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1450.vert
2ERROR: 0:12: 'out' : cannot be bool
3ERROR: 0:13: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: outo
4ERROR: 0:30: '::' : not supported
5ERROR: 0:31: 'atomicCounterAdd' : no matching overloaded function found
6ERROR: 0:32: 'atomicCounterSubtract' : no matching overloaded function found
7ERROR: 0:33: 'atomicCounterMin' : no matching overloaded function found
8ERROR: 0:34: 'atomicCounterMax' : no matching overloaded function found
9ERROR: 0:35: 'atomicCounterAnd' : no matching overloaded function found
10ERROR: 0:36: 'atomicCounterOr' : no matching overloaded function found
11ERROR: 0:37: 'atomicCounterXor' : no matching overloaded function found
12ERROR: 0:38: 'atomicCounterExchange' : no matching overloaded function found
13ERROR: 0:39: 'atomicCounterCompSwap' : no matching overloaded function found
14ERROR: 0:41: 'gl_BaseVertex' : undeclared identifier
15ERROR: 0:41: 'gl_BaseInstance' : undeclared identifier
16ERROR: 0:41: 'gl_DrawID' : undeclared identifier
17ERROR: 0:41: '=' :  cannot convert from ' temp float' to ' temp int'
18ERROR: 0:44: 'anyInvocation' : no matching overloaded function found
19ERROR: 0:45: 'allInvocations' : no matching overloaded function found
20ERROR: 0:46: 'allInvocationsEqual' : no matching overloaded function found
21ERROR: 0:48: 'extraneous semicolon' : not supported for this version or the enabled extensions
22ERROR: 0:50: 'location' : cannot apply to uniform or buffer block
23ERROR: 0:54: 'location' : cannot apply to uniform or buffer block
24ERROR: 22 compilation errors.  No code generated.
25
26
27Shader version: 450
28ERROR: node is still EOpNull!
290:7  Function Definition: main( ( global void)
300:7    Function Parameters:
310:9    Sequence
320:9      move second child to first child ( temp float)
330:9        direct index ( temp float CullDistance)
340:9          gl_CullDistance: direct index for structure ( out 3-element array of float CullDistance)
350:9            'anon@0' ( out block{ out 3-element array of float CullDistance gl_CullDistance})
360:9            Constant:
370:9              3 (const uint)
380:9          Constant:
390:9            2 (const int)
400:9        Constant:
410:9          4.500000
420:28  Function Definition: foo( ( global void)
430:28    Function Parameters:
440:?     Sequence
450:31      Constant:
460:31        0.000000
470:32      Constant:
480:32        0.000000
490:33      Constant:
500:33        0.000000
510:34      Constant:
520:34        0.000000
530:35      Constant:
540:35        0.000000
550:36      Constant:
560:36        0.000000
570:37      Constant:
580:37        0.000000
590:38      Constant:
600:38        0.000000
610:39      Constant:
620:39        0.000000
630:44      Constant:
640:44        0.000000
650:45      Constant:
660:45        0.000000
670:46      Constant:
680:46        0.000000
690:?   Linker Objects
700:?     'anon@0' ( out block{ out 3-element array of float CullDistance gl_CullDistance})
710:?     'outb' ( smooth out bool)
720:?     'outo' ( smooth out sampler2D)
730:?     'outa' ( smooth out 4-element array of float)
740:?     'outaa' ( smooth out 4-element array of 2-element array of float)
750:?     'outs' ( smooth out structure{ global float f})
760:?     'outasa' ( smooth out 4-element array of structure{ global float f})
770:?     'outsa' ( smooth out 4-element array of structure{ global float f})
780:?     'outSA' ( smooth out structure{ global 4-element array of float f})
790:?     'outSS' ( smooth out structure{ global float f,  global structure{ global float f} s})
800:?     'aui' (layout( binding=0 offset=0) uniform atomic_uint)
810:?     'ui' ( global uint)
820:?     'anon@1' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform int a})
830:?     'anon@2' (layout( location=0 column_major shared) buffer block{layout( column_major shared) buffer int b})
840:?     'gl_VertexID' ( gl_VertexId int VertexId)
850:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
86
87
88Linked vertex stage:
89
90
91Shader version: 450
92ERROR: node is still EOpNull!
930:7  Function Definition: main( ( global void)
940:7    Function Parameters:
950:9    Sequence
960:9      move second child to first child ( temp float)
970:9        direct index ( temp float CullDistance)
980:9          gl_CullDistance: direct index for structure ( out 3-element array of float CullDistance)
990:9            'anon@0' ( out block{ out 3-element array of float CullDistance gl_CullDistance})
1000:9            Constant:
1010:9              3 (const uint)
1020:9          Constant:
1030:9            2 (const int)
1040:9        Constant:
1050:9          4.500000
1060:?   Linker Objects
1070:?     'anon@0' ( out block{ out 3-element array of float CullDistance gl_CullDistance})
1080:?     'outb' ( smooth out bool)
1090:?     'outo' ( smooth out sampler2D)
1100:?     'outa' ( smooth out 4-element array of float)
1110:?     'outaa' ( smooth out 4-element array of 2-element array of float)
1120:?     'outs' ( smooth out structure{ global float f})
1130:?     'outasa' ( smooth out 4-element array of structure{ global float f})
1140:?     'outsa' ( smooth out 4-element array of structure{ global float f})
1150:?     'outSA' ( smooth out structure{ global 4-element array of float f})
1160:?     'outSS' ( smooth out structure{ global float f,  global structure{ global float f} s})
1170:?     'aui' (layout( binding=0 offset=0) uniform atomic_uint)
1180:?     'ui' ( global uint)
1190:?     'anon@1' (layout( location=0 column_major shared) uniform block{layout( column_major shared) uniform int a})
1200:?     'anon@2' (layout( location=0 column_major shared) buffer block{layout( column_major shared) buffer int b})
1210:?     'gl_VertexID' ( gl_VertexId int VertexId)
1220:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
123
124