_ukernel__wasmsimd_x8(
20     size_t n,
21     const uint8_t* x,
22     float* y,
23     const union xnn_qu8_f32_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
24 {
25   assert(n != 0);
26   assert(n % sizeof(uint8_t) == 0);
27   assert(x != NULL);
28   assert(y != NULL);
29 
30   const v128_t vminus_zero_point = wasm_v128_load64_splat(params->wasmsimd.minus_zero_point);
31   const v128_t vscale = wasm_v128_load64_splat(params->wasmsimd.scale);
32   for (; n >= 8 * sizeof(uint8_t); n -= 8 * sizeof(uint8_t)) {
33     v128_t vx = wasm_u16x8_load8x8(x);
34     vx = wasm_i16x8_add(vx, vminus_zero_point);
35     x += 8;
36 
37     v128_t vy_lo = wasm_i32x4_extend_low_i16x8(vx);
38     v128_t vy_hi = wasm_i32x4_extend_high_i16x8(vx);
39 
40     vy_lo = wasm_f32x4_convert_i32x4(vy_lo);
41     vy_hi = wasm_f32x4_convert_i32x4(vy_hi);
42 
43     vy_lo = wasm_f32x4_mul(vy_lo, vscale);
44     vy_hi = wasm_f32x4_mul(vy_hi, vscale);
45 
46     wasm_v128_store(y, vy_lo);
47     wasm_v128_store(y + 4, vy_hi);
48     y += 8;
49   }
50   if XNN_UNLIKELY(n != 0) {
51     assert(n >= 1 * sizeof(uint8_t));
52     assert(n <= 7 * sizeof(uint8_t));
53 
54     v128_t vx = wasm_u16x8_load8x8(x);
55     vx = wasm_i16x8_add(vx, vminus_zero_point);
56     x += 8;
57 
58     v128_t vy = wasm_i32x4_extend_low_i16x8(vx);
59     vy = wasm_f32x4_convert_i32x4(vy);
60     vy = wasm_f32x4_mul(vy, vscale);
61 
62     if (n & (4 * sizeof(uint8_t))) {
63       wasm_v128_store(y, vy); y += 4;
64       vy = wasm_i32x4_extend_high_i16x8(vx);
65       vy = wasm_f32x4_convert_i32x4(vy);
66       vy = wasm_f32x4_mul(vy, vscale);
67     }
68     if (n & (2 * sizeof(uint8_t))) {
69       *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
70       vy = wasm_v64x2_shuffle(vy, vy, 1, 1);
71       y += 2;
72     }
73     if (n & (1 * sizeof(uint8_t))) {
74       *y = wasm_f32x4_extract_lane(vy, 0);
75     }
76   }
77 }
78