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1 //===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the ScratchBuffer interface.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H
15 #define LLVM_CLANG_LEX_SCRATCHBUFFER_H
16 
17 #include "clang/Basic/SourceLocation.h"
18 
19 namespace clang {
20   class SourceManager;
21 
22 /// ScratchBuffer - This class exposes a simple interface for the dynamic
23 /// construction of tokens.  This is used for builtin macros (e.g. __LINE__) as
24 /// well as token pasting, etc.
25 class ScratchBuffer {
26   SourceManager &SourceMgr;
27   char *CurBuffer;
28   SourceLocation BufferStartLoc;
29   unsigned BytesUsed;
30 public:
31   ScratchBuffer(SourceManager &SM);
32 
33   /// getToken - Splat the specified text into a temporary MemoryBuffer and
34   /// return a SourceLocation that refers to the token.  This is just like the
35   /// previous method, but returns a location that indicates the physloc of the
36   /// token.
37   SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr);
38 
39 private:
40   void AllocScratchBuffer(unsigned RequestLen);
41 };
42 
43 } // end namespace clang
44 
45 #endif
46