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1// GENERATED FILE - DO NOT EDIT.
2// Generated by gen_vk_internal_shaders.py.
3//
4// Copyright 2018 The ANGLE Project Authors. All rights reserved.
5// Use of this source code is governed by a BSD-style license that can be
6// found in the LICENSE file.
7//
8// shaders/gen/EtcToBc.comp.00000000.inc:
9//   Pre-generated shader for the ANGLE Vulkan back-end.
10
11#pragma once
12constexpr uint8_t kEtcToBc_comp_00000000[] = {
13    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x5c,0x09,0xdc,0x95,0x63,
14    0xfa,0x3e,0xe7,0x3b,0xdf,0x79,0xd7,0x73,0x94,0x7d,0x4b,0x49,0xa2,0x12,0x46,0xc5,
15    0x18,0x89,0x22,0x4b,0x65,0x09,0xf3,0x47,0x66,0x68,0x14,0xbe,0x94,0x35,0x63,0xf9,
16    0x9b,0x22,0x89,0x61,0x8c,0x65,0x08,0x95,0x92,0x2d,0x24,0x59,0xb2,0xd6,0x0c,0x9a,
17    0x9a,0xb2,0xfd,0xad,0x21,0x33,0x4a,0xb6,0xd0,0xc2,0xd8,0x42,0x28,0xff,0xf7,0x3a,
18    0xd7,0x75,0xf7,0xde,0xdf,0xd1,0xf7,0xfb,0x3d,0xbf,0xf3,0x3e,0xd7,0x75,0xdf,0xf7,
19    0x73,0x3f,0xf7,0xf3,0xbc,0xf7,0xf3,0xbc,0xdb,0x57,0x6a,0x68,0x17,0x16,0x4a,0xc5,
20    0x42,0x52,0x88,0x0a,0x5f,0x55,0x0b,0xb5,0xbf,0x0d,0x0b,0x0d,0x85,0xa2,0x7e,0x77,
21    0xd1,0x6f,0x0f,0xfd,0xf6,0xd2,0xef,0xfe,0xd9,0x6f,0x5a,0x08,0x6a,0x72,0x07,0x1d,
22    0x72,0xd4,0x21,0xbb,0x9c,0xf3,0xc7,0x93,0x76,0xe9,0xb6,0xfb,0xaf,0xa0,0xbf,0x41,
23    0xa1,0x54,0xb3,0x03,0xae,0x45,0x66,0xb7,0x9c,0xfd,0x36,0x66,0xe5,0xf4,0x13,0x4f,
24    0x3d,0x03,0xf8,0x51,0x19,0x3d,0x20,0x2b,0xe7,0x64,0x60,0xcb,0xcc,0x46,0x63,0xcd,
25    0x66,0xa1,0xd0,0x53,0x3a,0x28,0x07,0x67,0x5a,0xaf,0xd3,0x9d,0x42,0x3b,0xfd,0x1a,
26    0x56,0x14,0xd6,0xe8,0xb0,0x06,0x61,0x91,0xc3,0x4a,0xc2,0x2a,0x0e,0x6b,0x14,0xd6,
27    0xd2,0x61,0x65,0x61,0x9b,0x38,0x2c,0x10,0xb6,0x85,0xc3,0x42,0x61,0xad,0xd0,0xe7,
28    0xcc,0xba,0xb5,0x7b,0x50,0x66,0x15,0x7d,0x4a,0xb3,0xe3,0xad,0x54,0x1f,0xa0,0xfa,
29    0xd6,0x92,0x45,0x5f,0x0b,0xe2,0x70,0x0c,0xae,0xa3,0xea,0xb3,0x32,0x07,0xb6,0x2b,
30    0xe4,0x3c,0xea,0x6d,0xd7,0xd5,0x4b,0x85,0x33,0x82,0x9c,0x7b,0x26,0x68,0x2e,0x8b,
31    0x7a,0x5b,0xc5,0x04,0xb2,0xa8,0x6f,0x29,0xee,0x5f,0x01,0xdb,0xd9,0x52,0xdc,0x31,
32    0x09,0xf5,0x36,0xce,0xbc,0x86,0xdf,0x6d,0x33,0xac,0xa4,0x3e,0x6c,0x9a,0xc9,0xa3,
33    0x99,0x6d,0x65,0x7b,0xf3,0xac,0x1e,0x2a,0x0e,0x0d,0x35,0xbc,0xb1,0x16,0xdb,0x50,
34    0x05,0xf2,0xb1,0xe4,0x8b,0xe2,0x13,0x71,0xb1,0xf4,0x5b,0xea,0xd8,0xf4,0x37,0x14,
35    0xdf,0xb2,0x16,0xeb,0x86,0xc2,0x46,0x92,0xdb,0x44,0x72,0x8d,0x92,0x6b,0x23,0x39,
36    0xb4,0xbd,0x59,0xe6,0x61,0x07,0xb5,0x03,0x59,0xc4,0xac,0x83,0xc6,0x16,0xf5,0x2e,
37    0x92,0x43,0x7d,0x27,0xf9,0x74,0x62,0x56,0x76,0x76,0xf5,0x41,0x8e,0x87,0x6c,0x93,
38    0x7c,0x36,0x7e,0xa8,0xc6,0xd9,0xea,0xc3,0x34,0x8f,0xac,0x7e,0xb6,0xe6,0x86,0xd5,
39    0x87,0xcb,0x57,0xab,0x5f,0xa0,0x3e,0x59,0x7d,0xa4,0xe6,0x94,0xd5,0x47,0x67,0xa5,
40    0x8d,0xab,0x8f,0x51,0x4c,0xcc,0x9f,0xb1,0xd2,0x6f,0x95,0xd5,0x6f,0x54,0x5b,0x63,
41    0x9d,0xfc,0x4d,0xb5,0x73,0xaa,0x50,0xe8,0x9c,0x45,0x05,0xdc,0xcd,0xb2,0x31,0x52,
42    0xbe,0xde,0xe4,0x64,0xc7,0x29,0x1e,0x56,0x1f,0xaf,0xd8,0x5a,0x7d,0x82,0xce,0x07,
43    0xb3,0x75,0x8b,0x6c,0x8d,0x93,0xec,0x04,0x27,0x3b,0xb1,0x2e,0x4e,0x93,0x34,0x2e,
44    0xa6,0x7b,0xab,0x64,0x86,0x8b,0x9b,0xe0,0xb8,0xc9,0xe2,0x06,0xc9,0x4f,0x6f,0xf7,
45    0xb6,0x02,0xe7,0xa5,0xc9,0xde,0xee,0xfa,0x33,0x49,0xbc,0xc9,0xde,0x91,0x95,0xc4,
46    0xc9,0xde,0xe9,0xfc,0x1d,0x26,0xde,0xb8,0xbb,0xd4,0xde,0x38,0xd9,0xf1,0xdc,0x14,
47    0xe9,0x0d,0x5f,0x0f,0x77,0xb7,0x7c,0xb5,0xf6,0xc7,0x3b,0xee,0x9e,0xba,0x3e,0x7a,
48    0xee,0x5e,0xd7,0xc7,0x7a,0x6e,0xaa,0xd3,0x1b,0x57,0xc7,0xdd,0x27,0x5f,0x06,0x39,
49    0xce,0xfa,0x3b,0x4d,0xe7,0x9f,0xc9,0xde,0x2f,0x6c,0xa2,0x74,0xbc,0x9d,0xe9,0x2e,
50    0xbe,0x93,0x14,0x0f,0xe3,0x1e,0x70,0xfd,0x1d,0xb7,0x8e,0xdb,0xb8,0x36,0xbf,0x1e,
51    0xd4,0x1c,0xba,0x45,0x63,0x38,0x59,0x63,0x70,0xa7,0x62,0x38,0x45,0x31,0xb9,0x47,
52    0x7d,0x9c,0x2a,0x9f,0xef,0x57,0x9b,0x0f,0xe8,0x3c,0x9d,0xa1,0xf9,0x70,0xa3,0xf3,
