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1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ipc/ipc_sync_channel.h"
6 
7 #include <stddef.h>
8 #include <stdint.h>
9 
10 #include <memory>
11 #include <utility>
12 
13 #include "base/functional/bind.h"
14 #include "base/location.h"
15 #include "base/logging.h"
16 #include "base/memory/ptr_util.h"
17 #include "base/memory/raw_ptr.h"
18 #include "base/run_loop.h"
19 #include "base/synchronization/waitable_event.h"
20 #include "base/task/sequenced_task_runner.h"
21 #include "base/task/single_thread_task_runner.h"
22 #include "base/trace_event/trace_event.h"
23 #include "build/build_config.h"
24 #include "ipc/ipc_channel_factory.h"
25 #include "ipc/ipc_logging.h"
26 #include "ipc/ipc_message.h"
27 #include "ipc/ipc_message_macros.h"
28 #include "ipc/ipc_sync_message.h"
29 #include "mojo/public/cpp/bindings/sync_event_watcher.h"
30 #include "third_party/abseil-cpp/absl/base/attributes.h"
31 
32 #if !BUILDFLAG(IPC_MESSAGE_LOG_ENABLED)
33 #include "ipc/trace_ipc_message.h"
34 #endif
35 
36 using base::WaitableEvent;
37 
38 namespace IPC {
39 
40 namespace {
41 
42 // A generic callback used when watching handles synchronously. Sets |*signal|
43 // to true.
OnEventReady(bool * signal)44 void OnEventReady(bool* signal) {
45   *signal = true;
46 }
47 
48 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
49 ABSL_CONST_INIT thread_local SyncChannel::ReceivedSyncMsgQueue* received_queue =
50     nullptr;
51 
52 }  // namespace
53 
54 // When we're blocked in a Send(), we need to process incoming synchronous
55 // messages right away because it could be blocking our reply (either
56 // directly from the same object we're calling, or indirectly through one or
57 // more other channels).  That means that in SyncContext's OnMessageReceived,
58 // we need to process sync message right away if we're blocked.  However a
59 // simple check isn't sufficient, because the listener thread can be in the
60 // process of calling Send.
61 // To work around this, when SyncChannel filters a sync message, it sets
62 // an event that the listener thread waits on during its Send() call.  This
63 // allows us to dispatch incoming sync messages when blocked.  The race
64 // condition is handled because if Send is in the process of being called, it
65 // will check the event.  In case the listener thread isn't sending a message,
66 // we queue a task on the listener thread to dispatch the received messages.
67 // The messages are stored in this queue object that's shared among all
68 // SyncChannel objects on the same thread (since one object can receive a
69 // sync message while another one is blocked).
70 
71 class SyncChannel::ReceivedSyncMsgQueue :
72     public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> {
73  public:
74   // Returns the ReceivedSyncMsgQueue instance for this thread, creating one
75   // if necessary.  Call RemoveContext on the same thread when done.
AddContext()76   static ReceivedSyncMsgQueue* AddContext() {
77     // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
78     // SyncChannel objects can block the same thread).
79     if (!received_queue) {
80       received_queue = new ReceivedSyncMsgQueue();
81     }
82     ++received_queue->listener_count_;
83     return received_queue;
84   }
85 
86   // Prevents messages from being dispatched immediately when the dispatch event
87   // is signaled. Instead, |*dispatch_flag| will be set.
BlockDispatch(bool * dispatch_flag)88   void BlockDispatch(bool* dispatch_flag) { dispatch_flag_ = dispatch_flag; }
89 
90   // Allows messages to be dispatched immediately when the dispatch event is
91   // signaled.
UnblockDispatch()92   void UnblockDispatch() { dispatch_flag_ = nullptr; }
93 
94   // Called on IPC thread when a synchronous message or reply arrives.
QueueMessage(const Message & msg,SyncChannel::SyncContext * context)95   void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) {
96     bool was_task_pending;
97     {
98       base::AutoLock auto_lock(message_lock_);
99 
100       was_task_pending = task_pending_;
101       task_pending_ = true;
102 
103       // We set the event in case the listener thread is blocked (or is about
104       // to). In case it's not, the PostTask dispatches the messages.
