1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/threading/watchdog.h"
6
7 #include "base/compiler_specific.h"
8 #include "base/logging.h"
9 #include "base/no_destructor.h"
10 #include "base/threading/platform_thread.h"
11
12 namespace base {
13
14 namespace {
15
16 // When the debugger breaks (when we alarm), all the other alarms that are
17 // armed will expire (also alarm). To diminish this effect, we track any
18 // delay due to debugger breaks, and we *try* to adjust the effective start
19 // time of other alarms to step past the debugging break.
20 // Without this safety net, any alarm will typically trigger a host of follow
21 // on alarms from callers that specify old times.
22
23 struct StaticData {
24 // Lock for access of static data...
25 Lock lock;
26
27 // When did we last alarm and get stuck (for a while) in a debugger?
28 TimeTicks last_debugged_alarm_time;
29
30 // How long did we sit on a break in the debugger?
31 TimeDelta last_debugged_alarm_delay;
32 };
33
GetStaticData()34 StaticData* GetStaticData() {
35 static base::NoDestructor<StaticData> static_data;
36 return static_data.get();
37 }
38
39 } // namespace
40
41 // Start thread running in a Disarmed state.
Watchdog(const TimeDelta & duration,const std::string & thread_watched_name,bool enabled,Delegate * delegate)42 Watchdog::Watchdog(const TimeDelta& duration,
43 const std::string& thread_watched_name,
44 bool enabled,
45 Delegate* delegate)
46 : enabled_(enabled),
47 condition_variable_(&lock_),
48 state_(DISARMED),
49 duration_(duration),
50 thread_watched_name_(thread_watched_name),
51 thread_delegate_(this),
52 delegate_(delegate) {
53 if (!enabled_) {
54 return; // Don't start thread, or doing anything really.
55 }
56 enabled_ = PlatformThread::Create(0, // Default stack size.
57 &thread_delegate_, &handle_);
58 DCHECK(enabled_);
59 }
60
61 // Notify watchdog thread, and wait for it to finish up.
~Watchdog()62 Watchdog::~Watchdog() {
63 if (!enabled_)
64 return;
65 if (!IsJoinable())
66 Cleanup();
67 PlatformThread::Join(handle_);
68 }
69
Cleanup()70 void Watchdog::Cleanup() {
71 if (!enabled_)
72 return;
73 AutoLock lock(lock_);
74 state_ = SHUTDOWN;
75 condition_variable_.Signal();
76 }
77
IsJoinable()78 bool Watchdog::IsJoinable() {
79 if (!enabled_)
80 return true;
81 AutoLock lock(lock_);
82 return (state_ == JOINABLE);
83 }
84
Arm()85 void Watchdog::Arm() {
86 ArmAtStartTime(TimeTicks::Now());
87 }
88
ArmSomeTimeDeltaAgo(const TimeDelta & time_delta)89 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
90 ArmAtStartTime(TimeTicks::Now() - time_delta);
91 }
92
93 // Start clock for watchdog.
ArmAtStartTime(const TimeTicks start_time)94 void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
95 AutoLock lock(lock_);
96 start_time_ = start_time;
97 state_ = ARMED;
98 // Force watchdog to wake up, and go to sleep with the timer ticking with the
99 // proper duration.
100 condition_variable_.Signal();
101 }
102
103 // Disable watchdog so that it won't do anything when time expires.
Disarm()104 void Watchdog::Disarm() {
105 AutoLock lock(lock_);
106 state_ = DISARMED;
107 // We don't need to signal, as the watchdog will eventually wake up, and it
108 // will check its state and time, and act accordingly.
109 }
110
Alarm()111 void Watchdog::Alarm() {
112 if (delegate_) {
113 delegate_->Alarm();
114 } else {
115 DefaultAlarm();
116 }
117 }
118
DefaultAlarm()119 void Watchdog::DefaultAlarm() {
120 DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
121 }
122
123 //------------------------------------------------------------------------------
124 // Internal private methods that the watchdog thread uses.
125
ThreadMain()126 void Watchdog::ThreadDelegate::ThreadMain() {
127 SetThreadName();
128 TimeDelta remaining_duration;
129 StaticData* static_data = GetStaticData();
130 while (true) {
131 AutoLock lock(watchdog_->lock_);
132 while (DISARMED == watchdog_->state_)
133 watchdog_->condition_variable_.Wait();
134 if (SHUTDOWN == watchdog_->state_) {
135 watchdog_->state_ = JOINABLE;
136 return;
137 }
138 DCHECK(ARMED == watchdog_->state_);
139 remaining_duration = watchdog_->duration_ -
140 (TimeTicks::Now() - watchdog_->start_time_);
141 if (remaining_duration.InMilliseconds() > 0) {
142 // Spurios wake? Timer drifts? Go back to sleep for remaining time.
143 watchdog_->condition_variable_.TimedWait(remaining_duration);
144 continue;
145 }
146 // We overslept, so this seems like a real alarm.
147 // Watch out for a user that stopped the debugger on a different alarm!
148 {
149 AutoLock static_lock(static_data->lock);
150 if (static_data->last_debugged_alarm_time > watchdog_->start_time_) {
151 // False alarm: we started our clock before the debugger break (last
152 // alarm time).
153 watchdog_->start_time_ += static_data->last_debugged_alarm_delay;
154 if (static_data->last_debugged_alarm_time > watchdog_->start_time_)
155 // Too many alarms must have taken place.
156 watchdog_->state_ = DISARMED;
157 continue;
158 }
159 }
160 watchdog_->state_ = DISARMED; // Only alarm at most once.
161 TimeTicks last_alarm_time = TimeTicks::Now();
162 {
163 AutoUnlock unlock(watchdog_->lock_);
164 watchdog_->Alarm(); // Set a break point here to debug on alarms.
165 }
166 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
167 if (last_alarm_delay <= Milliseconds(2))
168 continue;
169 // Ignore race of two alarms/breaks going off at roughly the same time.
170 AutoLock static_lock(static_data->lock);
171 // This was a real debugger break.
172 static_data->last_debugged_alarm_time = last_alarm_time;
173 static_data->last_debugged_alarm_delay = last_alarm_delay;
174 }
175 }
176
SetThreadName() const177 void Watchdog::ThreadDelegate::SetThreadName() const {
178 std::string name = watchdog_->thread_watched_name_ + " Watchdog";
179 PlatformThread::SetName(name);
180 DVLOG(1) << "Watchdog active: " << name;
181 }
182
183 // static
ResetStaticData()184 void Watchdog::ResetStaticData() {
185 StaticData* static_data = GetStaticData();
186 AutoLock lock(static_data->lock);
187 // See https://crbug.com/734232 for why this cannot be zero-initialized.
188 static_data->last_debugged_alarm_time = TimeTicks::Min();
189 static_data->last_debugged_alarm_delay = TimeDelta();
190 }
191
192 } // namespace base
193