1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision d8371b44919d61c02e60f446a4b5461fda910f71. 5 */ 6#define glActiveShaderProgram glwActiveShaderProgram 7#define glActiveTexture glwActiveTexture 8#define glAttachShader glwAttachShader 9#define glBeginConditionalRender glwBeginConditionalRender 10#define glBeginQuery glwBeginQuery 11#define glBeginQueryIndexed glwBeginQueryIndexed 12#define glBeginTransformFeedback glwBeginTransformFeedback 13#define glBindAttribLocation glwBindAttribLocation 14#define glBindBuffer glwBindBuffer 15#define glBindBufferBase glwBindBufferBase 16#define glBindBufferRange glwBindBufferRange 17#define glBindBuffersBase glwBindBuffersBase 18#define glBindBuffersRange glwBindBuffersRange 19#define glBindFragDataLocation glwBindFragDataLocation 20#define glBindFragDataLocationIndexed glwBindFragDataLocationIndexed 21#define glBindFramebuffer glwBindFramebuffer 22#define glBindImageTexture glwBindImageTexture 23#define glBindImageTextures glwBindImageTextures 24#define glBindMultiTextureEXT glwBindMultiTextureEXT 25#define glBindProgramPipeline glwBindProgramPipeline 26#define glBindRenderbuffer glwBindRenderbuffer 27#define glBindSampler glwBindSampler 28#define glBindSamplers glwBindSamplers 29#define glBindTexture glwBindTexture 30#define glBindTextureUnit glwBindTextureUnit 31#define glBindTextures glwBindTextures 32#define glBindTransformFeedback glwBindTransformFeedback 33#define glBindVertexArray glwBindVertexArray 34#define glBindVertexBuffer glwBindVertexBuffer 35#define glBindVertexBuffers glwBindVertexBuffers 36#define glBlendBarrier glwBlendBarrier 37#define glBlendColor glwBlendColor 38#define glBlendEquation glwBlendEquation 39#define glBlendEquationSeparate glwBlendEquationSeparate 40#define glBlendEquationSeparatei glwBlendEquationSeparatei 41#define glBlendEquationi glwBlendEquationi 42#define glBlendFunc glwBlendFunc 43#define glBlendFuncSeparate glwBlendFuncSeparate 44#define glBlendFuncSeparatei glwBlendFuncSeparatei 45#define glBlendFunci glwBlendFunci 46#define glBlitFramebuffer glwBlitFramebuffer 47#define glBlitNamedFramebuffer glwBlitNamedFramebuffer 48#define glBufferData glwBufferData 49#define glBufferPageCommitmentARB glwBufferPageCommitmentARB 50#define glBufferStorage glwBufferStorage 51#define glBufferSubData glwBufferSubData 52#define glCheckFramebufferStatus glwCheckFramebufferStatus 53#define glCheckNamedFramebufferStatus glwCheckNamedFramebufferStatus 54#define glCheckNamedFramebufferStatusEXT glwCheckNamedFramebufferStatusEXT 55#define glClampColor glwClampColor 56#define glClear glwClear 57#define glClearBufferData glwClearBufferData 58#define glClearBufferSubData glwClearBufferSubData 59#define glClearBufferfi glwClearBufferfi 60#define glClearBufferfv glwClearBufferfv 61#define glClearBufferiv glwClearBufferiv 62#define glClearBufferuiv glwClearBufferuiv 63#define glClearColor glwClearColor 64#define glClearDepth glwClearDepth 65#define glClearDepthf glwClearDepthf 66#define glClearNamedBufferData glwClearNamedBufferData 67#define glClearNamedBufferDataEXT glwClearNamedBufferDataEXT 68#define glClearNamedBufferSubData glwClearNamedBufferSubData 69#define glClearNamedBufferSubDataEXT glwClearNamedBufferSubDataEXT 70#define glClearNamedFramebufferfi glwClearNamedFramebufferfi 71#define glClearNamedFramebufferfv glwClearNamedFramebufferfv 72#define glClearNamedFramebufferiv glwClearNamedFramebufferiv 73#define glClearNamedFramebufferuiv glwClearNamedFramebufferuiv 74#define glClearStencil glwClearStencil 75#define glClearTexImage glwClearTexImage 76#define glClearTexSubImage glwClearTexSubImage 77#define glClientAttribDefaultEXT glwClientAttribDefaultEXT 78#define glClientWaitSync glwClientWaitSync 79#define glClipControl glwClipControl 80#define glColorMask glwColorMask 81#define glColorMaski glwColorMaski 82#define glCompileShader glwCompileShader 83#define glCompressedMultiTexImage1DEXT glwCompressedMultiTexImage1DEXT 84#define glCompressedMultiTexImage2DEXT glwCompressedMultiTexImage2DEXT 85#define glCompressedMultiTexImage3DEXT glwCompressedMultiTexImage3DEXT 86#define glCompressedMultiTexSubImage1DEXT glwCompressedMultiTexSubImage1DEXT 87#define glCompressedMultiTexSubImage2DEXT glwCompressedMultiTexSubImage2DEXT 88#define glCompressedMultiTexSubImage3DEXT glwCompressedMultiTexSubImage3DEXT 89#define glCompressedTexImage1D glwCompressedTexImage1D 90#define glCompressedTexImage2D glwCompressedTexImage2D 91#define glCompressedTexImage3D glwCompressedTexImage3D 92#define glCompressedTexImage3DOES glwCompressedTexImage3DOES 93#define glCompressedTexSubImage1D glwCompressedTexSubImage1D 94#define glCompressedTexSubImage2D glwCompressedTexSubImage2D 95#define glCompressedTexSubImage3D glwCompressedTexSubImage3D 96#define glCompressedTexSubImage3DOES glwCompressedTexSubImage3DOES 97#define glCompressedTextureImage1DEXT glwCompressedTextureImage1DEXT 98#define glCompressedTextureImage2DEXT glwCompressedTextureImage2DEXT 99#define glCompressedTextureImage3DEXT glwCompressedTextureImage3DEXT 100#define glCompressedTextureSubImage1D glwCompressedTextureSubImage1D 101#define glCompressedTextureSubImage1DEXT glwCompressedTextureSubImage1DEXT 102#define glCompressedTextureSubImage2D glwCompressedTextureSubImage2D 103#define glCompressedTextureSubImage2DEXT glwCompressedTextureSubImage2DEXT 104#define glCompressedTextureSubImage3D glwCompressedTextureSubImage3D 105#define glCompressedTextureSubImage3DEXT glwCompressedTextureSubImage3DEXT 106#define glCopyBufferSubData glwCopyBufferSubData 107#define glCopyImageSubData glwCopyImageSubData 108#define glCopyMultiTexImage1DEXT glwCopyMultiTexImage1DEXT 109#define glCopyMultiTexImage2DEXT glwCopyMultiTexImage2DEXT 110#define glCopyMultiTexSubImage1DEXT glwCopyMultiTexSubImage1DEXT 111#define glCopyMultiTexSubImage2DEXT glwCopyMultiTexSubImage2DEXT 112#define glCopyMultiTexSubImage3DEXT glwCopyMultiTexSubImage3DEXT 113#define glCopyNamedBufferSubData glwCopyNamedBufferSubData 114#define glCopyTexImage1D glwCopyTexImage1D 115#define glCopyTexImage2D glwCopyTexImage2D 116#define glCopyTexSubImage1D glwCopyTexSubImage1D 117#define glCopyTexSubImage2D glwCopyTexSubImage2D 118#define glCopyTexSubImage3D glwCopyTexSubImage3D 119#define glCopyTexSubImage3DOES glwCopyTexSubImage3DOES 120#define glCopyTextureImage1DEXT glwCopyTextureImage1DEXT 121#define glCopyTextureImage2DEXT glwCopyTextureImage2DEXT 122#define glCopyTextureSubImage1D glwCopyTextureSubImage1D 123#define glCopyTextureSubImage1DEXT glwCopyTextureSubImage1DEXT 124#define glCopyTextureSubImage2D glwCopyTextureSubImage2D 125#define glCopyTextureSubImage2DEXT glwCopyTextureSubImage2DEXT 126#define glCopyTextureSubImage3D glwCopyTextureSubImage3D 127#define glCopyTextureSubImage3DEXT glwCopyTextureSubImage3DEXT 128#define glCreateBuffers glwCreateBuffers 129#define glCreateFramebuffers glwCreateFramebuffers 130#define glCreateProgram glwCreateProgram 131#define glCreateProgramPipelines glwCreateProgramPipelines 132#define glCreateQueries glwCreateQueries 133#define glCreateRenderbuffers glwCreateRenderbuffers 134#define glCreateSamplers glwCreateSamplers 135#define glCreateShader glwCreateShader 136#define glCreateShaderProgramv glwCreateShaderProgramv 137#define glCreateTextures glwCreateTextures 138#define glCreateTransformFeedbacks glwCreateTransformFeedbacks 139#define glCreateVertexArrays glwCreateVertexArrays 140#define glCullFace glwCullFace 141#define glDebugMessageCallback glwDebugMessageCallback 142#define glDebugMessageControl glwDebugMessageControl 143#define glDebugMessageInsert glwDebugMessageInsert 144#define glDeleteBuffers glwDeleteBuffers 145#define glDeleteFramebuffers glwDeleteFramebuffers 146#define glDeleteProgram glwDeleteProgram 147#define glDeleteProgramPipelines glwDeleteProgramPipelines 148#define glDeleteQueries glwDeleteQueries 149#define glDeleteRenderbuffers glwDeleteRenderbuffers 150#define glDeleteSamplers glwDeleteSamplers 151#define glDeleteShader glwDeleteShader 152#define glDeleteSync glwDeleteSync 153#define glDeleteTextures glwDeleteTextures 154#define glDeleteTransformFeedbacks glwDeleteTransformFeedbacks 155#define glDeleteVertexArrays glwDeleteVertexArrays 156#define glDepthBoundsEXT glwDepthBoundsEXT 157#define glDepthFunc glwDepthFunc 158#define glDepthMask glwDepthMask 159#define glDepthRange glwDepthRange 160#define glDepthRangeArrayfvOES glwDepthRangeArrayfvOES 161#define glDepthRangeArrayv glwDepthRangeArrayv 162#define glDepthRangeIndexed glwDepthRangeIndexed 163#define glDepthRangeIndexedfOES glwDepthRangeIndexedfOES 164#define glDepthRangef glwDepthRangef 165#define glDetachShader glwDetachShader 166#define glDisable glwDisable 167#define glDisableClientStateIndexedEXT glwDisableClientStateIndexedEXT 168#define glDisableClientStateiEXT glwDisableClientStateiEXT 169#define glDisableVertexArrayAttrib glwDisableVertexArrayAttrib 170#define glDisableVertexArrayAttribEXT glwDisableVertexArrayAttribEXT 171#define glDisableVertexArrayEXT glwDisableVertexArrayEXT 172#define glDisableVertexAttribArray glwDisableVertexAttribArray 173#define glDisablei glwDisablei 174#define glDispatchCompute glwDispatchCompute 175#define glDispatchComputeIndirect glwDispatchComputeIndirect 176#define glDrawArrays glwDrawArrays 177#define glDrawArraysIndirect glwDrawArraysIndirect 178#define glDrawArraysInstanced glwDrawArraysInstanced 179#define glDrawArraysInstancedBaseInstance glwDrawArraysInstancedBaseInstance 180#define glDrawBuffer glwDrawBuffer 181#define glDrawBuffers glwDrawBuffers 182#define glDrawElements glwDrawElements 183#define glDrawElementsBaseVertex glwDrawElementsBaseVertex 184#define glDrawElementsIndirect glwDrawElementsIndirect 185#define glDrawElementsInstanced glwDrawElementsInstanced 186#define glDrawElementsInstancedBaseInstance glwDrawElementsInstancedBaseInstance 187#define glDrawElementsInstancedBaseVertex glwDrawElementsInstancedBaseVertex 188#define glDrawElementsInstancedBaseVertexBaseInstance glwDrawElementsInstancedBaseVertexBaseInstance 189#define glDrawRangeElements glwDrawRangeElements 190#define glDrawRangeElementsBaseVertex glwDrawRangeElementsBaseVertex 191#define glDrawTransformFeedback glwDrawTransformFeedback 192#define glDrawTransformFeedbackInstanced glwDrawTransformFeedbackInstanced 193#define glDrawTransformFeedbackStream glwDrawTransformFeedbackStream 194#define glDrawTransformFeedbackStreamInstanced glwDrawTransformFeedbackStreamInstanced 195#define glEGLImageTargetRenderbufferStorageOES glwEGLImageTargetRenderbufferStorageOES 196#define glEGLImageTargetTexture2DOES glwEGLImageTargetTexture2DOES 197#define glEnable glwEnable 198#define glEnableClientStateIndexedEXT glwEnableClientStateIndexedEXT 199#define glEnableClientStateiEXT glwEnableClientStateiEXT 200#define glEnableVertexArrayAttrib glwEnableVertexArrayAttrib 201#define glEnableVertexArrayAttribEXT glwEnableVertexArrayAttribEXT 202#define glEnableVertexArrayEXT glwEnableVertexArrayEXT 203#define glEnableVertexAttribArray glwEnableVertexAttribArray 204#define glEnablei glwEnablei 205#define glEndConditionalRender glwEndConditionalRender 206#define glEndQuery glwEndQuery 207#define glEndQueryIndexed glwEndQueryIndexed 208#define glEndTransformFeedback glwEndTransformFeedback 209#define glFenceSync glwFenceSync 210#define glFinish glwFinish 211#define glFlush glwFlush 212#define glFlushMappedBufferRange glwFlushMappedBufferRange 213#define glFlushMappedNamedBufferRange glwFlushMappedNamedBufferRange 214#define glFlushMappedNamedBufferRangeEXT glwFlushMappedNamedBufferRangeEXT 215#define glFramebufferDrawBufferEXT glwFramebufferDrawBufferEXT 216#define glFramebufferDrawBuffersEXT glwFramebufferDrawBuffersEXT 217#define glFramebufferParameteri glwFramebufferParameteri 218#define glFramebufferReadBufferEXT glwFramebufferReadBufferEXT 219#define glFramebufferRenderbuffer glwFramebufferRenderbuffer 220#define glFramebufferShadingRateEXT glwFramebufferShadingRateEXT 221#define glFramebufferTexture glwFramebufferTexture 222#define glFramebufferTexture1D glwFramebufferTexture1D 223#define glFramebufferTexture2D glwFramebufferTexture2D 224#define glFramebufferTexture2DMultisampleEXT glwFramebufferTexture2DMultisampleEXT 225#define glFramebufferTexture3D glwFramebufferTexture3D 226#define glFramebufferTexture3DOES glwFramebufferTexture3DOES 227#define glFramebufferTextureLayer glwFramebufferTextureLayer 228#define glFramebufferTextureMultisampleMultiviewOVR glwFramebufferTextureMultisampleMultiviewOVR 229#define glFramebufferTextureMultiviewOVR glwFramebufferTextureMultiviewOVR 230#define glFrontFace glwFrontFace 231#define glGenBuffers glwGenBuffers 232#define glGenFramebuffers glwGenFramebuffers 233#define glGenProgramPipelines glwGenProgramPipelines 234#define glGenQueries glwGenQueries 235#define glGenRenderbuffers glwGenRenderbuffers 236#define glGenSamplers glwGenSamplers 237#define glGenTextures glwGenTextures 238#define glGenTransformFeedbacks glwGenTransformFeedbacks 239#define glGenVertexArrays glwGenVertexArrays 240#define glGenerateMipmap glwGenerateMipmap 241#define glGenerateMultiTexMipmapEXT glwGenerateMultiTexMipmapEXT 242#define glGenerateTextureMipmap glwGenerateTextureMipmap 243#define glGenerateTextureMipmapEXT glwGenerateTextureMipmapEXT 244#define glGetActiveAtomicCounterBufferiv glwGetActiveAtomicCounterBufferiv 245#define glGetActiveAttrib glwGetActiveAttrib 246#define glGetActiveSubroutineName glwGetActiveSubroutineName 247#define glGetActiveSubroutineUniformName glwGetActiveSubroutineUniformName 248#define glGetActiveSubroutineUniformiv glwGetActiveSubroutineUniformiv 249#define glGetActiveUniform glwGetActiveUniform 250#define glGetActiveUniformBlockName glwGetActiveUniformBlockName 