105       message_queue_.push_back({std::make_unique<Message>(msg), context});
106       message_queue_version_++;
107     }
108 
109     dispatch_event_.Signal();
110     if (!was_task_pending) {
111       listener_task_runner_->PostTask(
112           FROM_HERE, base::BindOnce(&ReceivedSyncMsgQueue::DispatchMessagesTask,
113                                     this, base::RetainedRef(context)));
114     }
115   }
116 
QueueReply(const Message & msg,SyncChannel::SyncContext * context)117   void QueueReply(const Message &msg, SyncChannel::SyncContext* context) {
118     received_replies_.push_back({std::make_unique<Message>(msg), context});
119   }
120 
121   // Called on the listener's thread to process any queues synchronous
122   // messages.
DispatchMessagesTask(SyncContext * context)123   void DispatchMessagesTask(SyncContext* context) {
124     {
125       base::AutoLock auto_lock(message_lock_);
126       task_pending_ = false;
127     }
128     context->DispatchMessages();
129   }
130 
131   // Dispatches any queued incoming sync messages. If |dispatching_context| is
132   // not null, messages which target a restricted dispatch channel will only be
133   // dispatched if |dispatching_context| belongs to the same restricted dispatch
134   // group as that channel. If |dispatching_context| is null, all queued
135   // messages are dispatched.
DispatchMessages(SyncContext * dispatching_context)136   void DispatchMessages(SyncContext* dispatching_context) {
137     bool first_time = true;
138     uint32_t expected_version = 0;
139     SyncMessageQueue::iterator it;
140     while (true) {
141       std::unique_ptr<Message> message;
142       scoped_refptr<SyncChannel::SyncContext> context;
143       {
144         base::AutoLock auto_lock(message_lock_);
145         if (first_time || message_queue_version_ != expected_version) {
146           it = message_queue_.begin();
147           first_time = false;
148         }
149         for (; it != message_queue_.end(); it++) {
150           int message_group = it->context->restrict_dispatch_group();
151           if (message_group == kRestrictDispatchGroup_None ||
152               (dispatching_context &&
153                message_group ==
154                    dispatching_context->restrict_dispatch_group())) {
155             message = std::move(it->message);
156             context = std::move(it->context);
157             it = message_queue_.erase(it);
158             message_queue_version_++;
159             expected_version = message_queue_version_;
160             break;
161           }
162         }
163       }
164       if (!message) {
165         break;
166       }
167       context->OnDispatchMessage(*message);
168     }
169   }
170 
171   // SyncChannel calls this in its destructor.
RemoveContext(SyncContext * context)172   void RemoveContext(SyncContext* context) {
173     base::AutoLock auto_lock(message_lock_);
174 
175     SyncMessageQueue::iterator iter = message_queue_.begin();
176     while (iter != message_queue_.end()) {
177       if (iter->context.get() == context) {
178         iter = message_queue_.erase(iter);
179         message_queue_version_++;
180       } else {
181         iter++;
182       }
183     }
184 
185     if (--listener_count_ == 0) {
186       DCHECK(received_queue);
187       received_queue = nullptr;
188       sync_dispatch_watcher_.reset();
189     }
190   }
191 
dispatch_event()192   base::WaitableEvent* dispatch_event() { return &dispatch_event_; }
listener_task_runner()193   base::SingleThreadTaskRunner* listener_task_runner() {
194     return listener_task_runner_.get();
195   }
196 
197   // Called on the ipc thread to check if we can unblock any current Send()
198   // calls based on a queued reply.
DispatchReplies()199   void DispatchReplies() {
200     for (size_t i = 0; i < received_replies_.size(); ++i) {
201       Message* message = received_replies_[i].message.get();
202       if (received_replies_[i].context->TryToUnblockListener(message)) {
203         received_replies_.erase(received_replies_.begin() + i);
204         return;
205       }
206     }
207   }
208 
209  private:
210   friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>;
211 
212   // See the comment in SyncChannel::SyncChannel for why this event is created
213   // as manual reset.
