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1 //
2 // Copyright 2023 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // Header declaring `static constexpr uint8_t gDefaultMetallib[]` containing the default
8 // Metal shader binary.
9 
10 #if ANGLE_METAL_XCODE_BUILDS_SHADERS
11 #    error The build system should override this file.
12 #elif defined(ANGLE_PLATFORM_MACOS)
13 #    include "libANGLE/renderer/metal/shaders/mtl_internal_shaders_macos_autogen.h"
14 #else
15 #    include "libANGLE/renderer/metal/shaders/mtl_internal_shaders_ios_autogen.h"
16 #endif
17