1 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code for a function. This class contains a list of 11 // MachineBasicBlock instances that make up the current compiled function. 12 // 13 // This class also contains pointers to various classes which hold 14 // target-specific information about the generated code. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 19 #define LLVM_CODEGEN_MACHINEFUNCTION_H 20 21 #include "llvm/ADT/BitVector.h" 22 #include "llvm/ADT/ilist.h" 23 #include "llvm/CodeGen/MachineBasicBlock.h" 24 #include "llvm/IR/DebugLoc.h" 25 #include "llvm/IR/Metadata.h" 26 #include "llvm/Support/Allocator.h" 27 #include "llvm/Support/ArrayRecycler.h" 28 #include "llvm/Support/Compiler.h" 29 #include "llvm/Support/Recycler.h" 30 31 namespace llvm { 32 33 class Value; 34 class Function; 35 class GCModuleInfo; 36 class MachineRegisterInfo; 37 class MachineFrameInfo; 38 class MachineConstantPool; 39 class MachineJumpTableInfo; 40 class MachineModuleInfo; 41 class MCContext; 42 class Pass; 43 class PseudoSourceValueManager; 44 class TargetMachine; 45 class TargetSubtargetInfo; 46 class TargetRegisterClass; 47 struct MachinePointerInfo; 48 struct WinEHFuncInfo; 49 50 template <> 51 struct ilist_traits<MachineBasicBlock> 52 : public ilist_default_traits<MachineBasicBlock> { 53 mutable ilist_half_node<MachineBasicBlock> Sentinel; 54 public: 55 // FIXME: This downcast is UB. See llvm.org/PR26753. 56 LLVM_NO_SANITIZE("object-size") 57 MachineBasicBlock *createSentinel() const { 58 return static_cast<MachineBasicBlock*>(&Sentinel); 59 } 60 void destroySentinel(MachineBasicBlock *) const {} 61 62 MachineBasicBlock *provideInitialHead() const { return createSentinel(); } 63 MachineBasicBlock *ensureHead(MachineBasicBlock*) const { 64 return createSentinel(); 65 } 66 static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {} 67 68 void addNodeToList(MachineBasicBlock* MBB); 69 void removeNodeFromList(MachineBasicBlock* MBB); 70 void deleteNode(MachineBasicBlock *MBB); 71 private: 72 void createNode(const MachineBasicBlock &); 73 }; 74 75 /// MachineFunctionInfo - This class can be derived from and used by targets to 76 /// hold private target-specific information for each MachineFunction. Objects 77 /// of type are accessed/created with MF::getInfo and destroyed when the 78 /// MachineFunction is destroyed. 79 struct MachineFunctionInfo { 80 virtual ~MachineFunctionInfo(); 81 82 /// \brief Factory function: default behavior is to call new using the 83 /// supplied allocator. 84 /// 85 /// This function can be overridden in a derive class. 86 template<typename Ty> 87 static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) { 88 return new (Allocator.Allocate<Ty>()) Ty(MF); 89 } 90 }; 91 92 /// Properties which a MachineFunction may have at a given point in time. 93 /// Each of these has checking code in the MachineVerifier, and passes can 94 /// require that a property be set. 95 class MachineFunctionProperties { 96 // TODO: Add MachineVerifier checks for AllVRegsAllocated 97 // TODO: Add a way to print the properties and make more useful error messages 98 // Possible TODO: Allow targets to extend this (perhaps by allowing the 99 // constructor to specify the size of the bit vector) 100 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be 101 // stated as the negative of "has vregs" 102 103 public: 104 // The properties are stated in "positive" form; i.e. a pass could require 105 // that the property hold, but not that it does not hold. 106 107 // Property descriptions: 108 // IsSSA: True when the machine function is in SSA form and virtual registers 109 // have a single def. 110 // TracksLiveness: True when tracking register liveness accurately. 111 // While this property is set, register liveness information in basic block 112 // live-in lists and machine instruction operands (e.g. kill flags, implicit 113 // defs) is accurate. This means it can be used to change the code in ways 114 // that affect the values in registers, for example by the register 115 // scavenger. 116 // When this property is clear, liveness is no longer reliable. 117 // AllVRegsAllocated: All virtual registers have been allocated; i.e. all 118 // register operands are physical registers. 