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1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 package MyGame.Example;
4 
5 @SuppressWarnings("unused")
6 public final class LongEnum {
LongEnum()7   private LongEnum() { }
8   public static final long LongOne = 2;
9   public static final long LongTwo = 4;
10   public static final long LongBig = 1099511627776;
11 }
12 
13