ReceivedSyncMsgQueue()214   ReceivedSyncMsgQueue()
215       : message_queue_version_(0),
216         dispatch_event_(base::WaitableEvent::ResetPolicy::MANUAL,
217                         base::WaitableEvent::InitialState::NOT_SIGNALED),
218         listener_task_runner_(
219             base::SingleThreadTaskRunner::GetCurrentDefault()),
220         sync_dispatch_watcher_(std::make_unique<mojo::SyncEventWatcher>(
221             &dispatch_event_,
222             base::BindRepeating(&ReceivedSyncMsgQueue::OnDispatchEventReady,
223                                 base::Unretained(this)))) {
224     sync_dispatch_watcher_->AllowWokenUpBySyncWatchOnSameThread();
225   }
226 
227   ~ReceivedSyncMsgQueue() = default;
228 
OnDispatchEventReady()229   void OnDispatchEventReady() {
230     if (dispatch_flag_) {
231       *dispatch_flag_ = true;
232       return;
233     }
234 
235     // We were woken up during a sync wait, but no specific SyncChannel is
236     // currently waiting. i.e., some other Mojo interface on this thread is
237     // waiting for a response. Since we don't support anything analogous to
238     // restricted dispatch on Mojo interfaces, in this case it's safe to
239     // dispatch sync messages for any context.
240     DispatchMessages(nullptr);
241   }
242 
243   // Holds information about a queued synchronous message or reply.
244   struct QueuedMessage {
245     std::unique_ptr<Message> message;
246     scoped_refptr<SyncChannel::SyncContext> context;
247   };
248 
249   typedef std::list<QueuedMessage> SyncMessageQueue;
250   SyncMessageQueue message_queue_;
251 
252   // Used to signal DispatchMessages to rescan
253   uint32_t message_queue_version_ = 0;
254 
255   std::vector<QueuedMessage> received_replies_;
256 
257   // Signaled when we get a synchronous message that we must respond to, as the
258   // sender needs its reply before it can reply to our original synchronous
259   // message.
260   base::WaitableEvent dispatch_event_;
261   scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
262   base::Lock message_lock_;
263   bool task_pending_ = false;
264   int listener_count_ = 0;
265 
266   // If not null, the address of a flag to set when the dispatch event signals,
267   // in lieu of actually dispatching messages. This is used by
268   // SyncChannel::WaitForReply to restrict the scope of queued messages we're
269   // allowed to process while it's waiting.
270   raw_ptr<bool> dispatch_flag_ = nullptr;
271 
272   // Watches |dispatch_event_| during all sync handle watches on this thread.
273   std::unique_ptr<mojo::SyncEventWatcher> sync_dispatch_watcher_;
274 };
275 
SyncContext(Listener * listener,const scoped_refptr<base::SingleThreadTaskRunner> & ipc_task_runner,const scoped_refptr<base::SingleThreadTaskRunner> & listener_task_runner,WaitableEvent * shutdown_event)276 SyncChannel::SyncContext::SyncContext(
277     Listener* listener,
278     const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
279     const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner,
280     WaitableEvent* shutdown_event)
281     : ChannelProxy::Context(listener, ipc_task_runner, listener_task_runner),
282       received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
283       shutdown_event_(shutdown_event),
284       restrict_dispatch_group_(kRestrictDispatchGroup_None) {}
285 
OnSendDoneEventSignaled(base::RunLoop * nested_loop,base::WaitableEvent * event)286 void SyncChannel::SyncContext::OnSendDoneEventSignaled(
287     base::RunLoop* nested_loop,
288     base::WaitableEvent* event) {
289   DCHECK_EQ(GetSendDoneEvent(), event);
290   nested_loop->Quit();
291 }
292 
~SyncContext()293 SyncChannel::SyncContext::~SyncContext() {
294   while (!deserializers_.empty())
295     Pop();
296 }
297 
298 // Adds information about an outgoing sync message to the context so that
299 // we know how to deserialize the reply. Returns |true| if the message was added
300 // to the context or |false| if it was rejected (e.g. due to shutdown.)
Push(SyncMessage * sync_msg)301 bool SyncChannel::SyncContext::Push(SyncMessage* sync_msg) {
302   // Create the tracking information for this message. This object is stored
303   // by value since all members are pointers that are cheap to copy. These
304   // pointers are cleaned up in the Pop() function.
305   //
306   // The event is created as manual reset because in between Signal and
307   // OnObjectSignalled, another Send can happen which would stop the watcher
308   // from being called.  The event would get watched later, when the nested
309   // Send completes, so the event will need to remain set.