53    0x7f,0x76,0x56,0x7e,0xce,0x4a,0xa7,0xec,0x8c,0xc3,0xf9,0xfd,0x5a,0x56,0x5a,0x67,
54    0x23,0x68,0x39,0x35,0xd0,0x7c,0x0c,0xd6,0x53,0x60,0x73,0x81,0x78,0xc8,0x77,0x57,
55    0xfd,0x0d,0x61,0xe0,0xdf,0x74,0xfa,0x76,0xfe,0x2c,0xae,0x3b,0x9f,0x96,0x28,0x86,
56    0x1d,0xe5,0xc3,0x47,0xca,0x15,0x4b,0xa5,0xeb,0x73,0xc1,0x72,0xe5,0x73,0xab,0xaf,
57    0x70,0xe7,0x3a,0xea,0x2b,0xd7,0x9d,0x2f,0x41,0x2d,0xd7,0x7c,0x26,0x9d,0x15,0xe2,
58    0x4c,0xee,0xf3,0xba,0x9c,0xb0,0xaa,0xb6,0xf6,0xe5,0xf5,0xd5,0x5a,0xe3,0xac,0x5e,
59    0x2c,0x72,0x6d,0xb0,0x7a,0xa5,0x88,0xbc,0x9c,0xdb,0xeb,0x5c,0xcc,0x73,0x06,0xea,
60    0x27,0x14,0x99,0x93,0x90,0x23,0x06,0x16,0xd9,0x0f,0x60,0xa6,0xff,0x87,0x22,0xfa,
61    0xe8,0x72,0x60,0x91,0x39,0x73,0x5d,0x0e,0x2c,0x72,0xbd,0xb1,0xfa,0xe0,0x22,0xd7,
62    0xdb,0xce,0xd9,0x99,0x08,0x7b,0x27,0x15,0xf3,0xf9,0x78,0x9b,0x72,0x1a,0x6c,0xc2,
63    0x0e,0x74,0x07,0x17,0x19,0xff,0x53,0x8a,0x1c,0x73,0xe8,0x20,0x26,0x88,0xe9,0xe4,
64    0x22,0xe7,0xa8,0x15,0xc3,0x6f,0x2b,0x72,0x3e,0x58,0xb1,0xb6,0x97,0x16,0xb9,0x3b,
65    0xb0,0xfa,0xa7,0x5a,0xf4,0xad,0xbe,0x6f,0x03,0xd7,0x2c,0xab,0xf7,0xc9,0xea,0x1b,
66    0xb9,0xfa,0xe9,0x59,0xbd,0xaa,0x58,0xb4,0x2a,0x31,0x77,0x9e,0x50,0xf3,0xa7,0x5c,
67    0x3b,0xde,0xa6,0xc4,0xb9,0xcf,0x39,0x4f,0xac,0x75,0x89,0xe7,0xc9,0x6a,0x67,0xa7,
68    0x4d,0x86,0x6d,0xe3,0x64,0xb6,0x2d,0xf1,0xfc,0x02,0x6e,0x32,0x6d,0x4b,0x98,0xcb,
69    0xb9,0xcc,0x76,0x25,0xb6,0xdf,0xd6,0xc9,0xb4,0xcb,0x8e,0xf7,0x76,0x32,0xdb,0x97,
70    0xe8,0x73,0x3b,0x27,0xd3,0x3e,0x3b,0xee,0xef,0x64,0x76,0x28,0x71,0xdd,0x69,0xef,
71    0x64,0x76,0x2c,0x71,0x2d,0xb7,0x7a,0x07,0xc9,0x98,0x4e,0xc7,0x12,0x65,0x3a,0x38,
72    0x9d,0x4e,0xd9,0xf1,0xae,0x4e,0x67,0xa7,0xac,0xfe,0x84,0xd3,0xe9,0x5c,0xa2,0x0c,
73    0x70,0x8c,0x35,0xe2,0xb5,0x73,0x89,0x31,0x42,0x4c,0xd0,0x67,0xf4,0x09,0x3e,0xc3,
74    0x27,0xb4,0x01,0x1d,0x8c,0xf5,0xaf,0x4a,0x1c,0xeb,0x56,0xaa,0x1f,0x59,0xe2,0x7a,
75    0xd0,0x45,0xe7,0x26,0xea,0x47,0x09,0xb3,0xfa,0x80,0x52,0xbe,0x1f,0x38,0x4e,0xc7,
76    0xfe,0x5c,0x3d,0xb1,0x94,0x9f,0x17,0xa8,0x0f,0x2f,0xe5,0x6b,0xf9,0xc8,0x12,0x65,
77    0x1b,0x1d,0x3f,0xba,0xc4,0xb5,0x19,0x79,0x0d,0xfc,0xa5,0x25,0x9e,0xdf,0x18,0xef,
78    0xb1,0xe2,0x4d,0xf6,0xb2,0x12,0x73,0x0f,0xea,0xd8,0x23,0x3c,0xcd,0x6d,0xe8,0xba,
79    0xfa,0x33,0xb5,0xfa,0xa8,0x7d,0xad,0x3e,0x87,0x7c,0x4f,0xab,0xcf,0xad,0xd5,0x7b,
80    0xf6,0x34,0x7b,0xcf,0x97,0xb8,0x8f,0xd8,0x22,0xab,0x57,0x1b,0x79,0xfe,0x94,0x9c,
81    0xbd,0xbe,0xb5,0x3d,0xdd,0xc5,0xbd,0xad,0x7e,0x58,0x56,0xff,0xf3,0x66,0xe3,0xf7,
82    0xb1,0xfa,0xe1,0x59,0xfd,0x8e,0x03,0x36,0x5b,0xd7,0x5e,0xff,0xac,0xfe,0xe6,0x05,
83    0xcb,0x7a,0xe0,0xfc,0x80,0xad,0x23,0x1a,0xa9,0x03,0x39,0x70,0x26,0x37,0x30,0x3b,
84    0x3e,0x73,0xa3,0xd2,0xbe,0xdd,0x15,0x43,0xec,0x17,0x8b,0xae,0xdd,0x1b,0x6a,0xed,
85    0xbe,0xb7,0xce,0xcf,0x71,0x59,0xfd,0xec,0xa3,0xbb,0x35,0x58,0xfd,0x1f,0x8d,0xf9,
86    0xfe,0x03,0xf2,0xcb,0xb2,0xfa,0xea,0xef,0xbf,0xef,0x61,0xf5,0xe5,0x59,0x7d,0xcd,
87    0x4f,0x23,0xf6,0x31,0x3f,0x56,0x34,0x52,0x66,0xb9,0x7e,0x31,0x16,0x6d,0xca,0x3c,
88    0xe7,0x6c,0x6c,0x26,0xa8,0xde,0x50,0xdb,0x4f,0xc6,0x85,0x27,0xca,0x1c,0xab,0x72,
89    0xa1,0xf9,0x5f,0x51,0xbf,0x5b,0x67,0x9a,0x4f,0x66,0x24,0xe4,0x30,0x17,0x66,0x4a,
90    0x10,0x58,0x77,0xd5,0x67,0x09,0x03,0xff,0x6c,0x99,0x39,0xcd,0xef,0x55,0xce,0xce,
91    0x1a,0xf8,0x39,0xfb,0x43,0x7b,0x4f,0x05,0x6c,0xaf,0x58,0xd7,0x5e,0x43,0x6d,0x7d,
92    0xa1,0x8d,0xa7,0xb5,0x4f,0x86,0x6c,0x77,0xd5,0x9f,0x09,0xf2,0x39,0x80,0xc3,0xb9,
93    0x81,0xe5,0x3d,0xe6,0x73,0xec,0x91,0x81,0x35,0x69,0x5f,0x88,0xf3,0x06,0x73,0xfe,
94    0xc7,0x0a,0xe7,0x98,0xcf,0x2b,0x3f,0x55,0x98,0x57,0xc6,0xb8,0xf3,0x6b,0x4d,0x85,
95    0x79,0x73,0x90,0x9b,0xa3,0x6b,0x2b,0x9c,0x8b,0xbe,0x58,0x4e,0xfc,0xd9,0xc9,0x0f,
96    0x72,0xb9,0x12,0x09,0xcd,0x6c,0x8f,0x71,0x78,0xb1,0xca,0x9c,0x65,0xc5,0xf0,0x86,
97    0x2a,0xd7,0x18,0x2b,0xd6,0x9f,0x52,0x35,0xf7,0xfb,0x04,0x97,0xa3,0x1b,0xab,0xdc,
