1 // 2 // Copyright 2023 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // Header declaring `static constexpr uint8_t gDefaultMetallib[]` containing the default 8 // Metal shader binary. 9 10 #if ANGLE_METAL_XCODE_BUILDS_SHADERS 11 # error The build system should override this file. 12 #elif defined(ANGLE_PLATFORM_MACOS) 13 # include "libANGLE/renderer/metal/shaders/mtl_internal_shaders_macos_autogen.h" 14 #else 15 # include "libANGLE/renderer/metal/shaders/mtl_internal_shaders_ios_autogen.h" 16 #endif 17