310   base::AutoLock auto_lock(deserializers_lock_);
311   if (reject_new_deserializers_)
312     return false;
313 
314   PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
315                          sync_msg->TakeReplyDeserializer(),
316                          std::make_unique<base::WaitableEvent>(
317                              base::WaitableEvent::ResetPolicy::MANUAL,
318                              base::WaitableEvent::InitialState::NOT_SIGNALED));
319   deserializers_.push_back(std::move(pending));
320   return true;
321 }
322 
Pop()323 bool SyncChannel::SyncContext::Pop() {
324   bool result;
325   {
326     base::AutoLock auto_lock(deserializers_lock_);
327     result = deserializers_.back().send_result;
328     deserializers_.pop_back();
329   }
330 
331   // We got a reply to a synchronous Send() call that's blocking the listener
332   // thread.  However, further down the call stack there could be another
333   // blocking Send() call, whose reply we received after we made this last
334   // Send() call.  So check if we have any queued replies available that
335   // can now unblock the listener thread.
336   ipc_task_runner()->PostTask(
337       FROM_HERE, base::BindOnce(&ReceivedSyncMsgQueue::DispatchReplies,
338                                 received_sync_msgs_));
339 
340   return result;
341 }
342 
GetSendDoneEvent()343 base::WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() {
344   base::AutoLock auto_lock(deserializers_lock_);
345   return deserializers_.back().done_event.get();
346 }
347 
GetDispatchEvent()348 base::WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() {
349   return received_sync_msgs_->dispatch_event();
350 }
351 
DispatchMessages()352 void SyncChannel::SyncContext::DispatchMessages() {
353   received_sync_msgs_->DispatchMessages(this);
354 }
355 
TryToUnblockListener(const Message * msg)356 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) {
357   base::AutoLock auto_lock(deserializers_lock_);
358   if (deserializers_.empty() ||
359       !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) {
360     return false;
361   }
362 
363   if (!msg->is_reply_error()) {
364     bool send_result = deserializers_.back().deserializer->
365         SerializeOutputParameters(*msg);
366     deserializers_.back().send_result = send_result;
367     DVLOG_IF(1, !send_result) << "Couldn't deserialize reply message";
368   } else {
369     DVLOG(1) << "Received error reply";
370   }
371 
372   base::WaitableEvent* done_event = deserializers_.back().done_event.get();
373   TRACE_EVENT_WITH_FLOW0("toplevel.flow",
374                          "SyncChannel::SyncContext::TryToUnblockListener",
375                          done_event, TRACE_EVENT_FLAG_FLOW_OUT);
376 
377   done_event->Signal();
378 
379   return true;
380 }
381 
Clear()382 void SyncChannel::SyncContext::Clear() {
383   CancelPendingSends();
384   received_sync_msgs_->RemoveContext(this);
385   Context::Clear();
386 }
387 
OnMessageReceived(const Message & msg)388 bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) {
389   // Give the filters a chance at processing this message.
390   if (TryFilters(msg))
391     return true;
392 
393   if (TryToUnblockListener(&msg))
394     return true;
395 
396   if (msg.is_reply()) {
397     received_sync_msgs_->QueueReply(msg, this);
398     return true;
399   }
400 
401   if (msg.should_unblock()) {
402     received_sync_msgs_->QueueMessage(msg, this);
403     return true;
404   }
405 
406   return Context::OnMessageReceivedNoFilter(msg);
407 }
408 
OnChannelError()409 void SyncChannel::SyncContext::OnChannelError() {
410   CancelPendingSends();
411   shutdown_watcher_.StopWatching();
412   Context::OnChannelError();
413 }
414 
OnChannelOpened()415 void SyncChannel::SyncContext::OnChannelOpened() {
416   if (shutdown_event_) {
417     shutdown_watcher_.StartWatching(
418         shutdown_event_,
419         base::BindOnce(&SyncChannel::SyncContext::OnShutdownEventSignaled,
420                        base::Unretained(this)),
421         base::SequencedTaskRunner::GetCurrentDefault());
422   }
423   Context::OnChannelOpened();
424 }
425 
OnChannelClosed()426 void SyncChannel::SyncContext::OnChannelClosed() {
427   CancelPendingSends();
428   shutdown_watcher_.StopWatching();
429   Context::OnChannelClosed();
430 }
431 
CancelPendingSends()432 void SyncChannel::SyncContext::CancelPendingSends() {
433   base::AutoLock auto_lock(deserializers_lock_);
434   reject_new_deserializers_ = true;
435   PendingSyncMessageQueue::iterator iter;
436   DVLOG(1) << "Canceling pending sends";
437   for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) {
438     TRACE_EVENT_WITH_FLOW0("toplevel.flow",
439                            "SyncChannel::SyncContext::CancelPendingSends",
440                            iter->done_event.get(), TRACE_EVENT_FLAG_FLOW_OUT);
441     iter->done_event->Signal();
442   }
443 }
444 
OnShutdownEventSignaled(WaitableEvent * event)445 void SyncChannel::SyncContext::OnShutdownEventSignaled(WaitableEvent* event) {
446   DCHECK_EQ(event, shutdown_event_);
447 
448   // Process shut down before we can get a reply to a synchronous message.