98    0x0b,0x58,0x31,0xf9,0x72,0x95,0xeb,0xa7,0x95,0x62,0x36,0x6e,0x90,0xdf,0xbe,0xca,
99    0x63,0xf4,0x67,0x9c,0x8e,0x21,0xff,0x85,0xc3,0xbf,0xcc,0x8e,0xf7,0xc8,0xe2,0xd0,
100    0xa0,0x73,0xb6,0xa0,0xf9,0xf2,0x7d,0x86,0x94,0x95,0x13,0xb0,0x47,0x98,0x99,0x32,
101    0x8f,0x74,0xd7,0xfa,0x71,0x61,0xd8,0xbc,0x7e,0x95,0xab,0x23,0xe7,0xdc,0xe1,0xea,
102    0x58,0x33,0x57,0x94,0xf3,0x3a,0xd6,0xc0,0x09,0x01,0xeb,0xdf,0x65,0xad,0xcd,0xd3,
103    0xf8,0xfe,0x98,0x1d,0x23,0x2f,0xcc,0x0f,0xd8,0x3e,0x7e,0x7b,0xe8,0xfa,0xe0,0xa5,
104    0x80,0x79,0xea,0xf0,0x4c,0x0b,0x7a,0x2f,0x07,0xc4,0x5e,0x0a,0xf2,0x39,0x3b,0x46,
105    0xe3,0xfe,0x6a,0x40,0x1e,0xe3,0xdf,0x2b,0xc3,0x70,0xfe,0xbd,0x16,0x30,0xaf,0xc1,
106    0x7e,0x0f,0xcd,0xa3,0xd7,0x03,0xe2,0x73,0x32,0x19,0xd4,0x17,0x04,0xc4,0xb0,0x0f,
107    0x78,0x56,0xd8,0x5b,0xc2,0x90,0xf3,0x0c,0x7b,0x3b,0xa0,0x6c,0x93,0xda,0x04,0xf6,
108    0x6f,0xe9,0x81,0x3b,0x42,0xd8,0x3b,0x01,0x7d,0xa9,0x65,0x2c,0x61,0x8b,0x02,0xe2,
109    0x90,0x3f,0x32,0x43,0xe0,0xef,0xa1,0x15,0xe2,0x26,0x6b,0xed,0x2c,0x51,0x3b,0x8b,
110    0x5d,0x3b,0xef,0xa9,0xbe,0xc4,0xb5,0xf3,0x81,0x74,0x8b,0xae,0x9d,0x0f,0x03,0xe2,
111    0xef,0xb9,0x76,0xfa,0x57,0x88,0xa3,0xbd,0xa2,0x6b,0xe7,0xe3,0x80,0xfd,0x44,0x1e,
112    0xb7,0x58,0x7c,0x2a,0x0c,0xf3,0xb8,0xbf,0xe2,0xba,0x2c,0xa0,0x2c,0xb8,0x51,0xc2,
113    0x56,0x04,0xb4,0x0b,0x6e,0x84,0xae,0x17,0x3f,0x0b,0x88,0x23,0xf6,0xd8,0xeb,0xdd,
114    0x50,0xe6,0xfe,0x6f,0x90,0x8b,0xfd,0xd8,0x32,0xf1,0x11,0xca,0x13,0x37,0x96,0x89,
115    0x99,0xce,0x4d,0xd2,0x19,0xee,0x74,0x6e,0x2e,0x13,0x37,0x9d,0x71,0x65,0x62,0xfd,
116    0x75,0x1e,0x8f,0x2f,0xd3,0x0e,0xf0,0x07,0x33,0x0c,0xf9,0xee,0x96,0x32,0xfd,0x01,
117    0x37,0x21,0xd3,0x43,0xfe,0x9b,0x28,0x1c,0x73,0xef,0x56,0xe5,0xaf,0x1f,0x32,0x0e,
118    0xf8,0xa4,0xac,0x00,0xc3,0xfc,0xc3,0xf1,0xea,0xec,0x77,0x9e,0xe6,0x23,0xf0,0xb9,
119    0x6a,0xeb,0x4e,0xd9,0x45,0x3e,0x79,0x56,0xd8,0x3d,0xc2,0x90,0x4f,0x30,0x36,0xf0,
120    0xf1,0xbe,0x32,0xf1,0x82,0xc6,0xb0,0x76,0x7d,0x50,0x66,0xbf,0xc0,0x99,0xdc,0x74,
121    0xc9,0xd9,0x18,0x02,0x7b,0xa0,0x4c,0x59,0x70,0xa6,0x3b,0x43,0xba,0xc0,0x4c,0xee,
122    0xb1,0x32,0x71,0xd8,0x43,0xac,0x90,0x9f,0xff,0xae,0xdc,0x6c,0xf6,0x9f,0x2a,0xd3,
123    0x67,0x3f,0x47,0x66,0x2b,0xe6,0x7e,0xdc,0xff,0x59,0x26,0x8e,0x71,0xb7,0x38,0xcf,
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457    0x50,0x1c,0xd3,0x0a,0xc7,0xe4,0x1f,0x7a,0x9e,0xb2,0xb1,0x8b,0x23,0xb8,0x4a,0x56,
458    0x36,0x92,0xcd,0x4a,0x25,0xff,0x46,0xa0,0x85,0xc6,0xe6,0xf6,0x20,0xbf,0x17,0xd5,
459    0xb2,0xc2,0x31,0x02,0x67,0xb9,0x6c,0xc3,0x0a,0xdb,0x07,0x07,0xff,0x36,0x96,0xad,
460    0x8d,0xea,0xea,0x1b,0x3b,0x7f,0x1f,0xad,0x52,0x0f,0xed,0xc1,0x6f,0xc8,0x3e,0x20,
461    0x7f,0x37,0xab,0xf3,0xb7,0x8d,0xf3,0x17,0xdc,0xe6,0x59,0x69,0x2d,0x9b,0x9b,0x3b,
462    0x3f,0xb6,0x94,0x1f,0x6d,0x4a,0x79,0x1f,0xb6,0x76,0x7d,0xb0,0x7b,0x26,0xad,0x2a,
463    0xbc,0xce,0x00,0x67,0xe7,0xe3,0x36,0x15,0xea,0xb7,0x92,0xcf,0x6d,0x64,0xbf,0x75,
464    0x5d,0xbd,0x8d,0xeb,0xc3,0xe3,0x55,0xea,0x6d,0xae,0x3e,0x40,0xd6,0xf2,0x76,0xdb,
465    0x0a,0xfb,0x08,0x99,0x21,0x7a,0x4e,0xd1,0xce,0xcd,0xf5,0xb6,0x95,0xfc,0x9b,0x92,
466    0xda,0xfb,0x9b,0x9a,0xb3,0xb3,0x1d,0xb6,0xa3,0xe6,0xf0,0xec,0x42,0xfe,0x6e,0x65,
467    0x87,0x0a,0xf1,0x61,0xee,0x3d,0xca,0x8e,0x15,0xea,0x83,0xb3,0x73,0xb0,0x53,0x85,
468    0xb8,0xad,0x41,0x9d,0x2b,0x6c,0xbf,0xe0,0xd6,0x9b,0x9d,0x2b,0x94,0xeb,0xec,0xe4,
469    0x76,0x95,0x5c,0xd1,0x3d,0x73,0xf9,0x55,0x85,0xb2,0xe0,0x0e,0xcf,0x5a,0xc4,0x3a,
470    0x7c,0x6f,0xc0,0xbd,0x11,0xb8,0x46,0xfd,0x7f,0xa2,0x06,0xfd,0x5f,0x1a,0xc4,0xeb,
471    0x5a,0xed,0xb1,0xa6,0xba,0x3d,0xd6,0xf7,0xda,0x63,0x8d,0xd3,0xfd,0x1a,0xc3,0x7f,
472    0xd0,0x1e,0xeb,0x7b,0xb5,0xeb,0xf5,0xaf,0xd5,0x3e,0x11,0x72,0xef,0x56,0xd9,0x2e,
473    0xc6,0x00,0x3a,0x53,0xdd,0xbe,0xf6,0x41,0xe5,0x1c,0xfb,0x0e,0xe1,0x61,0xb7,0xef,
474    0x03,0xf7,0x50,0x56,0x1e,0x96,0xcd,0x87,0xdc,0xff,0x3d,0x99,0x11,0xf0,0xff,0x51,