119 enum class Property : unsigned { 120 IsSSA, 121 TracksLiveness, 122 AllVRegsAllocated, 123 LastProperty, 124 }; 125 126 bool hasProperty(Property P) const { 127 return Properties[static_cast<unsigned>(P)]; 128 } 129 MachineFunctionProperties &set(Property P) { 130 Properties.set(static_cast<unsigned>(P)); 131 return *this; 132 } 133 MachineFunctionProperties &clear(Property P) { 134 Properties.reset(static_cast<unsigned>(P)); 135 return *this; 136 } 137 MachineFunctionProperties &set(const MachineFunctionProperties &MFP) { 138 Properties |= MFP.Properties; 139 return *this; 140 } 141 MachineFunctionProperties &clear(const MachineFunctionProperties &MFP) { 142 Properties.reset(MFP.Properties); 143 return *this; 144 } 145 // Returns true if all properties set in V (i.e. required by a pass) are set 146 // in this. 147 bool verifyRequiredProperties(const MachineFunctionProperties &V) const { 148 return !V.Properties.test(Properties); 149 } 150 151 // Print the MachineFunctionProperties in human-readable form. If OnlySet is 152 // true, only print the properties that are set. 153 void print(raw_ostream &ROS, bool OnlySet=false) const; 154 155 private: 156 BitVector Properties = 157 BitVector(static_cast<unsigned>(Property::LastProperty)); 158 }; 159 160 class MachineFunction { 161 const Function *Fn; 162 const TargetMachine &Target; 163 const TargetSubtargetInfo *STI; 164 MCContext &Ctx; 165 MachineModuleInfo &MMI; 166 167 // RegInfo - Information about each register in use in the function. 168 MachineRegisterInfo *RegInfo; 169 170 // Used to keep track of target-specific per-machine function information for 171 // the target implementation. 172 MachineFunctionInfo *MFInfo; 173 174 // Keep track of objects allocated on the stack. 175 MachineFrameInfo *FrameInfo; 176 177 // Keep track of constants which are spilled to memory 178 MachineConstantPool *ConstantPool; 179 180 // Keep track of jump tables for switch instructions 181 MachineJumpTableInfo *JumpTableInfo; 182 183 // Keeps track of Windows exception handling related data. This will be null 184 // for functions that aren't using a funclet-based EH personality. 185 WinEHFuncInfo *WinEHInfo = nullptr; 186 187 // Function-level unique numbering for MachineBasicBlocks. When a 188 // MachineBasicBlock is inserted into a MachineFunction is it automatically 189 // numbered and this vector keeps track of the mapping from ID's to MBB's. 190 std::vector<MachineBasicBlock*> MBBNumbering; 191 192 // Pool-allocate MachineFunction-lifetime and IR objects. 193 BumpPtrAllocator Allocator; 194 195 // Allocation management for instructions in function. 196 Recycler<MachineInstr> InstructionRecycler; 197 198 // Allocation management for operand arrays on instructions. 199 ArrayRecycler<MachineOperand> OperandRecycler; 200 201 // Allocation management for basic blocks in function. 202 Recycler<MachineBasicBlock> BasicBlockRecycler; 203 204 // List of machine basic blocks in function 205 typedef ilist<MachineBasicBlock> BasicBlockListType; 206 BasicBlockListType BasicBlocks; 207 208 /// FunctionNumber - This provides a unique ID for each function emitted in 209 /// this translation unit. 210 /// 211 unsigned FunctionNumber; 212 213 /// Alignment - The alignment of the function. 214 unsigned Alignment; 215 216 /// ExposesReturnsTwice - True if the function calls setjmp or related 217 /// functions with attribute "returns twice", but doesn't have 218 /// the attribute itself. 219 /// This is used to limit optimizations which cannot reason 220 /// about the control flow of such functions. 221 bool ExposesReturnsTwice = false; 222 223 /// True if the function includes any inline assembly. 224 bool HasInlineAsm = false; 225 226 /// Current high-level properties of the IR of the function (e.g. is in SSA 227 /// form or whether registers have been allocated) 228 MachineFunctionProperties Properties; 229 230 // Allocation management for pseudo source values. 231 std::unique_ptr<PseudoSourceValueManager> PSVManager; 232 233 MachineFunction(const MachineFunction &) = delete; 234 void operator=(const MachineFunction&) = delete; 235 public: 236 MachineFunction(const Function *Fn, const TargetMachine &TM, 237 unsigned FunctionNum, MachineModuleInfo &MMI); 238 ~MachineFunction(); 239 240 MachineModuleInfo &getMMI() const { return MMI; } 241 MCContext &getContext() const { return Ctx; } 242 243 PseudoSourceValueManager &getPSVManager() const { return *PSVManager; } 244 245 /// Return the DataLayout attached to the Module associated to this MF. 246 const DataLayout &getDataLayout() const; 247 248 /// getFunction - Return the LLVM function that this machine code represents 249 /// 250 const Function *getFunction() const { return Fn; } 251 252 /// getName - Return the name of the corresponding LLVM function. 