251#define glGetActiveUniformBlockiv glwGetActiveUniformBlockiv 252#define glGetActiveUniformName glwGetActiveUniformName 253#define glGetActiveUniformsiv glwGetActiveUniformsiv 254#define glGetAttachedShaders glwGetAttachedShaders 255#define glGetAttribLocation glwGetAttribLocation 256#define glGetBooleani_v glwGetBooleani_v 257#define glGetBooleanv glwGetBooleanv 258#define glGetBufferParameteri64v glwGetBufferParameteri64v 259#define glGetBufferParameteriv glwGetBufferParameteriv 260#define glGetBufferPointerv glwGetBufferPointerv 261#define glGetBufferSubData glwGetBufferSubData 262#define glGetCompressedMultiTexImageEXT glwGetCompressedMultiTexImageEXT 263#define glGetCompressedTexImage glwGetCompressedTexImage 264#define glGetCompressedTextureImage glwGetCompressedTextureImage 265#define glGetCompressedTextureImageEXT glwGetCompressedTextureImageEXT 266#define glGetCompressedTextureSubImage glwGetCompressedTextureSubImage 267#define glGetDebugMessageLog glwGetDebugMessageLog 268#define glGetDoublei_v glwGetDoublei_v 269#define glGetDoublev glwGetDoublev 270#define glGetError glwGetError 271#define glGetFloati_v glwGetFloati_v 272#define glGetFloatv glwGetFloatv 273#define glGetFragDataIndex glwGetFragDataIndex 274#define glGetFragDataLocation glwGetFragDataLocation 275#define glGetFragmentShadingRatesEXT glwGetFragmentShadingRatesEXT 276#define glGetFramebufferAttachmentParameteriv glwGetFramebufferAttachmentParameteriv 277#define glGetFramebufferParameteriv glwGetFramebufferParameteriv 278#define glGetFramebufferParameterivEXT glwGetFramebufferParameterivEXT 279#define glGetGraphicsResetStatus glwGetGraphicsResetStatus 280#define glGetInteger64i_v glwGetInteger64i_v 281#define glGetInteger64v glwGetInteger64v 282#define glGetIntegeri_v glwGetIntegeri_v 283#define glGetIntegerv glwGetIntegerv 284#define glGetInternalformatSampleivNV glwGetInternalformatSampleivNV 285#define glGetInternalformati64v glwGetInternalformati64v 286#define glGetInternalformativ glwGetInternalformativ 287#define glGetMultiTexEnvfvEXT glwGetMultiTexEnvfvEXT 288#define glGetMultiTexEnvivEXT glwGetMultiTexEnvivEXT 289#define glGetMultiTexGendvEXT glwGetMultiTexGendvEXT 290#define glGetMultiTexGenfvEXT glwGetMultiTexGenfvEXT 291#define glGetMultiTexGenivEXT glwGetMultiTexGenivEXT 292#define glGetMultiTexImageEXT glwGetMultiTexImageEXT 293#define glGetMultiTexLevelParameterfvEXT glwGetMultiTexLevelParameterfvEXT 294#define glGetMultiTexLevelParameterivEXT glwGetMultiTexLevelParameterivEXT 295#define glGetMultiTexParameterIivEXT glwGetMultiTexParameterIivEXT 296#define glGetMultiTexParameterIuivEXT glwGetMultiTexParameterIuivEXT 297#define glGetMultiTexParameterfvEXT glwGetMultiTexParameterfvEXT 298#define glGetMultiTexParameterivEXT glwGetMultiTexParameterivEXT 299#define glGetMultisamplefv glwGetMultisamplefv 300#define glGetNamedBufferParameteri64v glwGetNamedBufferParameteri64v 301#define glGetNamedBufferParameteriv glwGetNamedBufferParameteriv 302#define glGetNamedBufferParameterivEXT glwGetNamedBufferParameterivEXT 303#define glGetNamedBufferPointerv glwGetNamedBufferPointerv 304#define glGetNamedBufferPointervEXT glwGetNamedBufferPointervEXT 305#define glGetNamedBufferSubData glwGetNamedBufferSubData 306#define glGetNamedBufferSubDataEXT glwGetNamedBufferSubDataEXT 307#define glGetNamedFramebufferAttachmentParameteriv glwGetNamedFramebufferAttachmentParameteriv 308#define glGetNamedFramebufferAttachmentParameterivEXT glwGetNamedFramebufferAttachmentParameterivEXT 309#define glGetNamedFramebufferParameteriv glwGetNamedFramebufferParameteriv 310#define glGetNamedFramebufferParameterivEXT glwGetNamedFramebufferParameterivEXT 311#define glGetNamedProgramLocalParameterIivEXT glwGetNamedProgramLocalParameterIivEXT 312#define glGetNamedProgramLocalParameterIuivEXT glwGetNamedProgramLocalParameterIuivEXT 313#define glGetNamedProgramLocalParameterdvEXT glwGetNamedProgramLocalParameterdvEXT 314#define glGetNamedProgramLocalParameterfvEXT glwGetNamedProgramLocalParameterfvEXT 315#define glGetNamedProgramStringEXT glwGetNamedProgramStringEXT 316#define glGetNamedProgramivEXT glwGetNamedProgramivEXT 317#define glGetNamedRenderbufferParameteriv glwGetNamedRenderbufferParameteriv 318#define glGetNamedRenderbufferParameterivEXT glwGetNamedRenderbufferParameterivEXT 319#define glGetObjectLabel glwGetObjectLabel 320#define glGetObjectPtrLabel glwGetObjectPtrLabel 321#define glGetPointerIndexedvEXT glwGetPointerIndexedvEXT 322#define glGetPointeri_vEXT glwGetPointeri_vEXT 323#define glGetPointerv glwGetPointerv 324#define glGetProgramBinary glwGetProgramBinary 325#define glGetProgramInfoLog glwGetProgramInfoLog 326#define glGetProgramInterfaceiv glwGetProgramInterfaceiv 327#define glGetProgramPipelineInfoLog glwGetProgramPipelineInfoLog 328#define glGetProgramPipelineiv glwGetProgramPipelineiv 329#define glGetProgramResourceIndex glwGetProgramResourceIndex 330#define glGetProgramResourceLocation glwGetProgramResourceLocation 331#define glGetProgramResourceLocationIndex glwGetProgramResourceLocationIndex 332#define glGetProgramResourceName glwGetProgramResourceName 333#define glGetProgramResourceiv glwGetProgramResourceiv 334#define glGetProgramStageiv glwGetProgramStageiv 335#define glGetProgramiv glwGetProgramiv 336#define glGetQueryBufferObjecti64v glwGetQueryBufferObjecti64v 337#define glGetQueryBufferObjectiv glwGetQueryBufferObjectiv 338#define glGetQueryBufferObjectui64v glwGetQueryBufferObjectui64v 339#define glGetQueryBufferObjectuiv glwGetQueryBufferObjectuiv 340#define glGetQueryIndexediv glwGetQueryIndexediv 341#define glGetQueryObjecti64v glwGetQueryObjecti64v 342#define glGetQueryObjectiv glwGetQueryObjectiv 343#define glGetQueryObjectui64v glwGetQueryObjectui64v 344#define glGetQueryObjectuiv glwGetQueryObjectuiv 345#define glGetQueryiv glwGetQueryiv 346#define glGetRenderbufferParameteriv glwGetRenderbufferParameteriv 347#define glGetSamplerParameterIiv glwGetSamplerParameterIiv 348#define glGetSamplerParameterIuiv glwGetSamplerParameterIuiv 349#define glGetSamplerParameterfv glwGetSamplerParameterfv 350#define glGetSamplerParameteriv glwGetSamplerParameteriv 351#define glGetShaderInfoLog glwGetShaderInfoLog 352#define glGetShaderPrecisionFormat glwGetShaderPrecisionFormat 353#define glGetShaderSource glwGetShaderSource 354#define glGetShaderiv glwGetShaderiv 355#define glGetString glwGetString 356#define glGetStringi glwGetStringi 357#define glGetSubroutineIndex glwGetSubroutineIndex 358#define glGetSubroutineUniformLocation glwGetSubroutineUniformLocation 359#define glGetSynciv glwGetSynciv 360#define glGetTexImage glwGetTexImage 361#define glGetTexLevelParameterfv glwGetTexLevelParameterfv 362#define glGetTexLevelParameteriv glwGetTexLevelParameteriv 363#define glGetTexParameterIiv glwGetTexParameterIiv 364#define glGetTexParameterIuiv glwGetTexParameterIuiv 365#define glGetTexParameterfv glwGetTexParameterfv 366#define glGetTexParameteriv glwGetTexParameteriv 367#define glGetTextureImage glwGetTextureImage 368#define glGetTextureImageEXT glwGetTextureImageEXT 369#define glGetTextureLevelParameterfv glwGetTextureLevelParameterfv 370#define glGetTextureLevelParameterfvEXT glwGetTextureLevelParameterfvEXT 371#define glGetTextureLevelParameteriv glwGetTextureLevelParameteriv 372#define glGetTextureLevelParameterivEXT glwGetTextureLevelParameterivEXT 373#define glGetTextureParameterIiv glwGetTextureParameterIiv 374#define glGetTextureParameterIivEXT glwGetTextureParameterIivEXT 375#define glGetTextureParameterIuiv glwGetTextureParameterIuiv 376#define glGetTextureParameterIuivEXT glwGetTextureParameterIuivEXT 377#define glGetTextureParameterfv glwGetTextureParameterfv 378#define glGetTextureParameterfvEXT glwGetTextureParameterfvEXT 379#define glGetTextureParameteriv glwGetTextureParameteriv 380#define glGetTextureParameterivEXT glwGetTextureParameterivEXT 381#define glGetTextureSubImage glwGetTextureSubImage 382#define glGetTransformFeedbackVarying glwGetTransformFeedbackVarying 383#define glGetTransformFeedbacki64_v glwGetTransformFeedbacki64_v 384#define glGetTransformFeedbacki_v glwGetTransformFeedbacki_v 385#define glGetTransformFeedbackiv glwGetTransformFeedbackiv 386#define glGetUniformBlockIndex glwGetUniformBlockIndex 387#define glGetUniformIndices glwGetUniformIndices 388#define glGetUniformLocation glwGetUniformLocation 389#define glGetUniformSubroutineuiv glwGetUniformSubroutineuiv 390#define glGetUniformdv glwGetUniformdv 391#define glGetUniformfv glwGetUniformfv 392#define glGetUniformiv glwGetUniformiv 393#define glGetUniformuiv glwGetUniformuiv 394#define glGetVertexArrayIndexed64iv glwGetVertexArrayIndexed64iv 395#define glGetVertexArrayIndexediv glwGetVertexArrayIndexediv 396#define glGetVertexArrayIntegeri_vEXT glwGetVertexArrayIntegeri_vEXT 397#define glGetVertexArrayIntegervEXT glwGetVertexArrayIntegervEXT 398#define glGetVertexArrayPointeri_vEXT glwGetVertexArrayPointeri_vEXT 399#define glGetVertexArrayPointervEXT glwGetVertexArrayPointervEXT 400#define glGetVertexArrayiv glwGetVertexArrayiv 401#define glGetVertexAttribIiv glwGetVertexAttribIiv 402#define glGetVertexAttribIuiv glwGetVertexAttribIuiv 403#define glGetVertexAttribLdv glwGetVertexAttribLdv 404#define glGetVertexAttribPointerv glwGetVertexAttribPointerv 405#define glGetVertexAttribdv glwGetVertexAttribdv 406#define glGetVertexAttribfv glwGetVertexAttribfv 407#define glGetVertexAttribiv glwGetVertexAttribiv 408#define glGetnCompressedTexImage glwGetnCompressedTexImage 409#define glGetnTexImage glwGetnTexImage 410#define glGetnUniformdv glwGetnUniformdv 411#define glGetnUniformfv glwGetnUniformfv 412#define glGetnUniformiv glwGetnUniformiv 413#define glGetnUniformuiv glwGetnUniformuiv 414#define glHint glwHint 415#define glInsertEventMarkerEXT glwInsertEventMarkerEXT 416#define glInvalidateBufferData glwInvalidateBufferData 417#define glInvalidateBufferSubData glwInvalidateBufferSubData 418#define glInvalidateFramebuffer glwInvalidateFramebuffer 419#define glInvalidateNamedFramebufferData glwInvalidateNamedFramebufferData 420#define glInvalidateNamedFramebufferSubData glwInvalidateNamedFramebufferSubData 421#define glInvalidateSubFramebuffer glwInvalidateSubFramebuffer 422#define glInvalidateTexImage glwInvalidateTexImage 423#define glInvalidateTexSubImage glwInvalidateTexSubImage 424#define glIsBuffer glwIsBuffer 425#define glIsEnabled glwIsEnabled 426#define glIsEnabledi glwIsEnabledi 427#define glIsFramebuffer glwIsFramebuffer 428#define glIsProgram glwIsProgram 429#define glIsProgramPipeline glwIsProgramPipeline 430#define glIsQuery glwIsQuery 431#define glIsRenderbuffer glwIsRenderbuffer 432#define glIsSampler glwIsSampler 433#define glIsShader glwIsShader 434#define glIsSync glwIsSync 435#define glIsTexture glwIsTexture 436#define glIsTransformFeedback glwIsTransformFeedback 437#define glIsVertexArray glwIsVertexArray 438#define glLineWidth glwLineWidth 439#define glLinkProgram glwLinkProgram 440#define glLogicOp glwLogicOp 441#define glMapBuffer glwMapBuffer 442#define glMapBufferRange glwMapBufferRange 443#define glMapNamedBuffer glwMapNamedBuffer 444#define glMapNamedBufferEXT glwMapNamedBufferEXT 445#define glMapNamedBufferRange glwMapNamedBufferRange 446#define glMapNamedBufferRangeEXT glwMapNamedBufferRangeEXT 447#define glMatrixFrustumEXT glwMatrixFrustumEXT 448#define glMatrixLoadIdentityEXT glwMatrixLoadIdentityEXT 449#define glMatrixLoadTransposedEXT glwMatrixLoadTransposedEXT 450#define glMatrixLoadTransposefEXT glwMatrixLoadTransposefEXT 451#define glMatrixLoaddEXT glwMatrixLoaddEXT 452#define glMatrixLoadfEXT glwMatrixLoadfEXT 453#define glMatrixMultTransposedEXT glwMatrixMultTransposedEXT 454#define glMatrixMultTransposefEXT glwMatrixMultTransposefEXT 455#define glMatrixMultdEXT glwMatrixMultdEXT 456#define glMatrixMultfEXT glwMatrixMultfEXT 457#define glMatrixOrthoEXT glwMatrixOrthoEXT 458#define glMatrixPopEXT glwMatrixPopEXT 459#define glMatrixPushEXT glwMatrixPushEXT 460#define glMatrixRotatedEXT glwMatrixRotatedEXT 461#define glMatrixRotatefEXT glwMatrixRotatefEXT 462#define glMatrixScaledEXT glwMatrixScaledEXT 463#define glMatrixScalefEXT glwMatrixScalefEXT 464#define glMatrixTranslatedEXT glwMatrixTranslatedEXT 465#define glMatrixTranslatefEXT glwMatrixTranslatefEXT 466#define glMaxShaderCompilerThreadsKHR glwMaxShaderCompilerThreadsKHR 467#define glMemoryBarrier glwMemoryBarrier 468#define glMemoryBarrierByRegion glwMemoryBarrierByRegion 469#define glMinSampleShading glwMinSampleShading 470#define glMultiDrawArrays glwMultiDrawArrays 471#define glMultiDrawArraysIndirect glwMultiDrawArraysIndirect 472#define glMultiDrawArraysIndirectCount glwMultiDrawArraysIndirectCount 473#define glMultiDrawElements glwMultiDrawElements 474#define glMultiDrawElementsBaseVertex glwMultiDrawElementsBaseVertex 475#define glMultiDrawElementsIndirect glwMultiDrawElementsIndirect 476#define glMultiDrawElementsIndirectCount glwMultiDrawElementsIndirectCount 477#define glMultiTexBufferEXT glwMultiTexBufferEXT 478#define glMultiTexCoordPointerEXT glwMultiTexCoordPointerEXT 479#define glMultiTexEnvfEXT glwMultiTexEnvfEXT 480#define glMultiTexEnvfvEXT glwMultiTexEnvfvEXT 481#define glMultiTexEnviEXT glwMultiTexEnviEXT 482#define glMultiTexEnvivEXT glwMultiTexEnvivEXT 483#define glMultiTexGendEXT glwMultiTexGendEXT 484#define glMultiTexGendvEXT glwMultiTexGendvEXT 485#define glMultiTexGenfEXT glwMultiTexGenfEXT 486#define glMultiTexGenfvEXT glwMultiTexGenfvEXT 487#define glMultiTexGeniEXT glwMultiTexGeniEXT 488#define glMultiTexGenivEXT glwMultiTexGenivEXT 489#define glMultiTexImage1DEXT glwMultiTexImage1DEXT 490#define glMultiTexImage2DEXT glwMultiTexImage2DEXT 491#define glMultiTexImage3DEXT glwMultiTexImage3DEXT 