475    0x4c,0x73,0xeb,0xe2,0x23,0x01,0xf1,0xcb,0xed,0xdb,0xdd,0x80,0xd8,0xe7,0x2e,0x2f,
476    0x3f,0x16,0x10,0x37,0x3b,0x8f,0xcb,0xce,0x44,0x67,0xe7,0x89,0x80,0xb8,0xd9,0x79,
477    0x32,0x20,0xe6,0xed,0xcc,0x0c,0x88,0xdb,0xff,0x47,0x99,0x15,0xd0,0xf6,0x4c,0x9d,
478    0x73,0xc0,0xfe,0x11,0xf0,0xff,0x76,0xcc,0xd2,0xf5,0x0e,0xfe,0xef,0xd2,0x6c,0xfd,
479    0xcf,0xa5,0xc1,0x59,0x1d,0xc7,0x90,0x79,0x57,0xfb,0x6f,0xeb,0xe7,0xc3,0x41,0xf3,
480    0xff,0x8d,0x82,0xdf,0x35,0x59,0x84,0xf7,0xcc,0xca,0xff,0x03,0xc9,0xa0,0xdc,0x9e,
481    0x90,0x56,0x00,0x00
482};
483
484// Generated from:
485//
486// #version 450 core
487//
488// #extension GL_GOOGLE_include_directive : require
489//
490// #extension GL_KHR_shader_subgroup_clustered : enable
491// #extension GL_KHR_shader_subgroup_shuffle : enable
492//
493// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
494// layout(binding = 0)uniform highp usamplerBuffer uInputBuffer;
495// layout(binding = 1, rgba32ui)writeonly uniform uimage2D uOutput;
496//
497// layout(push_constant)uniform imagInfo {
498//
499//     uint offsetX;
500//     uint offsetY;
501//     int texelOffset;
502//     uint width;
503//     uint height;
504//     uint alphaBits;
505//     uint isSigned;
506//     uint isEacRg;
507// };
508//
509// #line 1 "shaders/src/third_party/etc_decoder/etc_decoder.h"
510//
511//  const ivec2 etc1_color_modifier_table[8]= ivec2[](
512//     ivec2(2, 8),
513//     ivec2(5, 17),
514//     ivec2(9, 29),
515//     ivec2(13, 42),
516//     ivec2(18, 60),
517//     ivec2(24, 80),
518//     ivec2(33, 106),
519//     ivec2(47, 183));
520//
521// const ivec4 etc2_alpha_modifier_table[16]= ivec4[](
522//     ivec4(2, 5, 8, 14),
523//     ivec4(2, 6, 9, 12),
524//     ivec4(1, 4, 7, 12),
525//     ivec4(1, 3, 5, 12),
526//     ivec4(2, 5, 7, 11),
527//     ivec4(2, 6, 8, 10),
528//     ivec4(3, 6, 7, 10),
529//     ivec4(2, 4, 7, 10),
530//     ivec4(1, 5, 7, 9),
531//     ivec4(1, 4, 7, 9),
532//     ivec4(1, 3, 7, 9),
533//     ivec4(1, 4, 6, 9),
534//     ivec4(2, 3, 6, 9),
535//     ivec4(0, 1, 2, 9),
536//     ivec4(3, 5, 7, 8),
537//     ivec4(2, 4, 6, 8)
538// );
539//
540// const int etc2_distance_table[8]= int[](3, 6, 11, 16, 23, 32, 41, 64);
541//
542// int decode_etc2_alpha(uvec2 payload, int linear_pixel)
543// {
544//     int bit_offset = 45 - 3 * linear_pixel;
545//
546//     int base = int(bitfieldExtract(payload . y, 24, 8));
547//
548//     int multiplier = int(bitfieldExtract(payload . y, 20, 4));
549//     int table = int(bitfieldExtract(payload . y, 16, 4));
550//
551//     int lsb_index = int(bitfieldExtract(payload[bit_offset >> 5], bit_offset & 31, 2));
552//     bit_offset += 2;
553//     int msb = int((payload[bit_offset >> 5]>>(bit_offset & 31))& 1u);
554//     int mod = etc2_alpha_modifier_table[table][lsb_index]^(msb - 1);
555//
556//     int a = base + mod * multiplier;
557//     return clamp(a, 0, 0xff);
558//
559// }
560//
561//  ivec4 DecodeRGB(ivec2 pixel_coord, uvec2 color_payload, int linear_pixel, inout bool punchthrough){
562//     int alpha_result = 0xff;
563//     ivec3 rgb_result;
564//     ivec3 base_rgb;
565//     uint flip = color_payload . y & 1u;
566//     uint subblock = uint((pixel_coord[flip]& 2)>> 1);
567//     bool etc1_compat = false;
568//
569//     if(alphaBits != 1 &&(color_payload . y & 2u)== 0u)
570//     {
571//
572//         etc1_compat = true;
573//         base_rgb = ivec3(color_payload . yyy >>(uvec3(28, 20, 12)- 4u * subblock));
574//         base_rgb &= 0xf;
575//         base_rgb *= 0x11;
576//     }
577//     else
578//     {
579//         int r = int(bitfieldExtract(color_payload . y, 27, 5));
580//         int rd = bitfieldExtract(int(color_payload . y), 24, 3);
581//         int g = int(bitfieldExtract(color_payload . y, 19, 5));
582//         int gd = bitfieldExtract(int(color_payload . y), 16, 3);