253 /// 254 StringRef getName() const; 255 256 /// getFunctionNumber - Return a unique ID for the current function. 257 /// 258 unsigned getFunctionNumber() const { return FunctionNumber; } 259 260 /// getTarget - Return the target machine this machine code is compiled with 261 /// 262 const TargetMachine &getTarget() const { return Target; } 263 264 /// getSubtarget - Return the subtarget for which this machine code is being 265 /// compiled. 266 const TargetSubtargetInfo &getSubtarget() const { return *STI; } 267 void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; } 268 269 /// getSubtarget - This method returns a pointer to the specified type of 270 /// TargetSubtargetInfo. In debug builds, it verifies that the object being 271 /// returned is of the correct type. 272 template<typename STC> const STC &getSubtarget() const { 273 return *static_cast<const STC *>(STI); 274 } 275 276 /// getRegInfo - Return information about the registers currently in use. 277 /// 278 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 279 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 280 281 /// getFrameInfo - Return the frame info object for the current function. 282 /// This object contains information about objects allocated on the stack 283 /// frame of the current function in an abstract way. 284 /// 285 MachineFrameInfo *getFrameInfo() { return FrameInfo; } 286 const MachineFrameInfo *getFrameInfo() const { return FrameInfo; } 287 288 /// getJumpTableInfo - Return the jump table info object for the current 289 /// function. This object contains information about jump tables in the 290 /// current function. If the current function has no jump tables, this will 291 /// return null. 292 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 293 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 294 295 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 296 /// does already exist, allocate one. 297 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 298 299 /// getConstantPool - Return the constant pool object for the current 300 /// function. 301 /// 302 MachineConstantPool *getConstantPool() { return ConstantPool; } 303 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 304 305 /// getWinEHFuncInfo - Return information about how the current function uses 306 /// Windows exception handling. Returns null for functions that don't use 307 /// funclets for exception handling. 308 const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; } 309 WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; } 310 311 /// getAlignment - Return the alignment (log2, not bytes) of the function. 312 /// 313 unsigned getAlignment() const { return Alignment; } 314 315 /// setAlignment - Set the alignment (log2, not bytes) of the function. 316 /// 317 void setAlignment(unsigned A) { Alignment = A; } 318 319 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. 320 void ensureAlignment(unsigned A) { 321 if (Alignment < A) Alignment = A; 322 } 323 324 /// exposesReturnsTwice - Returns true if the function calls setjmp or 325 /// any other similar functions with attribute "returns twice" without 326 /// having the attribute itself. 327 bool exposesReturnsTwice() const { 328 return ExposesReturnsTwice; 329 } 330 331 /// setCallsSetJmp - Set a flag that indicates if there's a call to 332 /// a "returns twice" function. 333 void setExposesReturnsTwice(bool B) { 334 ExposesReturnsTwice = B; 335 } 336 337 /// Returns true if the function contains any inline assembly. 338 bool hasInlineAsm() const { 339 return HasInlineAsm; 340 } 341 342 /// Set a flag that indicates that the function contains inline assembly. 