492#define glMultiTexParameterIivEXT glwMultiTexParameterIivEXT 493#define glMultiTexParameterIuivEXT glwMultiTexParameterIuivEXT 494#define glMultiTexParameterfEXT glwMultiTexParameterfEXT 495#define glMultiTexParameterfvEXT glwMultiTexParameterfvEXT 496#define glMultiTexParameteriEXT glwMultiTexParameteriEXT 497#define glMultiTexParameterivEXT glwMultiTexParameterivEXT 498#define glMultiTexRenderbufferEXT glwMultiTexRenderbufferEXT 499#define glMultiTexSubImage1DEXT glwMultiTexSubImage1DEXT 500#define glMultiTexSubImage2DEXT glwMultiTexSubImage2DEXT 501#define glMultiTexSubImage3DEXT glwMultiTexSubImage3DEXT 502#define glMulticastBarrierNV glwMulticastBarrierNV 503#define glMulticastBlitFramebufferNV glwMulticastBlitFramebufferNV 504#define glMulticastBufferSubDataNV glwMulticastBufferSubDataNV 505#define glMulticastCopyBufferSubDataNV glwMulticastCopyBufferSubDataNV 506#define glMulticastCopyImageSubDataNV glwMulticastCopyImageSubDataNV 507#define glMulticastFramebufferSampleLocationsfvNV glwMulticastFramebufferSampleLocationsfvNV 508#define glMulticastGetQueryObjecti64vNV glwMulticastGetQueryObjecti64vNV 509#define glMulticastGetQueryObjectivNV glwMulticastGetQueryObjectivNV 510#define glMulticastGetQueryObjectui64vNV glwMulticastGetQueryObjectui64vNV 511#define glMulticastGetQueryObjectuivNV glwMulticastGetQueryObjectuivNV 512#define glMulticastWaitSyncNV glwMulticastWaitSyncNV 513#define glNamedBufferData glwNamedBufferData 514#define glNamedBufferDataEXT glwNamedBufferDataEXT 515#define glNamedBufferPageCommitmentARB glwNamedBufferPageCommitmentARB 516#define glNamedBufferPageCommitmentEXT glwNamedBufferPageCommitmentEXT 517#define glNamedBufferStorage glwNamedBufferStorage 518#define glNamedBufferSubData glwNamedBufferSubData 519#define glNamedCopyBufferSubDataEXT glwNamedCopyBufferSubDataEXT 520#define glNamedFramebufferDrawBuffer glwNamedFramebufferDrawBuffer 521#define glNamedFramebufferDrawBuffers glwNamedFramebufferDrawBuffers 522#define glNamedFramebufferParameteri glwNamedFramebufferParameteri 523#define glNamedFramebufferParameteriEXT glwNamedFramebufferParameteriEXT 524#define glNamedFramebufferReadBuffer glwNamedFramebufferReadBuffer 525#define glNamedFramebufferRenderbuffer glwNamedFramebufferRenderbuffer 526#define glNamedFramebufferRenderbufferEXT glwNamedFramebufferRenderbufferEXT 527#define glNamedFramebufferTexture glwNamedFramebufferTexture 528#define glNamedFramebufferTexture1DEXT glwNamedFramebufferTexture1DEXT 529#define glNamedFramebufferTexture2DEXT glwNamedFramebufferTexture2DEXT 530#define glNamedFramebufferTexture3DEXT glwNamedFramebufferTexture3DEXT 531#define glNamedFramebufferTextureEXT glwNamedFramebufferTextureEXT 532#define glNamedFramebufferTextureFaceEXT glwNamedFramebufferTextureFaceEXT 533#define glNamedFramebufferTextureLayer glwNamedFramebufferTextureLayer 534#define glNamedFramebufferTextureLayerEXT glwNamedFramebufferTextureLayerEXT 535#define glNamedProgramLocalParameter4dEXT glwNamedProgramLocalParameter4dEXT 536#define glNamedProgramLocalParameter4dvEXT glwNamedProgramLocalParameter4dvEXT 537#define glNamedProgramLocalParameter4fEXT glwNamedProgramLocalParameter4fEXT 538#define glNamedProgramLocalParameter4fvEXT glwNamedProgramLocalParameter4fvEXT 539#define glNamedProgramLocalParameterI4iEXT glwNamedProgramLocalParameterI4iEXT 540#define glNamedProgramLocalParameterI4ivEXT glwNamedProgramLocalParameterI4ivEXT 541#define glNamedProgramLocalParameterI4uiEXT glwNamedProgramLocalParameterI4uiEXT 542#define glNamedProgramLocalParameterI4uivEXT glwNamedProgramLocalParameterI4uivEXT 543#define glNamedProgramLocalParameters4fvEXT glwNamedProgramLocalParameters4fvEXT 544#define glNamedProgramLocalParametersI4ivEXT glwNamedProgramLocalParametersI4ivEXT 545#define glNamedProgramLocalParametersI4uivEXT glwNamedProgramLocalParametersI4uivEXT 546#define glNamedProgramStringEXT glwNamedProgramStringEXT 547#define glNamedRenderbufferStorage glwNamedRenderbufferStorage 548#define glNamedRenderbufferStorageEXT glwNamedRenderbufferStorageEXT 549#define glNamedRenderbufferStorageMultisample glwNamedRenderbufferStorageMultisample 550#define glNamedRenderbufferStorageMultisampleCoverageEXT glwNamedRenderbufferStorageMultisampleCoverageEXT 551#define glNamedRenderbufferStorageMultisampleEXT glwNamedRenderbufferStorageMultisampleEXT 552#define glObjectLabel glwObjectLabel 553#define glObjectPtrLabel glwObjectPtrLabel 554#define glPatchParameterfv glwPatchParameterfv 555#define glPatchParameteri glwPatchParameteri 556#define glPauseTransformFeedback glwPauseTransformFeedback 557#define glPixelStoref glwPixelStoref 558#define glPixelStorei glwPixelStorei 559#define glPointParameterf glwPointParameterf 560#define glPointParameterfv glwPointParameterfv 561#define glPointParameteri glwPointParameteri 562#define glPointParameteriv glwPointParameteriv 563#define glPointSize glwPointSize 564#define glPolygonMode glwPolygonMode 565#define glPolygonOffset glwPolygonOffset 566#define glPolygonOffsetClamp glwPolygonOffsetClamp 567#define glPopDebugGroup glwPopDebugGroup 568#define glPopGroupMarkerEXT glwPopGroupMarkerEXT 569#define glPrimitiveBoundingBox glwPrimitiveBoundingBox 570#define glPrimitiveRestartIndex glwPrimitiveRestartIndex 571#define glProgramBinary glwProgramBinary 572#define glProgramParameteri glwProgramParameteri 573#define glProgramUniform1d glwProgramUniform1d 574#define glProgramUniform1dEXT glwProgramUniform1dEXT 575#define glProgramUniform1dv glwProgramUniform1dv 576#define glProgramUniform1dvEXT glwProgramUniform1dvEXT 577#define glProgramUniform1f glwProgramUniform1f 578#define glProgramUniform1fv glwProgramUniform1fv 579#define glProgramUniform1i glwProgramUniform1i 580#define glProgramUniform1iv glwProgramUniform1iv 581#define glProgramUniform1ui glwProgramUniform1ui 582#define glProgramUniform1uiv glwProgramUniform1uiv 583#define glProgramUniform2d glwProgramUniform2d 584#define glProgramUniform2dEXT glwProgramUniform2dEXT 585#define glProgramUniform2dv glwProgramUniform2dv 586#define glProgramUniform2dvEXT glwProgramUniform2dvEXT 587#define glProgramUniform2f glwProgramUniform2f 588#define glProgramUniform2fv glwProgramUniform2fv 589#define glProgramUniform2i glwProgramUniform2i 590#define glProgramUniform2iv glwProgramUniform2iv 591#define glProgramUniform2ui glwProgramUniform2ui 592#define glProgramUniform2uiv glwProgramUniform2uiv 593#define glProgramUniform3d glwProgramUniform3d 594#define glProgramUniform3dEXT glwProgramUniform3dEXT 595#define glProgramUniform3dv glwProgramUniform3dv 596#define glProgramUniform3dvEXT glwProgramUniform3dvEXT 597#define glProgramUniform3f glwProgramUniform3f 598#define glProgramUniform3fv glwProgramUniform3fv 599#define glProgramUniform3i glwProgramUniform3i 600#define glProgramUniform3iv glwProgramUniform3iv 601#define glProgramUniform3ui glwProgramUniform3ui 602#define glProgramUniform3uiv glwProgramUniform3uiv 603#define glProgramUniform4d glwProgramUniform4d 604#define glProgramUniform4dEXT glwProgramUniform4dEXT 605#define glProgramUniform4dv glwProgramUniform4dv 606#define glProgramUniform4dvEXT glwProgramUniform4dvEXT 607#define glProgramUniform4f glwProgramUniform4f 608#define glProgramUniform4fv glwProgramUniform4fv 609#define glProgramUniform4i glwProgramUniform4i 610#define glProgramUniform4iv glwProgramUniform4iv 611#define glProgramUniform4ui glwProgramUniform4ui 612#define glProgramUniform4uiv glwProgramUniform4uiv 613#define glProgramUniformMatrix2dv glwProgramUniformMatrix2dv 614#define glProgramUniformMatrix2dvEXT glwProgramUniformMatrix2dvEXT 615#define glProgramUniformMatrix2fv glwProgramUniformMatrix2fv 616#define glProgramUniformMatrix2x3dv glwProgramUniformMatrix2x3dv 617#define glProgramUniformMatrix2x3dvEXT glwProgramUniformMatrix2x3dvEXT 618#define glProgramUniformMatrix2x3fv glwProgramUniformMatrix2x3fv 619#define glProgramUniformMatrix2x4dv glwProgramUniformMatrix2x4dv 620#define glProgramUniformMatrix2x4dvEXT glwProgramUniformMatrix2x4dvEXT 621#define glProgramUniformMatrix2x4fv glwProgramUniformMatrix2x4fv 622#define glProgramUniformMatrix3dv glwProgramUniformMatrix3dv 623#define glProgramUniformMatrix3dvEXT glwProgramUniformMatrix3dvEXT 624#define glProgramUniformMatrix3fv glwProgramUniformMatrix3fv 625#define glProgramUniformMatrix3x2dv glwProgramUniformMatrix3x2dv 626#define glProgramUniformMatrix3x2dvEXT glwProgramUniformMatrix3x2dvEXT 627#define glProgramUniformMatrix3x2fv glwProgramUniformMatrix3x2fv 628#define glProgramUniformMatrix3x4dv glwProgramUniformMatrix3x4dv 629#define glProgramUniformMatrix3x4dvEXT glwProgramUniformMatrix3x4dvEXT 630#define glProgramUniformMatrix3x4fv glwProgramUniformMatrix3x4fv 631#define glProgramUniformMatrix4dv glwProgramUniformMatrix4dv 632#define glProgramUniformMatrix4dvEXT glwProgramUniformMatrix4dvEXT 633#define glProgramUniformMatrix4fv glwProgramUniformMatrix4fv 634#define glProgramUniformMatrix4x2dv glwProgramUniformMatrix4x2dv 635#define glProgramUniformMatrix4x2dvEXT glwProgramUniformMatrix4x2dvEXT 636#define glProgramUniformMatrix4x2fv glwProgramUniformMatrix4x2fv 637#define glProgramUniformMatrix4x3dv glwProgramUniformMatrix4x3dv 638#define glProgramUniformMatrix4x3dvEXT glwProgramUniformMatrix4x3dvEXT 639#define glProgramUniformMatrix4x3fv glwProgramUniformMatrix4x3fv 640#define glProvokingVertex glwProvokingVertex 641#define glPushClientAttribDefaultEXT glwPushClientAttribDefaultEXT 642#define glPushDebugGroup glwPushDebugGroup 643#define glPushGroupMarkerEXT glwPushGroupMarkerEXT 644#define glQueryCounter glwQueryCounter 645#define glReadBuffer glwReadBuffer 646#define glReadPixels glwReadPixels 647#define glReadnPixels glwReadnPixels 648#define glReleaseShaderCompiler glwReleaseShaderCompiler 649#define glRenderGpuMaskNV glwRenderGpuMaskNV 650#define glRenderbufferStorage glwRenderbufferStorage 651#define glRenderbufferStorageMultisample glwRenderbufferStorageMultisample 652#define glRenderbufferStorageMultisampleEXT glwRenderbufferStorageMultisampleEXT 653#define glResumeTransformFeedback glwResumeTransformFeedback 654#define glSampleCoverage glwSampleCoverage 655#define glSampleMaski glwSampleMaski 656#define glSamplerParameterIiv glwSamplerParameterIiv 657#define glSamplerParameterIuiv glwSamplerParameterIuiv 658#define glSamplerParameterf glwSamplerParameterf 659#define glSamplerParameterfv glwSamplerParameterfv 660#define glSamplerParameteri glwSamplerParameteri 661#define glSamplerParameteriv glwSamplerParameteriv 662#define glScissor glwScissor 663#define glScissorArrayv glwScissorArrayv 664#define glScissorIndexed glwScissorIndexed 665#define glScissorIndexedv glwScissorIndexedv 666#define glShaderBinary glwShaderBinary 667#define glShaderSource glwShaderSource 668#define glShaderStorageBlockBinding glwShaderStorageBlockBinding 669#define glShadingRateEXT glwShadingRateEXT 670#define glShadingRateCombinerOpsEXT glwShadingRateCombinerOpsEXT 671#define glSpecializeShader glwSpecializeShader 672#define glStencilFunc glwStencilFunc 673#define glStencilFuncSeparate glwStencilFuncSeparate 674#define glStencilMask glwStencilMask 675#define glStencilMaskSeparate glwStencilMaskSeparate 676#define glStencilOp glwStencilOp 677#define glStencilOpSeparate glwStencilOpSeparate 678#define glTexBuffer glwTexBuffer 679#define glTexBufferRange glwTexBufferRange 680#define glTexImage1D glwTexImage1D 681#define glTexImage2D glwTexImage2D 682#define glTexImage2DMultisample glwTexImage2DMultisample 683#define glTexImage3D glwTexImage3D 684#define glTexImage3DMultisample glwTexImage3DMultisample 685#define glTexImage3DOES glwTexImage3DOES 686#define glTexPageCommitmentARB glwTexPageCommitmentARB 687#define glTexParameterIiv glwTexParameterIiv 688#define glTexParameterIuiv glwTexParameterIuiv 689#define glTexParameterf glwTexParameterf 690#define glTexParameterfv glwTexParameterfv 691#define glTexParameteri glwTexParameteri 692#define glTexParameteriv glwTexParameteriv 693#define glTexStorage1D glwTexStorage1D 694#define glTexStorage2D glwTexStorage2D 695#define glTexStorage2DMultisample glwTexStorage2DMultisample 696#define glTexStorage3D glwTexStorage3D 697#define glTexStorage3DMultisample glwTexStorage3DMultisample 698#define glTexSubImage1D glwTexSubImage1D 699#define glTexSubImage2D glwTexSubImage2D 700#define glTexSubImage3D glwTexSubImage3D 701#define glTexSubImage3DOES glwTexSubImage3DOES 702#define glTextureBarrier glwTextureBarrier 703#define glTextureBuffer glwTextureBuffer 704#define glTextureBufferEXT glwTextureBufferEXT 705#define glTextureBufferRange glwTextureBufferRange 706#define glTextureBufferRangeEXT glwTextureBufferRangeEXT 707#define glTextureImage1DEXT glwTextureImage1DEXT 708#define glTextureImage2DEXT glwTextureImage2DEXT 709#define glTextureImage3DEXT glwTextureImage3DEXT 710#define glTexturePageCommitmentEXT glwTexturePageCommitmentEXT 711#define glTextureParameterIiv glwTextureParameterIiv 712#define glTextureParameterIivEXT glwTextureParameterIivEXT 713#define glTextureParameterIuiv glwTextureParameterIuiv 714#define glTextureParameterIuivEXT glwTextureParameterIuivEXT 715#define glTextureParameterf glwTextureParameterf 716#define glTextureParameterfEXT glwTextureParameterfEXT 717#define glTextureParameterfv glwTextureParameterfv 718#define glTextureParameterfvEXT glwTextureParameterfvEXT 719#define glTextureParameteri glwTextureParameteri 720#define glTextureParameteriEXT glwTextureParameteriEXT 721#define glTextureParameteriv glwTextureParameteriv 722#define glTextureParameterivEXT glwTextureParameterivEXT 723#define glTextureRenderbufferEXT glwTextureRenderbufferEXT 724#define glTextureStorage1D glwTextureStorage1D 725#define glTextureStorage1DEXT glwTextureStorage1DEXT 726#define glTextureStorage2D