583//         int b = int(bitfieldExtract(color_payload . y, 11, 5));
584//         int bd = bitfieldExtract(int(color_payload . y), 8, 3);
585//
586//         int r1 = r + rd;
587//         int g1 = g + gd;
588//         int b1 = b + bd;
589//
590//         if(uint(r1)> 31u)
591//         {
592//             int r1 = int(bitfieldExtract(color_payload . y, 56 - 32, 2))|
593//                     (int(bitfieldExtract(color_payload . y, 59 - 32, 2))<< 2);
594//             int g1 = int(bitfieldExtract(color_payload . y, 52 - 32, 4));
595//             int b1 = int(bitfieldExtract(color_payload . y, 48 - 32, 4));
596//             int r2 = int(bitfieldExtract(color_payload . y, 44 - 32, 4));
597//             int g2 = int(bitfieldExtract(color_payload . y, 40 - 32, 4));
598//             int b2 = int(bitfieldExtract(color_payload . y, 36 - 32, 4));
599//             uint da =(bitfieldExtract(color_payload . y, 34 - 32, 2)<< 1)|
600//                     (color_payload . y & 1u);
601//             int dist = etc2_distance_table[da];
602//
603//             int msb = int((color_payload . x >>(15 + linear_pixel))& 2u);
604//             int lsb = int((color_payload . x >> linear_pixel)& 1u);
605//             int index = msb | lsb;
606//
607//             if(punchthrough)
608//                 punchthrough = index == 2;
609//
610//             if(index == 0)
611//             {
612//                 rgb_result = ivec3(r1, g1, b1);
613//                 rgb_result *= 0x11;
614//             }
615//             else
616//             {
617//                 int mod = 2 - index;
618//                 ivec3 rgb = ivec3(r2, g2, b2)* 0x11 + mod * dist;
619//                 rgb_result = ivec3(clamp(rgb, ivec3(0), ivec3(255)));
620//             }
621//         }
622//         else if(uint(g1)> 31u)
623//         {
624//             int r1 = int(bitfieldExtract(color_payload . y, 59 - 32, 4));
625//             int g1 =(int(bitfieldExtract(color_payload . y, 56 - 32, 3))<< 1)|
626//                     int((color_payload . y >> 20u)& 1u);
627//             int b1 = int(bitfieldExtract(color_payload . y, 47 - 32, 3))|
628//                     int((color_payload . y >> 16u)& 8u);
629//             int r2 = int(bitfieldExtract(color_payload . y, 43 - 32, 4));
630//             int g2 = int(bitfieldExtract(color_payload . y, 39 - 32, 4));
631//             int b2 = int(bitfieldExtract(color_payload . y, 35 - 32, 4));
632//             uint da = color_payload . y & 4u;
633//             uint db = color_payload . y & 1u;
634//             uint d = da + 2u * db;
635//             d += uint((r1 * 0x10000 + g1 * 0x100 + b1)>=(r2 * 0x10000 + g2 * 0x100 + b2));
636//             int dist = etc2_distance_table[d];
637//             int msb = int((color_payload . x >>(15 + linear_pixel))& 2u);
638//             int lsb = int((color_payload . x >> linear_pixel)& 1u);
639//
640//             if(punchthrough)
641//                 punchthrough =(msb + lsb)== 2;
642//
643//             ivec3 base = msb != 0 ? ivec3(r2, g2, b2): ivec3(r1, g1, b1);
644//             base *= 0x11;
645//             int mod = 1 - 2 * lsb;
646//             base += mod * dist;
647//             rgb_result = ivec3(clamp(base, ivec3(0), ivec3(0xff)));
648//         }
649//         else if(uint(b1)> 31u)
650//         {
651//
652//             int r = int(bitfieldExtract(color_payload . y, 57 - 32, 6));
653//             int g = int(bitfieldExtract(color_payload . y, 49 - 32, 6))|
654//                     (int(color_payload . y >> 18)& 0x40);
655//             int b = int(bitfieldExtract(color_payload . y, 39 - 32, 3))|
656//                     (int(bitfieldExtract(color_payload . y, 43 - 32, 2))<< 3)|
657//                     (int(color_payload . y >> 11)& 0x20);
658//             int rh = int(color_payload . y & 1u)|
659//                     (int(bitfieldExtract(color_payload . y, 2, 5))<< 1);
660//             int rv = int(bitfieldExtract(color_payload . x, 13, 6));