449   // Cancel pending Send calls, which will end up setting the send done event.
450   CancelPendingSends();
451 }
452 
453 // static
Create(const IPC::ChannelHandle & channel_handle,Channel::Mode mode,Listener * listener,const scoped_refptr<base::SingleThreadTaskRunner> & ipc_task_runner,const scoped_refptr<base::SingleThreadTaskRunner> & listener_task_runner,bool create_pipe_now,base::WaitableEvent * shutdown_event)454 std::unique_ptr<SyncChannel> SyncChannel::Create(
455     const IPC::ChannelHandle& channel_handle,
456     Channel::Mode mode,
457     Listener* listener,
458     const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
459     const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner,
460     bool create_pipe_now,
461     base::WaitableEvent* shutdown_event) {
462   // TODO(tobiasjs): The shutdown_event object is passed to a refcounted
463   // Context object, and as a result it is not easy to ensure that it
464   // outlives the Context.  There should be some way to either reset
465   // the shutdown_event when it is destroyed, or allow the Context to
466   // control the lifetime of shutdown_event.
467   std::unique_ptr<SyncChannel> channel =
468       Create(listener, ipc_task_runner, listener_task_runner, shutdown_event);
469   channel->Init(channel_handle, mode, create_pipe_now);
470   return channel;
471 }
472 
473 // static
Create(Listener * listener,const scoped_refptr<base::SingleThreadTaskRunner> & ipc_task_runner,const scoped_refptr<base::SingleThreadTaskRunner> & listener_task_runner,WaitableEvent * shutdown_event)474 std::unique_ptr<SyncChannel> SyncChannel::Create(
475     Listener* listener,
476     const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
477     const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner,
478     WaitableEvent* shutdown_event) {
479   return base::WrapUnique(new SyncChannel(
480       listener, ipc_task_runner, listener_task_runner, shutdown_event));
481 }
482 
SyncChannel(Listener * listener,const scoped_refptr<base::SingleThreadTaskRunner> & ipc_task_runner,const scoped_refptr<base::SingleThreadTaskRunner> & listener_task_runner,WaitableEvent * shutdown_event)483 SyncChannel::SyncChannel(
484     Listener* listener,
485     const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner,
486     const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner,
487     WaitableEvent* shutdown_event)
488     : ChannelProxy(new SyncContext(listener,
489                                    ipc_task_runner,
490                                    listener_task_runner,
491                                    shutdown_event)),
492       sync_handle_registry_(mojo::SyncHandleRegistry::current()) {
493   // The current (listener) thread must be distinct from the IPC thread, or else
494   // sending synchronous messages will deadlock.
