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1{
2  "src/libANGLE/renderer/angle_format.py":
3    "601bfb757e052c50ac8f4cb4e0b58eb5",
4  "src/libANGLE/renderer/angle_format_map.json":
5    "4c09d19204afa53cd9d137bb4edbabb1",
6  "src/libANGLE/renderer/gen_angle_format_table.py":
7    "2ec32d6ad86d2dece50bc7db3cd0d807",
8  "src/libANGLE/renderer/metal/shaders/blit.metal":
9    "b35da1cf7e949d02e5a44c6a432c1f06",
10  "src/libANGLE/renderer/metal/shaders/clear.metal":
11    "37ef05208eb5d12110a7d277a4bbcbe1",
12  "src/libANGLE/renderer/metal/shaders/common.h":
13    "bf58ee7fa32143c7eec4fb12218c08bf",
14  "src/libANGLE/renderer/metal/shaders/constants.h":
15    "dad1a869a1095be669b7da5651901d38",
16  "src/libANGLE/renderer/metal/shaders/copy_buffer.metal":
17    "8a93eae194831f99493e290aa2ec6723",
18  "src/libANGLE/renderer/metal/shaders/gen_indices.metal":
19    "b46a137083fb55a3dd2a392494dcf972",
20  "src/libANGLE/renderer/metal/shaders/gen_mipmap.metal":
21    "fab35deec42fd89ae7a11d2f87b6e0b4",
22  "src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py":
23    "35717adb82858bca41bc931284845805",
24  "src/libANGLE/renderer/metal/shaders/mtl_internal_shaders_autogen.metal":
25    "a1702393217d8207e29d6b227ce7102c",
26  "src/libANGLE/renderer/metal/shaders/mtl_internal_shaders_ios_autogen.h":
27    "ac88213ca61c8837ba8c101a0fc71485",
28  "src/libANGLE/renderer/metal/shaders/mtl_internal_shaders_macos_autogen.h":
29    "934553350ca085dbbd25631e8abb935c",
30  "src/libANGLE/renderer/metal/shaders/mtl_internal_shaders_src_autogen.h":
31    "17239931d52be112c99658b7dab000e1",
32  "src/libANGLE/renderer/metal/shaders/rewrite_indices.metal":
33    "a29210b023ed3393e1342d94e338d449",
34  "src/libANGLE/renderer/metal/shaders/visibility.metal":
35    "b82aa740cf4b0aed606aacef1024beea"
36}
37