661//             int gh = int(bitfieldExtract(color_payload . x, 25, 7));
662//             int gv = int(bitfieldExtract(color_payload . x, 6, 7));
663//             int bh = int(bitfieldExtract(color_payload . x, 19, 6));
664//             int bv = int(bitfieldExtract(color_payload . x, 0, 6));
665//
666//             r =(r << 2)|(r >> 4);
667//             rh =(rh << 2)|(rh >> 4);
668//             rv =(rv << 2)|(rv >> 4);
669//             g =(g << 1)|(g >> 6);
670//             gh =(gh << 1)|(gh >> 6);
671//             gv =(gv << 1)|(gv >> 6);
672//             b =(b << 2)|(b >> 4);
673//             bh =(bh << 2)|(bh >> 4);
674//             bv =(bv << 2)|(bv >> 4);
675//
676//             ivec3 rgb = ivec3(r, g, b);
677//             ivec3 dx = ivec3(rh, gh, bh)- rgb;
678//             ivec3 dy = ivec3(rv, gv, bv)- rgb;
679//             dx *= int(pixel_coord . x);
680//             dy *= int(pixel_coord . y);
681//             rgb = rgb +((dx + dy + 2)>> 2);
682//             rgb = clamp(rgb, ivec3(0), ivec3(255));
683//             rgb_result = ivec3(rgb);
684//
685//             punchthrough = false;
686//
687//         }
688//         else
689//         {
690//
691//             etc1_compat = true;
692//             base_rgb = ivec3(r, g, b)+ int(subblock)* ivec3(rd, gd, bd);
693//             base_rgb =(base_rgb << 3)|(base_rgb >> 2);
694//         }
695//     }
696//
697//     if(etc1_compat)
698//     {
699//         uint etc1_table_index = bitfieldExtract(color_payload . y, 5 - 3 * int(subblock != 0u), 3);
700//         int msb = int((color_payload . x >>(15 + linear_pixel))& 2u);
701//         int lsb = int((color_payload . x >> linear_pixel)& 1u);
702//         int sgn = 1 - msb;
703//
704//         if(punchthrough)
705//         {
706//             sgn *= lsb;
707//             punchthrough =(msb + lsb)== 2;
708//         }
709//
710//         int offset = etc1_color_modifier_table[etc1_table_index][lsb]* sgn;
711//         base_rgb = clamp(base_rgb + offset, ivec3(0), ivec3(255));
712//         rgb_result = ivec3(base_rgb);
713//     }
714//
715//     if(alphaBits == 1 && punchthrough)
716//     {
717//         rgb_result = ivec3(0);
718//         alpha_result = 0;
719//     }
720//
721//     return ivec4(rgb_result . r, rgb_result . g, rgb_result . b, alpha_result);
722// }
723// #line 77 "shaders/src/EtcToBc.comp"
724//
725// ivec2 build_coord()
726// {
727//     uvec2 base =(gl_WorkGroupID . xy)* 8;
728//     uint blockid = gl_LocalInvocationID . x >> 4u;
729//     uint blockxy = gl_LocalInvocationID . x & 0xfu;
730//     base . x += 4 *(blockid & 0x1);
731//     base . y += 2 *(blockid & 0x2);
732//     base += uvec2(blockxy & 0x3, blockxy >> 0x2);
733//     return ivec2(base);
734// }
735//
736// uint flip_endian(uint v)
737// {
738//     uvec4 words = uvec4(v)>> uvec4(0, 8, 16, 24);
739//     words &= 0xffu;
740//     return(words . x << 24u)|(words . y << 16u)|(words . z << 8u)|(words . w << 0u);
741// }
742//
743// uvec2 flip_endian(uvec2 v)
744// {
745//     return uvec2(flip_endian(v . y), flip_endian(v . x));
746// }
747//
748// uint GetIndicesRGB(vec3 color, vec3 minColor, vec3 maxColor, bool transparent)
749// {
750//     vec3 dir = maxColor - minColor;
751//     float distMin = dot(minColor, dir);
752//     float distMax = dot(maxColor, dir);
753//     float dist = dot(color, dir);
754//     int ind = int(round(clamp((dist - distMin)/(distMax - distMin), 0.0, 1.0)*(transparent ? 2.0 : 3.0)));
755//
756//     return bitfieldExtract(transparent ? 0x18u : 0x2du, ind * 2, 2);
757// }
758//
759// void ComputeMaxMinColor(uvec3 rgbColor, inout uvec3 minColor, inout uvec3 maxColor){
760//     ivec3 dx;
761//     if(alphaBits == 1){
762//         int count = subgroupClusteredAdd(1, 16);
763//         ivec3 avg = ivec3((subgroupClusteredAdd(rgbColor, 16)* 2 + count)/(2 * count));
