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1 // Copyright (c) 2018 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #include "util/no_destructor.h"
6 
7 #include <cstdint>
8 #include <cstdlib>
9 #include <utility>
10 
11 #include "gtest/gtest.h"
12 
13 namespace leveldb {
14 
15 namespace {
16 
17 struct DoNotDestruct {
18  public:
DoNotDestructleveldb::__anon9c515ece0111::DoNotDestruct19   DoNotDestruct(uint32_t a, uint64_t b) : a(a), b(b) {}
~DoNotDestructleveldb::__anon9c515ece0111::DoNotDestruct20   ~DoNotDestruct() { std::abort(); }
21 
22   // Used to check constructor argument forwarding.
23   uint32_t a;
24   uint64_t b;
25 };
26 
27 constexpr const uint32_t kGoldenA = 0xdeadbeef;
28 constexpr const uint64_t kGoldenB = 0xaabbccddeeffaabb;
29 
30 }  // namespace
31 
TEST(NoDestructorTest,StackInstance)32 TEST(NoDestructorTest, StackInstance) {
33   NoDestructor<DoNotDestruct> instance(kGoldenA, kGoldenB);
34   ASSERT_EQ(kGoldenA, instance.get()->a);
35   ASSERT_EQ(kGoldenB, instance.get()->b);
36 }
37 
TEST(NoDestructorTest,StaticInstance)38 TEST(NoDestructorTest, StaticInstance) {
39   static NoDestructor<DoNotDestruct> instance(kGoldenA, kGoldenB);
40   ASSERT_EQ(kGoldenA, instance.get()->a);
41   ASSERT_EQ(kGoldenB, instance.get()->b);
42 }
43 
44 }  // namespace leveldb
45 
46