glwTextureStorage2D 727#define glTextureStorage2DEXT glwTextureStorage2DEXT 728#define glTextureStorage2DMultisample glwTextureStorage2DMultisample 729#define glTextureStorage2DMultisampleEXT glwTextureStorage2DMultisampleEXT 730#define glTextureStorage3D glwTextureStorage3D 731#define glTextureStorage3DEXT glwTextureStorage3DEXT 732#define glTextureStorage3DMultisample glwTextureStorage3DMultisample 733#define glTextureStorage3DMultisampleEXT glwTextureStorage3DMultisampleEXT 734#define glTextureSubImage1D glwTextureSubImage1D 735#define glTextureSubImage1DEXT glwTextureSubImage1DEXT 736#define glTextureSubImage2D glwTextureSubImage2D 737#define glTextureSubImage2DEXT glwTextureSubImage2DEXT 738#define glTextureSubImage3D glwTextureSubImage3D 739#define glTextureSubImage3DEXT glwTextureSubImage3DEXT 740#define glTextureView glwTextureView 741#define glTransformFeedbackBufferBase glwTransformFeedbackBufferBase 742#define glTransformFeedbackBufferRange glwTransformFeedbackBufferRange 743#define glTransformFeedbackVaryings glwTransformFeedbackVaryings 744#define glUniform1d glwUniform1d 745#define glUniform1dv glwUniform1dv 746#define glUniform1f glwUniform1f 747#define glUniform1fv glwUniform1fv 748#define glUniform1i glwUniform1i 749#define glUniform1iv glwUniform1iv 750#define glUniform1ui glwUniform1ui 751#define glUniform1uiv glwUniform1uiv 752#define glUniform2d glwUniform2d 753#define glUniform2dv glwUniform2dv 754#define glUniform2f glwUniform2f 755#define glUniform2fv glwUniform2fv 756#define glUniform2i glwUniform2i 757#define glUniform2iv glwUniform2iv 758#define glUniform2ui glwUniform2ui 759#define glUniform2uiv glwUniform2uiv 760#define glUniform3d glwUniform3d 761#define glUniform3dv glwUniform3dv 762#define glUniform3f glwUniform3f 763#define glUniform3fv glwUniform3fv 764#define glUniform3i glwUniform3i 765#define glUniform3iv glwUniform3iv 766#define glUniform3ui glwUniform3ui 767#define glUniform3uiv glwUniform3uiv 768#define glUniform4d glwUniform4d 769#define glUniform4dv glwUniform4dv 770#define glUniform4f glwUniform4f 771#define glUniform4fv glwUniform4fv 772#define glUniform4i glwUniform4i 773#define glUniform4iv glwUniform4iv 774#define glUniform4ui glwUniform4ui 775#define glUniform4uiv glwUniform4uiv 776#define glUniformBlockBinding glwUniformBlockBinding 777#define glUniformMatrix2dv glwUniformMatrix2dv 778#define glUniformMatrix2fv glwUniformMatrix2fv 779#define glUniformMatrix2x3dv glwUniformMatrix2x3dv 780#define glUniformMatrix2x3fv glwUniformMatrix2x3fv 781#define glUniformMatrix2x4dv glwUniformMatrix2x4dv 782#define glUniformMatrix2x4fv glwUniformMatrix2x4fv 783#define glUniformMatrix3dv glwUniformMatrix3dv 784#define glUniformMatrix3fv glwUniformMatrix3fv 785#define glUniformMatrix3x2dv glwUniformMatrix3x2dv 786#define glUniformMatrix3x2fv glwUniformMatrix3x2fv 787#define glUniformMatrix3x4dv glwUniformMatrix3x4dv 788#define glUniformMatrix3x4fv glwUniformMatrix3x4fv 789#define glUniformMatrix4dv glwUniformMatrix4dv 790#define glUniformMatrix4fv glwUniformMatrix4fv 791#define glUniformMatrix4x2dv glwUniformMatrix4x2dv 792#define glUniformMatrix4x2fv glwUniformMatrix4x2fv 793#define glUniformMatrix4x3dv glwUniformMatrix4x3dv 794#define glUniformMatrix4x3fv glwUniformMatrix4x3fv 795#define glUniformSubroutinesuiv glwUniformSubroutinesuiv 796#define glUnmapBuffer glwUnmapBuffer 797#define glUnmapNamedBuffer glwUnmapNamedBuffer 798#define glUnmapNamedBufferEXT glwUnmapNamedBufferEXT 799#define glUseProgram glwUseProgram 800#define glUseProgramStages glwUseProgramStages 801#define glValidateProgram glwValidateProgram 802#define glValidateProgramPipeline glwValidateProgramPipeline 803#define glVertexArrayAttribBinding glwVertexArrayAttribBinding 804#define glVertexArrayAttribFormat glwVertexArrayAttribFormat 805#define glVertexArrayAttribIFormat glwVertexArrayAttribIFormat 806#define glVertexArrayAttribLFormat glwVertexArrayAttribLFormat 807#define glVertexArrayBindVertexBufferEXT glwVertexArrayBindVertexBufferEXT 808#define glVertexArrayBindingDivisor glwVertexArrayBindingDivisor 809#define glVertexArrayColorOffsetEXT glwVertexArrayColorOffsetEXT 810#define glVertexArrayEdgeFlagOffsetEXT glwVertexArrayEdgeFlagOffsetEXT 811#define glVertexArrayElementBuffer glwVertexArrayElementBuffer 812#define glVertexArrayFogCoordOffsetEXT glwVertexArrayFogCoordOffsetEXT 813#define glVertexArrayIndexOffsetEXT glwVertexArrayIndexOffsetEXT 814#define glVertexArrayMultiTexCoordOffsetEXT glwVertexArrayMultiTexCoordOffsetEXT 815#define glVertexArrayNormalOffsetEXT glwVertexArrayNormalOffsetEXT 816#define glVertexArraySecondaryColorOffsetEXT glwVertexArraySecondaryColorOffsetEXT 817#define glVertexArrayTexCoordOffsetEXT glwVertexArrayTexCoordOffsetEXT 818#define glVertexArrayVertexAttribBindingEXT glwVertexArrayVertexAttribBindingEXT 819#define glVertexArrayVertexAttribDivisorEXT glwVertexArrayVertexAttribDivisorEXT 820#define glVertexArrayVertexAttribFormatEXT glwVertexArrayVertexAttribFormatEXT 821#define glVertexArrayVertexAttribIFormatEXT glwVertexArrayVertexAttribIFormatEXT 822#define glVertexArrayVertexAttribIOffsetEXT glwVertexArrayVertexAttribIOffsetEXT 823#define glVertexArrayVertexAttribLFormatEXT glwVertexArrayVertexAttribLFormatEXT 824#define glVertexArrayVertexAttribLOffsetEXT glwVertexArrayVertexAttribLOffsetEXT 825#define glVertexArrayVertexAttribOffsetEXT glwVertexArrayVertexAttribOffsetEXT 826#define glVertexArrayVertexBindingDivisorEXT glwVertexArrayVertexBindingDivisorEXT 827#define glVertexArrayVertexBuffer glwVertexArrayVertexBuffer 828#define glVertexArrayVertexBuffers glwVertexArrayVertexBuffers 829#define glVertexArrayVertexOffsetEXT glwVertexArrayVertexOffsetEXT 830#define glVertexAttrib1d glwVertexAttrib1d 831#define glVertexAttrib1dv glwVertexAttrib1dv 832#define glVertexAttrib1f glwVertexAttrib1f 833#define glVertexAttrib1fv glwVertexAttrib1fv 834#define glVertexAttrib1s glwVertexAttrib1s 835#define glVertexAttrib1sv glwVertexAttrib1sv 836#define glVertexAttrib2d glwVertexAttrib2d 837#define glVertexAttrib2dv glwVertexAttrib2dv 838#define glVertexAttrib2f glwVertexAttrib2f 839#define glVertexAttrib2fv glwVertexAttrib2fv 840#define glVertexAttrib2s glwVertexAttrib2s 841#define glVertexAttrib2sv glwVertexAttrib2sv 842#define glVertexAttrib3d glwVertexAttrib3d 843#define glVertexAttrib3dv glwVertexAttrib3dv 844#define glVertexAttrib3f glwVertexAttrib3f 845#define glVertexAttrib3fv glwVertexAttrib3fv 846#define glVertexAttrib3s glwVertexAttrib3s 847#define glVertexAttrib3sv glwVertexAttrib3sv 848#define glVertexAttrib4Nbv glwVertexAttrib4Nbv 849#define glVertexAttrib4Niv glwVertexAttrib4Niv 850#define glVertexAttrib4Nsv glwVertexAttrib4Nsv 851#define glVertexAttrib4Nub glwVertexAttrib4Nub 852#define glVertexAttrib4Nubv glwVertexAttrib4Nubv 853#define glVertexAttrib4Nuiv glwVertexAttrib4Nuiv 854#define glVertexAttrib4Nusv glwVertexAttrib4Nusv 855#define glVertexAttrib4bv glwVertexAttrib4bv 856#define glVertexAttrib4d glwVertexAttrib4d 857#define glVertexAttrib4dv glwVertexAttrib4dv 858#define glVertexAttrib4f glwVertexAttrib4f 859#define glVertexAttrib4fv glwVertexAttrib4fv 860#define glVertexAttrib4iv glwVertexAttrib4iv 861#define glVertexAttrib4s glwVertexAttrib4s 862#define glVertexAttrib4sv glwVertexAttrib4sv 863#define glVertexAttrib4ubv glwVertexAttrib4ubv 864#define glVertexAttrib4uiv glwVertexAttrib4uiv 865#define glVertexAttrib4usv glwVertexAttrib4usv 866#define glVertexAttribBinding glwVertexAttribBinding 867#define glVertexAttribDivisor glwVertexAttribDivisor 868#define glVertexAttribFormat glwVertexAttribFormat 869#define glVertexAttribI1i glwVertexAttribI1i 870#define glVertexAttribI1iv glwVertexAttribI1iv 871#define glVertexAttribI1ui glwVertexAttribI1ui 872#define glVertexAttribI1uiv glwVertexAttribI1uiv 873#define glVertexAttribI2i glwVertexAttribI2i 874#define glVertexAttribI2iv glwVertexAttribI2iv 875#define glVertexAttribI2ui glwVertexAttribI2ui 876#define glVertexAttribI2uiv glwVertexAttribI2uiv 877#define glVertexAttribI3i glwVertexAttribI3i 878#define glVertexAttribI3iv glwVertexAttribI3iv 879#define glVertexAttribI3ui glwVertexAttribI3ui 880#define glVertexAttribI3uiv glwVertexAttribI3uiv 881#define glVertexAttribI4bv glwVertexAttribI4bv 882#define glVertexAttribI4i glwVertexAttribI4i 883#define glVertexAttribI4iv glwVertexAttribI4iv 884#define glVertexAttribI4sv glwVertexAttribI4sv 885#define glVertexAttribI4ubv glwVertexAttribI4ubv 886#define glVertexAttribI4ui glwVertexAttribI4ui 887#define glVertexAttribI4uiv glwVertexAttribI4uiv 888#define glVertexAttribI4usv glwVertexAttribI4usv 889#define glVertexAttribIFormat glwVertexAttribIFormat 890#define glVertexAttribIPointer glwVertexAttribIPointer 891#define glVertexAttribL1d glwVertexAttribL1d 892#define glVertexAttribL1dv glwVertexAttribL1dv 893#define glVertexAttribL2d glwVertexAttribL2d 894#define glVertexAttribL2dv glwVertexAttribL2dv 895#define glVertexAttribL3d glwVertexAttribL3d 896#define glVertexAttribL3dv glwVertexAttribL3dv 897#define glVertexAttribL4d glwVertexAttribL4d 898#define glVertexAttribL4dv glwVertexAttribL4dv 899#define glVertexAttribLFormat glwVertexAttribLFormat 900#define glVertexAttribLPointer glwVertexAttribLPointer 901#define glVertexAttribP1ui glwVertexAttribP1ui 902#define glVertexAttribP1uiv glwVertexAttribP1uiv 903#define glVertexAttribP2ui glwVertexAttribP2ui 904#define glVertexAttribP2uiv glwVertexAttribP2uiv 905#define glVertexAttribP3ui glwVertexAttribP3ui 906#define glVertexAttribP3uiv glwVertexAttribP3uiv 907#define glVertexAttribP4ui glwVertexAttribP4ui 908#define glVertexAttribP4uiv glwVertexAttribP4uiv 909#define glVertexAttribPointer glwVertexAttribPointer 910#define glVertexBindingDivisor glwVertexBindingDivisor 911#define glViewport glwViewport 912#define glViewportArrayv glwViewportArrayv 913#define glViewportIndexedf glwViewportIndexedf 914#define glViewportIndexedfv glwViewportIndexedfv 915#define glWaitSync glwWaitSync 916void glwActiveShaderProgram (GLuint pipeline, GLuint program); 917void glwActiveTexture (GLenum texture); 918void glwAttachShader (GLuint program, GLuint shader); 919void glwBeginConditionalRender (GLuint id, GLenum mode); 920void glwBeginQuery (GLenum target, GLuint id); 921void glwBeginQueryIndexed (GLenum target, GLuint index, GLuint id); 922void glwBeginTransformFeedback (GLenum primitiveMode); 923void glwBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 924void glwBindBuffer (GLenum target, GLuint buffer); 925void glwBindBufferBase (GLenum target, GLuint index, GLuint buffer); 926void glwBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 927void glwBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); 928void glwBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); 929void glwBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); 930void glwBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 931void glwBindFramebuffer (GLenum target, GLuint framebuffer); 932void glwBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 933void glwBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); 934void glwBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); 935void glwBindProgramPipeline (GLuint pipeline); 936void glwBindRenderbuffer (GLenum target, GLuint renderbuffer); 937void glwBindSampler (GLuint unit, GLuint sampler); 938void glwBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); 939void glwBindTexture (GLenum target, GLuint texture); 940void glwBindTextureUnit (GLuint unit, GLuint texture); 941void glwBindTextures (GLuint first, GLsizei count, const GLuint *textures); 942void glwBindTransformFeedback (GLenum target, GLuint id); 943void glwBindVertexArray (GLuint array); 944void glwBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 945void glwBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 946void glwBlendBarrier (); 947void glwBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 948void glwBlendEquation (GLenum mode); 949void glwBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 950void glwBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 951void glwBlendEquationi (GLuint buf, GLenum mode); 952void glwBlendFunc (GLenum sfactor, GLenum dfactor); 953void glwBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 954void glwBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 955void glwBlendFunci (GLuint buf, GLenum src, GLenum dst); 956void glwBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 957void glwBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 958void glwBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 959void glwBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); 960void glwBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 961void glwBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 962GLenum glwCheckFramebufferStatus (GLenum target); 963GLenum glwCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); 964GLenum glwCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); 965void glwClampColor (GLenum target, GLenum clamp); 966void glwClear (GLbitfield mask); 967void glwClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); 968void glwClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 969void glwClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 970void glwClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 971void glwClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 972void glwClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 973void glwClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 974void glwClearDepth (GLdouble depth); 975void glwClearDepthf (GLfloat d); 976void glwClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); 977void glwClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); 