764//         dx = ivec3(rgbColor)- avg;
765//     }
766//     else {
767//         dx = ivec3(rgbColor)- ivec3(subgroupClusteredAdd(rgbColor, 16)+ 8 >> 4);
768//     }
769//     vec3 cov0 = vec3(subgroupClusteredAdd(dx . r * dx, 16));
770//     vec3 cov1 = vec3(subgroupClusteredAdd(dx . ggb * dx . gbb, 16));
771//     vec3 vg = vec3(subgroupClusteredMax(rgbColor, 16)- subgroupClusteredMin(rgbColor, 16));
772//
773//     mat3 covMat = mat3(cov0,
774//                        vec3(cov0 . y, cov1 . xy),
775//                        vec3(cov0 . z, cov1 . yz));
776//
777//     float eigenvalue = 0.0f;
778//     for(int i = 0;i < 4;i ++){
779//         vg = covMat * vg;
780//         eigenvalue = sqrt(dot(vg, vg));
781//         if(eigenvalue > 0.0f){
782//             float invNorm = 1.0f / eigenvalue;
783//             vg *= invNorm;
784//         }
785//     }
786//     const float kDefaultLuminanceThreshold = 4.0f * 255;
787//     const float kQuantizeRange = 0.512f;
788//
789//     if(eigenvalue < kDefaultLuminanceThreshold){
790//         vg = vec3(0.299f, 0.587f, 0.114f);
791//     }
792//     else {
793//         float magn = max(max(abs(vg . r), abs(vg . g)), abs(vg . b));
794//         vg *= kQuantizeRange / magn;
795//     }
796//     float dist = dot(vec3(rgbColor), vg);
797//     float min_dist = subgroupClusteredMin(dist, 16);
798//     float max_dist = subgroupClusteredMax(dist, 16);
799//     uvec2 indices = uvec2(dist == min_dist ? gl_SubgroupInvocationID : 0,
800//                           dist == max_dist ? gl_SubgroupInvocationID : 0);
801//     uvec2 minMaxIndex = subgroupClusteredMax(indices, 16);
802//     minColor = subgroupShuffle(rgbColor, minMaxIndex . x);
803//     maxColor = subgroupShuffle(rgbColor, minMaxIndex . y);
804// }
805//
806// uint GetIndicesAlpha(int alpha, int minAlpha, int maxAlpha)
807// {
808//     float dist = float(maxAlpha - minAlpha);
809//     int ind = int(round(clamp((alpha - minAlpha)/ dist * 7.0f, 0.0, 7.0)));
810//
811//     return bitfieldExtract(0x2345671u, ind * 4, 4);
812// }
813//
814// void ComputeMaxMin(int alpha, inout int minAlpha, inout int maxAlpha){
815//     minAlpha = subgroupClusteredMin(alpha, 16);
816//     maxAlpha = subgroupClusteredMax(alpha, 16);
817// }
818// uvec2 EncodeBC4(int value, uint pid){
819//     int minValue, maxValue;
820//     ComputeMaxMin(value, minValue, maxValue);
821//     uint indices = 0;
822//     if(minValue != maxValue)
823//         indices = GetIndicesAlpha(value, minValue, maxValue);
824//
825//     uvec2 mask = uvec2(pid <= 5 ? indices <<(16 + 3 * pid): 0x0,
826//                         pid >= 5 ?(indices << 29)>>(45 - 3 * pid): 0x0);
827//
828//     mask = subgroupClusteredOr(mask, 16);
829//     return uvec2((maxValue & 0xff)|((minValue & 0xff)<< 8)| mask . x, mask . y);
830// }
831//
832// uvec3 scaleColorToRGB565(uvec3 color){
833//     return uvec3(round(vec3(color)* vec3(31.0 / 255.0, 63.0 / 255.0, 31.0 / 255.0)));
834// }
835//
836// uvec3 convertRGB565ToRGB888(uvec3 color){
837//     return uvec3(color . x << 3 |(color . x >> 2),
838//                  color . y << 2 |(color . y >> 4),
839//                  color . z << 3 |(color . z >> 2));
840// }
841//
842// uint packRGB565(uvec3 color565){
843//      return color565 . r << 11 |(color565 . g << 5)| color565 . b;
844// }
845//
846// void modifyMinMax(inout uvec3 minColor, inout uvec3 maxColor){
847//     uvec3 minColor565 = scaleColorToRGB565(minColor);
848//     uvec3 maxColor565 = scaleColorToRGB565(maxColor);
849//     if(all(equal(minColor565, maxColor565))){
850//         uvec3 simulatedColor = convertRGB565ToRGB888(minColor565);
851//         ivec3 signMax = sign(ivec3(maxColor)- ivec3(simulatedColor));
852//         ivec3 signMin = sign(ivec3(minColor)- ivec3(simulatedColor));
853//         bvec3 needCorrect = greaterThan(signMax * signMin, ivec3(0, 0, 0));
854//         bvec3 positive = greaterThan(signMin, ivec3(0, 0, 0));