495   DCHECK_NE(ipc_task_runner.get(),
496             base::SingleThreadTaskRunner::GetCurrentDefault().get());
497   StartWatching();
498 }
499 
AddListenerTaskRunner(int32_t routing_id,scoped_refptr<base::SingleThreadTaskRunner> task_runner)500 void SyncChannel::AddListenerTaskRunner(
501     int32_t routing_id,
502     scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
503   context()->AddListenerTaskRunner(routing_id, std::move(task_runner));
504 }
505 
RemoveListenerTaskRunner(int32_t routing_id)506 void SyncChannel::RemoveListenerTaskRunner(int32_t routing_id) {
507   context()->RemoveListenerTaskRunner(routing_id);
508 }
509 
510 SyncChannel::~SyncChannel() = default;
511 
SetRestrictDispatchChannelGroup(int group)512 void SyncChannel::SetRestrictDispatchChannelGroup(int group) {
513   sync_context()->set_restrict_dispatch_group(group);
514 }
515 
CreateSyncMessageFilter()516 scoped_refptr<SyncMessageFilter> SyncChannel::CreateSyncMessageFilter() {
517   scoped_refptr<SyncMessageFilter> filter = new SyncMessageFilter(
518       sync_context()->shutdown_event());
519   AddFilter(filter.get());
520   if (!did_init())
521     pre_init_sync_message_filters_.push_back(filter);
522   return filter;
523 }
524 
Send(Message * message)525 bool SyncChannel::Send(Message* message) {
526 #if BUILDFLAG(IPC_MESSAGE_LOG_ENABLED)
527   std::string name;
528   Logging::GetInstance()->GetMessageText(
529       message->type(), &name, message, nullptr);
530   TRACE_EVENT1("ipc", "SyncChannel::Send", "name", name);
531 #else
532   TRACE_IPC_MESSAGE_SEND("ipc", "SyncChannel::Send", message);
533 #endif
534   if (!message->is_sync()) {
535     ChannelProxy::SendInternal(message);
536     return true;
537   }
538 
539   SyncMessage* sync_msg = static_cast<SyncMessage*>(message);
540 
541   // *this* might get deleted in WaitForReply.
542   scoped_refptr<SyncContext> context(sync_context());
543   if (!context->Push(sync_msg)) {
544     DVLOG(1) << "Channel is shutting down. Dropping sync message.";
545     delete message;
546     return false;
547   }
548 
549   ChannelProxy::SendInternal(message);
550 
551   // Wait for reply, or for any other incoming synchronous messages.
552   // |this| might get deleted, so only call static functions at this point.
553   scoped_refptr<mojo::SyncHandleRegistry> registry = sync_handle_registry_;
554   WaitForReply(registry.get(), context.get());
555 
556   TRACE_EVENT_WITH_FLOW0("toplevel.flow", "SyncChannel::Send",
557                          context->GetSendDoneEvent(), TRACE_EVENT_FLAG_FLOW_IN);
558 
559   return context->Pop();
560 }
561 
WaitForReply(mojo::SyncHandleRegistry * registry,SyncContext * context)562 void SyncChannel::WaitForReply(mojo::SyncHandleRegistry* registry,
563                                SyncContext* context) {
564   context->DispatchMessages();
565 
566   while (true) {
567     bool dispatch = false;
568     {
569       bool send_done = false;
570       mojo::SyncHandleRegistry::EventCallbackSubscription
571           send_done_subscription = registry->RegisterEvent(
572               context->GetSendDoneEvent(),
573               base::BindRepeating(&OnEventReady, &send_done));
574 
575       const bool* stop_flags[] = {&dispatch, &send_done};
576       context->received_sync_msgs()->BlockDispatch(&dispatch);
577       registry->Wait(stop_flags, 2);
578       context->received_sync_msgs()->UnblockDispatch();
579     }
580 
581     if (dispatch) {
582       // We're waiting for a reply, but we received a blocking synchronous call.
583       // We must process it to avoid potential deadlocks.
584       context->GetDispatchEvent()->Reset();
585       context->DispatchMessages();
586       continue;
587     }
588     break;
589   }
590 }
591 
OnDispatchEventSignaled(base::WaitableEvent * event)592 void SyncChannel::OnDispatchEventSignaled(base::WaitableEvent* event) {
593   DCHECK_EQ(sync_context()->GetDispatchEvent(), event);
594   sync_context()->GetDispatchEvent()->Reset();
595 
596   StartWatching();
597 
598   // NOTE: May delete |this|.
599   sync_context()->DispatchMessages();
600 }
601 
StartWatching()602 void SyncChannel::StartWatching() {
603   // |dispatch_watcher_| watches the event asynchronously, only dispatching
604   // messages once the listener thread is unblocked and pumping its task queue.
605   // The ReceivedSyncMsgQueue also watches this event and may dispatch
606   // immediately if woken up by a message which it's allowed to dispatch.
607   dispatch_watcher_.StartWatching(
608       sync_context()->GetDispatchEvent(),
609       base::BindOnce(&SyncChannel::OnDispatchEventSignaled,
610                      base::Unretained(this)),
611       sync_context()->listener_task_runner());
612 }
613 
OnChannelInit()614 void SyncChannel::OnChannelInit() {
615   pre_init_sync_message_filters_.clear();
616 }
617 
618 }  // namespace IPC
619