978void glwClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 979void glwClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 980void glwClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 981void glwClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); 982void glwClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); 983void glwClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); 984void glwClearStencil (GLint s); 985void glwClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 986void glwClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 987void glwClientAttribDefaultEXT (GLbitfield mask); 988GLenum glwClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 989void glwClipControl (GLenum origin, GLenum depth); 990void glwColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 991void glwColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 992void glwCompileShader (GLuint shader); 993void glwCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); 994void glwCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); 995void glwCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); 996void glwCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); 997void glwCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); 998void glwCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); 999void glwCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 1000void glwCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 1001void glwCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1002void glwCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1003void glwCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 1004void glwCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 1005void glwCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1006void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1007void glwCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); 1008void glwCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); 1009void glwCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); 1010void glwCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 1011void glwCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); 1012void glwCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 1013void glwCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); 1014void glwCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1015void glwCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); 1016void glwCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1017void glwCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1018void glwCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 1019void glwCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1020void glwCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1021void glwCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1022void glwCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1023void glwCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1024void glwCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 1025void glwCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1026void glwCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1027void glwCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1028void glwCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1029void glwCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1030void glwCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 1031void glwCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1032void glwCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1033void glwCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1034void glwCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1035void glwCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1036void glwCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1037void glwCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1038void glwCreateBuffers (GLsizei n, GLuint *buffers); 1039void glwCreateFramebuffers (GLsizei n, GLuint *framebuffers); 1040GLuint glwCreateProgram (); 1041void glwCreateProgramPipelines (GLsizei n, GLuint *pipelines); 1042void glwCreateQueries (GLenum target, GLsizei n, GLuint *ids); 1043void glwCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); 1044void glwCreateSamplers (GLsizei n, GLuint *samplers); 1045GLuint glwCreateShader (GLenum type); 1046GLuint glwCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); 1047void glwCreateTextures (GLenum target, GLsizei n, GLuint *textures); 1048void glwCreateTransformFeedbacks (GLsizei n, GLuint *ids); 1049void glwCreateVertexArrays (GLsizei n, GLuint *arrays); 1050void glwCullFace (GLenum mode); 1051void glwDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 1052void glwDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 1053void glwDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 1054void glwDeleteBuffers (GLsizei n, const GLuint *buffers); 1055void glwDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 1056void glwDeleteProgram (GLuint program); 1057void glwDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); 1058void glwDeleteQueries (GLsizei n, const GLuint *ids); 1059void glwDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 1060void glwDeleteSamplers (GLsizei count, const GLuint *samplers); 1061void glwDeleteShader (GLuint shader); 1062void glwDeleteSync (GLsync sync); 1063void glwDeleteTextures (GLsizei n, const GLuint *textures); 1064void glwDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1065void glwDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1066void glwDepthBoundsEXT (GLclampd zmin, GLclampd zmax); 1067void glwDepthFunc (GLenum func); 1068void glwDepthMask (GLboolean flag); 1069void glwDepthRange (GLdouble n, GLdouble f); 1070void glwDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 1071void glwDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); 1072void glwDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); 1073void glwDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 1074void glwDepthRangef (GLfloat n, GLfloat f); 1075void glwDetachShader (GLuint program, GLuint shader); 1076void glwDisable (GLenum cap); 1077void glwDisableClientStateIndexedEXT (GLenum array, GLuint index); 1078void glwDisableClientStateiEXT (GLenum array, GLuint index); 1079void glwDisableVertexArrayAttrib (GLuint vaobj, GLuint index); 1080void glwDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); 1081void glwDisableVertexArrayEXT (GLuint vaobj, GLenum array); 1082void glwDisableVertexAttribArray (GLuint index); 1083void glwDisablei (GLenum target, GLuint index); 1084void glwDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 1085void glwDispatchComputeIndirect (GLintptr indirect); 1086void glwDrawArrays (GLenum mode, GLint first, GLsizei count); 1087void glwDrawArraysIndirect (GLenum mode, const void *indirect); 1088void glwDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1089void glwDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1090void glwDrawBuffer (GLenum buf); 1091void glwDrawBuffers (GLsizei n, const GLenum *bufs); 1092void glwDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 1093void glwDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1094void glwDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); 1095void glwDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1096void glwDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1097void glwDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1098void glwDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1099void glwDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1100void glwDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1101void glwDrawTransformFeedback (GLenum mode, GLuint id); 1102void glwDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); 1103void glwDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); 1104void glwDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); 1105void glwEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 1106void glwEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 1107void glwEnable (GLenum cap); 1108void glwEnableClientStateIndexedEXT (GLenum array, GLuint index); 1109void glwEnableClientStateiEXT (GLenum array, GLuint index); 1110void glwEnableVertexArrayAttrib (GLuint vaobj, GLuint index); 1111void glwEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); 1112void glwEnableVertexArrayEXT (GLuint vaobj, GLenum array); 1113void glwEnableVertexAttribArray (GLuint index); 1114void glwEnablei (GLenum target, GLuint index); 1115void glwEndConditionalRender (); 1116void glwEndQuery (GLenum target); 1117void glwEndQueryIndexed (GLenum target, GLuint index); 1118void glwEndTransformFeedback (); 1119GLsync glwFenceSync (GLenum condition, GLbitfield flags); 1120void glwFinish (); 1121void glwFlush (); 1122void glwFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1123void glwFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); 1124void glwFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); 1125void glwFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); 1126void glwFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); 1127void glwFramebufferParameteri (GLenum target, GLenum pname, GLint param); 1128void glwFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); 1129void glwFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1130void glwFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight); 1131void glwFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); 1132void glwFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1133void glwFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1134void glwFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1135void glwFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1136void glwFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1137void glwFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1138void glwFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 1139void glwFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 1140void glwFrontFace (GLenum mode); 1141void glwGenBuffers (GLsizei n, GLuint *buffers); 1142void glwGenFramebuffers (GLsizei n, GLuint *framebuffers); 1143void glwGenProgramPipelines (GLsizei n, GLuint *pipelines); 1144void glwGenQueries (GLsizei n, GLuint *ids); 1145void glwGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 1146void glwGenSamplers (GLsizei count, GLuint *samplers); 1147void glwGenTextures (GLsizei n, GLuint *textures); 1148void glwGenTransformFeedbacks (GLsizei n, GLuint *ids); 1149void glwGenVertexArrays (GLsizei n, GLuint *arrays); 1150void glwGenerateMipmap (GLenum target); 1151void glwGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); 1152void glwGenerateTextureMipmap (GLuint texture); 1153void glwGenerateTextureMipmapEXT (GLuint texture, GLenum target); 1154void glwGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); 1155void glwGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 1156void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1157void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1158void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1159void glwGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 1160void glwGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1161void glwGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1162void glwGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); 1163void glwGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164void glwGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 1165GLint glwGetAttribLocation (GLuint program, const GLchar *name); 1166void glwGetBooleani_v (GLenum target, GLuint index, GLboolean *data); 1167void glwGetBooleanv (GLenum pname, GLboolean *data); 1168void glwGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1169void glwGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 1170void glwGetBufferPointerv (GLenum target, GLenum pname, void **params); 1171void glwGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); 1172void glwGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); 1173void glwGetCompressedTexImage (GLenum target, GLint level, void *img); 1174void glwGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); 1175void glwGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); 1176void glwGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); 1177GLuint glwGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 1178void glwGetDoublei_v (GLenum target, GLuint index, GLdouble *data); 1179void glwGetDoublev (GLenum pname, GLdouble *data); 1180GLenum glwGetError (); 1181void glwGetFloati_v (GLenum target, GLuint index, GLfloat *data); 1182void glwGetFloatv (GLenum pname, GLfloat *data); 1183GLint glwGetFragDataIndex (GLuint program, const GLchar *name); 1184GLint glwGetFragDataLocation (GLuint program, const GLchar *name); 1185void glwGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates); 1186void glwGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 1187void glwGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); 1188void glwGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); 1189GLenum glwGetGraphicsResetStatus (); 1190void glwGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1191void glwGetInteger64v (GLenum pname, GLint64 *data); 1192void glwGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1193void glwGetIntegerv (GLenum pname, GLint *data); 1194void glwGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); 1195void glwGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params); 1196void glwGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); 1197void glwGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); 1198void glwGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); 1199void glwGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); 1200void glwGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); 1201void glwGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); 1202void glwGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 1203void glwGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); 1204void glwGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); 1205void glwGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); 1206void glwGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); 1207void glwGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); 1208void glwGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); 1209void glwGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); 1210void glwGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); 1211void glwGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); 1212void glwGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); 1213void glwGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); 1214void glwGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); 1215void glwGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); 1216void glwGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); 1217void glwGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); 1218void glwGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); 1219void glwGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); 1220void glwGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); 1221void glwGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); 1222void glwGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); 1223void glwGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); 1224void glwGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); 1225void glwGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); 1226void glwGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); 1227void glwGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); 1228void glwGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); 1229void glwGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 1230void glwGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 1231void glwGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); 1232void glwGetPointeri_vEXT (GLenum pname, GLuint index, void **params); 1233void glwGetPointerv (GLenum pname, void **params); 1234void glwGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1235void glwGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1236void glwGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 1237void glwGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1238void glwGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); 1239GLuint glwGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); 1240GLint glwGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); 1241GLint glwGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); 1242void glwGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1243void glwGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params); 1244void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1245void glwGetProgramiv (GLuint program, GLenum pname, GLint *params); 1246void glwGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); 1247void glwGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); 1248void glwGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); 1249void glwGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); 1250void glwGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); 1251void glwGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); 1252void glwGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); 1253void glwGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); 1254void glwGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 1255void glwGetQueryiv (GLenum target, GLenum pname, GLint *params); 1256void glwGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 1257void glwGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); 1258void glwGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); 1259void glwGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1260void glwGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1261void glwGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1262void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 1263void glwGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 1264void glwGetShaderiv (GLuint shader, GLenum pname, GLint *params); 1265const GLubyte * glwGetString (GLenum name); 1266const GLubyte * glwGetStringi (GLenum name, GLuint index); 1267GLuint glwGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); 1268GLint glwGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1269void glwGetSynciv (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); 1270void glwGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 1271void glwGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); 1272void glwGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); 1273void glwGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); 1274void glwGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); 1275void glwGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 1276void glwGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 1277void glwGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 1278void glwGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 1279void glwGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); 1280void glwGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); 1281void glwGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); 1282void glwGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); 1283void glwGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); 1284void glwGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); 1285void glwGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); 1286void glwGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); 1287void glwGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); 1288void glwGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); 1289void glwGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); 1290void glwGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); 1291void glwGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 1292void glwGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1293void glwGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); 1294void glwGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); 1295void glwGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); 1296GLuint glwGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1297void glwGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1298GLint glwGetUniformLocation (GLuint program, const GLchar *name); 1299void glwGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); 1300void glwGetUniformdv (GLuint program, GLint location, GLdouble *params); 1301void glwGetUniformfv (GLuint program, GLint location, GLfloat *params); 1302void glwGetUniformiv (GLuint program, GLint location, GLint *params); 1303void glwGetUniformuiv (GLuint program, GLint location, GLuint *params); 1304void glwGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); 1305void glwGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); 1306void glwGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); 1307void glwGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); 1308void glwGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); 1309void glwGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); 1310void glwGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); 1311void glwGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1312void glwGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1313void glwGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); 1314void glwGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 1315void glwGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); 1316void glwGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 1317void glwGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 1318void glwGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); 1319void glwGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 1320void glwGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); 1321void glwGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1322void glwGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1323void glwGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 1324void glwHint (GLenum target, GLenum mode); 1325void glwInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1326void glwInvalidateBufferData (GLuint buffer); 1327void glwInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); 1328void glwInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1329void glwInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); 1330void glwInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1331void glwInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1332void glwInvalidateTexImage (GLuint texture, GLint level); 1333void glwInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); 1334GLboolean glwIsBuffer (GLuint buffer); 1335GLboolean glwIsEnabled (GLenum cap); 1336GLboolean glwIsEnabledi (GLenum target, GLuint index); 1337GLboolean glwIsFramebuffer (GLuint framebuffer); 1338GLboolean glwIsProgram (GLuint program); 1339GLboolean glwIsProgramPipeline (GLuint pipeline); 1340GLboolean glwIsQuery (GLuint id); 1341GLboolean glwIsRenderbuffer (GLuint renderbuffer); 1342GLboolean glwIsSampler (GLuint sampler); 1343GLboolean glwIsShader (GLuint shader); 1344GLboolean glwIsSync (GLsync sync); 1345GLboolean glwIsTexture (GLuint texture); 1346GLboolean glwIsTransformFeedback (GLuint id); 1347GLboolean glwIsVertexArray (GLuint array); 1348void glwLineWidth (GLfloat width); 1349void glwLinkProgram (GLuint program); 1350void glwLogicOp (GLenum opcode); 1351void * glwMapBuffer (GLenum target, GLenum access); 1352void * glwMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1353void * glwMapNamedBuffer (GLuint buffer, GLenum access); 1354void * glwMapNamedBufferEXT (GLuint buffer, GLenum access); 1355void * glwMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); 1356void * glwMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); 1357void glwMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 1358void glwMatrixLoadIdentityEXT (GLenum mode); 1359void glwMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); 1360void glwMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); 1361void glwMatrixLoaddEXT (GLenum mode, const GLdouble *m); 1362void glwMatrixLoadfEXT (GLenum mode, const GLfloat *m); 1363void glwMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); 1364void glwMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); 1365void glwMatrixMultdEXT (GLenum mode, const GLdouble *m); 1366void glwMatrixMultfEXT (GLenum mode, const GLfloat *m); 1367void glwMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 1368void glwMatrixPopEXT (GLenum mode); 1369void glwMatrixPushEXT (GLenum mode); 1370void glwMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 1371void glwMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 1372void glwMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 1373void glwMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 1374void glwMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); 1375void glwMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); 1376void glwMaxShaderCompilerThreadsKHR (GLuint count); 1377void glwMemoryBarrier (GLbitfield barriers); 1378void glwMemoryBarrierByRegion (GLbitfield barriers); 1379void glwMinSampleShading (GLfloat value); 1380void glwMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 1381void glwMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1382void glwMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 1383void glwMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 1384void glwMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 1385void glwMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1386void glwMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 1387void glwMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); 1388void glwMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); 1389void glwMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); 1390void glwMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); 1391void glwMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); 1392void glwMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); 1393void glwMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); 1394void glwMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); 1395void glwMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); 1396void glwMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); 1397void glwMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); 1398void glwMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); 1399void glwMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 1400void glwMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 1401void glwMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1402void glwMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); 1403void glwMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); 1404void glwMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); 1405void glwMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); 1406void glwMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); 1407void glwMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); 1408void glwMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); 1409void glwMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 1410void glwMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 1411void glwMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1412void glwMulticastBarrierNV (); 1413void glwMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1414void glwMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); 1415void glwMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1416void glwMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1417void glwMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 1418void glwMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); 1419void glwMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params); 1420void glwMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); 1421void glwMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params); 1422void glwMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask); 1423void glwNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); 1424void glwNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); 1425void glwNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); 1426void glwNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); 1427void glwNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); 1428void glwNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); 1429void glwNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1430void glwNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); 1431void glwNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); 1432void glwNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); 1433void glwNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); 1434void glwNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); 1435void glwNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1436void glwNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1437void glwNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); 1438void glwNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1439void glwNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1440void glwNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1441void glwNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); 1442void glwNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); 1443void glwNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); 1444void glwNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); 1445void glwNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1446void glwNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); 1447void glwNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1448void glwNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); 1449void glwNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); 1450void glwNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); 1451void glwNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1452void glwNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); 1453void glwNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); 1454void glwNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); 1455void glwNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); 1456void glwNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); 1457void glwNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); 1458void glwNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); 1459void glwNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1460void glwNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); 1461void glwNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1462void glwObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 1463void glwObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 1464void glwPatchParameterfv (GLenum pname, const GLfloat *values); 1465void glwPatchParameteri (GLenum pname, GLint value); 1466void glwPauseTransformFeedback (); 1467void glwPixelStoref (GLenum pname, GLfloat param); 1468void glwPixelStorei (GLenum pname, GLint param); 1469void glwPointParameterf (GLenum pname, GLfloat param); 1470void glwPointParameterfv (GLenum pname, const GLfloat *params); 1471void glwPointParameteri (GLenum pname, GLint param); 1472void glwPointParameteriv (GLenum pname, const GLint *params); 1473void glwPointSize (GLfloat size); 1474void glwPolygonMode (GLenum face, GLenum mode); 1475void glwPolygonOffset (GLfloat factor, GLfloat units); 1476void glwPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); 1477void glwPopDebugGroup (); 1478void glwPopGroupMarkerEXT (); 1479void glwPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1480void glwPrimitiveRestartIndex (GLuint index); 1481void glwProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1482void glwProgramParameteri (GLuint program, GLenum pname, GLint value); 1483void glwProgramUniform1d (GLuint program, GLint location, GLdouble v0); 1484void glwProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); 1485void glwProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1486void glwProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1487void glwProgramUniform1f (GLuint program, GLint location, GLfloat v0); 1488void glwProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1489void glwProgramUniform1i (GLuint program, GLint location, GLint v0); 1490void glwProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1491void glwProgramUniform1ui (GLuint program, GLint location, GLuint v0); 1492void glwProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1493void glwProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); 1494void glwProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); 1495void glwProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1496void glwProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1497void glwProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1498void glwProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1499void glwProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); 1500void glwProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1501void glwProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); 1502void glwProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1503void glwProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); 1504void glwProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); 1505void glwProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1506void glwProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1507void glwProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1508void glwProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1509void glwProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1510void glwProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1511void glwProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1512void glwProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1513void glwProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); 1514void glwProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1515void glwProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1516void glwProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1517void glwProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1518void glwProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1519void glwProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1520void glwProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1521void glwProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1522void glwProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1523void glwProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1524void glwProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1525void glwProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1526void glwProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1527void glwProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1528void glwProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1529void glwProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1530void glwProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1531void glwProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1532void glwProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1533void glwProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1534void glwProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1535void glwProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1536void glwProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1537void glwProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1538void glwProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1539void glwProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1540void glwProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1541void glwProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1542void glwProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1543void glwProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1544void glwProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1545void glwProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1546void glwProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1547void glwProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1548void glwProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1549void glwProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1550void glwProvokingVertex (GLenum mode); 1551void glwPushClientAttribDefaultEXT (GLbitfield mask); 1552void glwPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 1553void glwPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1554void glwQueryCounter (GLuint id, GLenum target); 1555void glwReadBuffer (GLenum src); 1556void glwReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 1557void glwReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1558void glwReleaseShaderCompiler (); 1559void glwRenderGpuMaskNV (GLbitfield mask); 1560void glwRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 1561void glwRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1562void glwRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1563void glwResumeTransformFeedback (); 1564void glwSampleCoverage (GLfloat value, GLboolean invert); 1565void glwSampleMaski (GLuint maskNumber, GLbitfield mask); 1566void glwSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); 1567void glwSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); 1568void glwSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1569void glwSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1570void glwSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1571void glwSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1572void glwScissor (GLint x, GLint y, GLsizei width, GLsizei height); 1573void glwScissorArrayv (GLuint first, GLsizei count, const GLint *v); 1574void glwScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 1575void glwScissorIndexedv (GLuint index, const GLint *v); 1576void glwShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); 1577void glwShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 1578void glwShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); 1579void glwShadingRateEXT (GLenum rate); 1580void glwShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1); 1581void glwSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); 1582void glwStencilFunc (GLenum func, GLint ref, GLuint mask); 1583void glwStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 1584void glwStencilMask (GLuint mask); 1585void glwStencilMaskSeparate (GLenum face, GLuint mask); 1586void glwStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 1587void glwStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 1588void glwTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); 1589void glwTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1590void glwTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 1591void glwTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 1592void glwTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1593void glwTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1594void glwTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1595void glwTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1596void glwTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1597void glwTexParameterIiv (GLenum target, GLenum pname, const GLint *params); 1598void glwTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); 1599void glwTexParameterf (GLenum target, GLenum pname, GLfloat param); 1600void glwTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 1601void glwTexParameteri (GLenum target, GLenum pname, GLint param); 1602void glwTexParameteriv (GLenum target, GLenum pname, const GLint *params); 1603void glwTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1604void glwTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1605void glwTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1606void glwTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1607void glwTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1608void glwTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 1609void glwTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 1610void glwTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1611void glwTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1612void glwTextureBarrier (); 1613void glwTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); 1614void glwTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); 1615void glwTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1616void glwTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1617void glwTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 1618void glwTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 1619void glwTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1620void glwTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1621void glwTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); 1622void glwTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); 1623void glwTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); 1624void glwTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); 1625void glwTextureParameterf (GLuint texture, GLenum pname, GLfloat param); 1626void glwTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); 1627void glwTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); 1628void glwTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); 1629void glwTextureParameteri (GLuint texture, GLenum pname, GLint param); 1630void glwTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); 1631void glwTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); 1632void glwTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); 1633void glwTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); 1634void glwTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); 1635void glwTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1636void glwTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1637void glwTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1638void glwTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1639void glwTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1640void glwTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1641void glwTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1642void glwTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1643void glwTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1644void glwTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 1645void glwTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 1646void glwTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 1647void glwTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 1648void glwTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1649void glwTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1650void glwTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 1651void glwTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); 1652void glwTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1653void glwTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1654void glwUniform1d (GLint location, GLdouble x); 1655void glwUniform1dv (GLint location, GLsizei count, const GLdouble *value); 1656void glwUniform1f (GLint location, GLfloat v0); 1657void glwUniform1fv (GLint location, GLsizei count, const GLfloat *value); 1658void glwUniform1i (GLint location, GLint v0); 1659void glwUniform1iv (GLint location, GLsizei count, const GLint *value); 1660void glwUniform1ui (GLint location, GLuint v0); 1661void glwUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1662void glwUniform2d (GLint location, GLdouble x, GLdouble y); 1663void glwUniform2dv (GLint location, GLsizei count, const GLdouble *value); 1664void glwUniform2f (GLint location, GLfloat v0, GLfloat v1); 1665void glwUniform2fv (GLint location, GLsizei count, const GLfloat *value); 1666void glwUniform2i (GLint location, GLint v0, GLint v1); 1667void glwUniform2iv (GLint location, GLsizei count, const GLint *value); 1668void glwUniform2ui (GLint location, GLuint v0, GLuint v1); 1669void glwUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1670void glwUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); 1671void glwUniform3dv (GLint location, GLsizei count, const GLdouble *value); 1672void glwUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1673void glwUniform3fv (GLint location, GLsizei count, const GLfloat *value); 1674void glwUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 1675void glwUniform3iv (GLint location, GLsizei count, const GLint *value); 1676void glwUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1677void glwUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1678void glwUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1679void glwUniform4dv (GLint location, GLsizei count, const GLdouble *value); 1680void glwUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1681void glwUniform4fv (GLint location, GLsizei count, const GLfloat *value); 1682void glwUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1683void glwUniform4iv (GLint location, GLsizei count, const GLint *value); 1684void glwUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1685void glwUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1686void glwUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1687void glwUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1688void glwUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1689void glwUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1690void glwUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1691void glwUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1692void glwUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1693void glwUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1694void glwUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1695void glwUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1696void glwUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1697void glwUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1698void glwUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1699void glwUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1700void glwUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1701void glwUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1702void glwUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1703void glwUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1704void glwUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1705void glwUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); 1706GLboolean glwUnmapBuffer (GLenum target); 1707GLboolean glwUnmapNamedBuffer (GLuint buffer); 1708GLboolean glwUnmapNamedBufferEXT (GLuint buffer); 1709void glwUseProgram (GLuint program); 1710void glwUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); 1711void glwValidateProgram (GLuint program); 1712void glwValidateProgramPipeline (GLuint pipeline); 1713void glwVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); 1714void glwVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1715void glwVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1716void glwVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1717void glwVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1718void glwVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); 1719void glwVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1720void glwVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); 1721void glwVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); 1722void glwVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); 1723void glwVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); 1724void glwVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1725void glwVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); 1726void glwVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1727void glwVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1728void glwVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); 1729void glwVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); 1730void glwVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1731void glwVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1732void glwVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1733void glwVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1734void glwVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1735void glwVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); 1736void glwVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); 1737void glwVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1738void glwVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 1739void glwVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); 1740void glwVertexAttrib1d (GLuint index, GLdouble x); 1741void glwVertexAttrib1dv (GLuint index, const GLdouble *v); 1742void glwVertexAttrib1f (GLuint index, GLfloat x); 1743void glwVertexAttrib1fv (GLuint index, const GLfloat *v); 1744void glwVertexAttrib1s (GLuint index, GLshort x); 1745void glwVertexAttrib1sv (GLuint index, const GLshort *v); 1746void glwVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); 1747void glwVertexAttrib2dv (GLuint index, const GLdouble *v); 1748void glwVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 1749void glwVertexAttrib2fv (GLuint index, const GLfloat *v); 1750void glwVertexAttrib2s (GLuint index, GLshort x, GLshort y); 1751void glwVertexAttrib2sv (GLuint index, const GLshort *v); 1752void glwVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); 1753void glwVertexAttrib3dv (GLuint index, const GLdouble *v); 1754void glwVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 1755void glwVertexAttrib3fv (GLuint index, const GLfloat *v); 1756void glwVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); 1757void glwVertexAttrib3sv (GLuint index, const GLshort *v); 1758void glwVertexAttrib4Nbv (GLuint index, const GLbyte *v); 1759void glwVertexAttrib4Niv (GLuint index, const GLint *v); 1760void glwVertexAttrib4Nsv (GLuint index, const GLshort *v); 1761void glwVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 1762void glwVertexAttrib4Nubv (GLuint index, const GLubyte *v); 1763void glwVertexAttrib4Nuiv (GLuint index, const GLuint *v); 1764void glwVertexAttrib4Nusv (GLuint index, const GLushort *v); 1765void glwVertexAttrib4bv (GLuint index, const GLbyte *v); 1766void glwVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1767void glwVertexAttrib4dv (GLuint index, const GLdouble *v); 1768void glwVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1769void glwVertexAttrib4fv (GLuint index, const GLfloat *v); 1770void glwVertexAttrib4iv (GLuint index, const GLint *v); 1771void glwVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 1772void glwVertexAttrib4sv (GLuint index, const GLshort *v); 1773void glwVertexAttrib4ubv (GLuint index, const GLubyte *v); 1774void glwVertexAttrib4uiv (GLuint index, const GLuint *v); 1775void glwVertexAttrib4usv (GLuint index, const GLushort *v); 1776void glwVertexAttribBinding (GLuint attribindex, GLuint bindingindex); 1777void glwVertexAttribDivisor (GLuint index, GLuint divisor); 1778void glwVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1779void glwVertexAttribI1i (GLuint index, GLint x); 1780void glwVertexAttribI1iv (GLuint index, const GLint *v); 1781void glwVertexAttribI1ui (GLuint index, GLuint x); 1782void glwVertexAttribI1uiv (GLuint index, const GLuint *v); 1783void glwVertexAttribI2i (GLuint index, GLint x, GLint y); 1784void glwVertexAttribI2iv (GLuint index, const GLint *v); 1785void glwVertexAttribI2ui (GLuint index, GLuint x, GLuint y); 1786void glwVertexAttribI2uiv (GLuint index, const GLuint *v); 1787void glwVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); 1788void glwVertexAttribI3iv (GLuint index, const GLint *v); 1789void glwVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); 1790void glwVertexAttribI3uiv (GLuint index, const GLuint *v); 1791void glwVertexAttribI4bv (GLuint index, const GLbyte *v); 1792void glwVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1793void glwVertexAttribI4iv (GLuint index, const GLint *v); 1794void glwVertexAttribI4sv (GLuint index, const GLshort *v); 1795void glwVertexAttribI4ubv (GLuint index, const GLubyte *v); 1796void glwVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1797void glwVertexAttribI4uiv (GLuint index, const GLuint *v); 1798void glwVertexAttribI4usv (GLuint index, const GLushort *v); 1799void glwVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1800void glwVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1801void glwVertexAttribL1d (GLuint index, GLdouble x); 1802void glwVertexAttribL1dv (GLuint index, const GLdouble *v); 1803void glwVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); 1804void glwVertexAttribL2dv (GLuint index, const GLdouble *v); 1805void glwVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); 1806void glwVertexAttribL3dv (GLuint index, const GLdouble *v); 1807void glwVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1808void glwVertexAttribL4dv (GLuint index, const GLdouble *v); 1809void glwVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1810void glwVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1811void glwVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1812void glwVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1813void glwVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1814void glwVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1815void glwVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1816void glwVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1817void glwVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1818void glwVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1819void glwVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 1820void glwVertexBindingDivisor (GLuint bindingindex, GLuint divisor); 1821void glwViewport (GLint x, GLint y, GLsizei width, GLsizei height); 1822void glwViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); 1823void glwViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 1824void glwViewportIndexedfv (GLuint index, const GLfloat *v); 1825void glwWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1826