855//         maxColor565 . r += needCorrect . r && positive . r ? 1 : 0;
856//         maxColor565 . g += needCorrect . g && positive . g ? 1 : 0;
857//         maxColor565 . b += needCorrect . b && positive . b ? 1 : 0;
858//         minColor565 . r -= needCorrect . r && ! positive . r ? 1 : 0;
859//         minColor565 . g -= needCorrect . g && ! positive . g ? 1 : 0;
860//         minColor565 . b -= needCorrect . b && ! positive . b ? 1 : 0;
861//     }
862//     minColor = minColor565;
863//     maxColor = maxColor565;
864// }
865//
866// void swap(inout uint a, inout uint b){
867//     uint t = a;
868//     a = b;
869//     b = t;
870// }
871//
872// void main()
873// {
874//     ivec2 coord = build_coord();
875//     if(any(greaterThanEqual(coord, ivec2(width, height))))
876//         return;
877//
878//     ivec2 tile_coord = coord >> 2;
879//     ivec2 pixel_coord = coord & 3;
880//     int linear_pixel = 4 * pixel_coord . x + pixel_coord . y;
881//     int pid = 4 * pixel_coord . y + pixel_coord . x;
882//     uvec4 payload = texelFetch(uInputBuffer, tile_coord . y * int((width + 3)>> 2)+ tile_coord . x + texelOffset);
883//
884//     ivec4 result;
885//
886//     uvec2 color_payload;
887//     if(alphaBits == 8)
888//         color_payload = flip_endian(payload . zw);
889//     else
890//         color_payload = flip_endian(payload . xy);
891//
892//     bool nonOpaque = alphaBits == 1 &&(color_payload . y & 2u)== 0u;
893//     bool punchthrough = nonOpaque;
894//     result = DecodeRGB(pixel_coord, color_payload, linear_pixel, punchthrough);
895//
896//     uvec4 finalResult;
897//
898//     uvec3 minColor, maxColor;
899//     uint indices = 0;
900//     uint color565 = 0;
901//
902//     bool controlFlag = alphaBits != 1 || result . a > 0;
903//     if(controlFlag)
904//     {
905//         ComputeMaxMinColor(uvec3(result . r, result . g, result . b), minColor, maxColor);
906//         modifyMinMax(minColor, maxColor);
907//         uint minColor565 = packRGB565(minColor);
908//         uint maxColor565 = packRGB565(maxColor);
909//
910//         if(minColor565 != maxColor565){
911//             indices = GetIndicesRGB(vec3(result . r, result . g, result . b),
912//                                     vec3(convertRGB565ToRGB888(minColor)),
913//                                     vec3(convertRGB565ToRGB888(maxColor)),
914//                                     nonOpaque);
915//         }
916//         bool flip = maxColor565 < minColor565;
917//         if(flip){
918//             indices ^= 1;
919//
920//             if(nonOpaque && indices == 3){
921//                 indices = 2;
922//             }
923//         }
924//         if(flip != nonOpaque)
925//             swap(maxColor565, minColor565);
926//         color565 = maxColor565 |(minColor565 << 16);
927//     }
928//     if(alphaBits == 1){
929//         int active_lane_index = subgroupClusteredMax(controlFlag ? int(gl_SubgroupInvocationID): - 1, 16);
930//         if(active_lane_index != - 1){
931//             color565 = subgroupShuffle(color565, active_lane_index);
932//         }
933//         if(punchthrough && result . a == 0){
934//             indices = 3;
935//         }
936//     }
937//     uint mask = subgroupClusteredOr(indices <<(2 * pid), 16);
938//     if(alphaBits == 8){
939//         finalResult . b = color565;
940//         finalResult . a = mask;
941//         uvec2 alpha_payload = flip_endian(payload . xy);
942//         result . a = decode_etc2_alpha(alpha_payload, linear_pixel);
943//         finalResult . rg = EncodeBC4(result . a, pid);
944//     }
945//     else {
946//         finalResult . r = color565;
947//         finalResult . g = mask;
948//     }
949//
950//     if(pid == 0){
951//         tile_coord += ivec2(offsetX / 4, offsetY / 4);
952//         imageStore(uOutput, tile_coord, finalResult);
953//     }
954//
955// }
956