343 void setHasInlineAsm(bool B) { 344 HasInlineAsm = B; 345 } 346 347 /// Get the function properties 348 const MachineFunctionProperties &getProperties() const { return Properties; } 349 MachineFunctionProperties &getProperties() { return Properties; } 350 351 /// getInfo - Keep track of various per-function pieces of information for 352 /// backends that would like to do so. 353 /// 354 template<typename Ty> 355 Ty *getInfo() { 356 if (!MFInfo) 357 MFInfo = Ty::template create<Ty>(Allocator, *this); 358 return static_cast<Ty*>(MFInfo); 359 } 360 361 template<typename Ty> 362 const Ty *getInfo() const { 363 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 364 } 365 366 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 367 /// are inserted into the machine function. The block number for a machine 368 /// basic block can be found by using the MBB::getBlockNumber method, this 369 /// method provides the inverse mapping. 370 /// 371 MachineBasicBlock *getBlockNumbered(unsigned N) const { 372 assert(N < MBBNumbering.size() && "Illegal block number"); 373 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 374 return MBBNumbering[N]; 375 } 376 377 /// Should we be emitting segmented stack stuff for the function 378 bool shouldSplitStack() const; 379 380 /// getNumBlockIDs - Return the number of MBB ID's allocated. 381 /// 382 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 383 384 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 385 /// recomputes them. This guarantees that the MBB numbers are sequential, 386 /// dense, and match the ordering of the blocks within the function. If a 387 /// specific MachineBasicBlock is specified, only that block and those after 388 /// it are renumbered. 389 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 390 391 /// print - Print out the MachineFunction in a format suitable for debugging 392 /// to the specified stream. 393 /// 394 void print(raw_ostream &OS, const SlotIndexes* = nullptr) const; 395 396 /// viewCFG - This function is meant for use from the debugger. You can just 397 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 398 /// program, displaying the CFG of the current function with the code for each 399 /// basic block inside. This depends on there being a 'dot' and 'gv' program 400 /// in your path. 401 /// 402 void viewCFG() const; 403 404 /// viewCFGOnly - This function is meant for use from the debugger. It works 405 /// just like viewCFG, but it does not include the contents of basic blocks 406 /// into the nodes, just the label. If you are only interested in the CFG 407 /// this can make the graph smaller. 408 /// 409 void viewCFGOnly() const; 410 411 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 412 /// 413 void dump() const; 414 415 /// Run the current MachineFunction through the machine code verifier, useful 416 /// for debugger use. 417 /// \returns true if no problems were found. 418 bool verify(Pass *p = nullptr, const char *Banner = nullptr, 419 bool AbortOnError = true) const; 420 421 // Provide accessors for the MachineBasicBlock list... 422 typedef BasicBlockListType::iterator iterator; 423 typedef BasicBlockListType::const_iterator const_iterator; 424 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 425 typedef std::reverse_iterator<iterator> reverse_iterator; 426 427 /// Support for MachineBasicBlock::getNextNode(). 428 static BasicBlockListType MachineFunction::* 429 getSublistAccess(MachineBasicBlock *) { 430 return &MachineFunction::BasicBlocks; 431 } 432 433 /// addLiveIn - Add the specified physical register as a live-in value and 434 /// create a corresponding virtual register for it. 435 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 436 437 //===--------------------------------------------------------------------===// 438 // BasicBlock accessor functions. 439 // 440 iterator begin() { return BasicBlocks.begin(); } 441 const_iterator begin() const { return BasicBlocks.begin(); } 442 iterator end () { return BasicBlocks.end(); } 443 const_iterator end () const { return BasicBlocks.end(); } 444 445 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 446 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 447 reverse_iterator rend () { return BasicBlocks.rend(); } 448 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 449 450 unsigned size() const { return (unsigned)BasicBlocks.size();} 451 bool empty() const { return BasicBlocks.empty(); } 452 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 453 MachineBasicBlock &front() { return BasicBlocks.front(); } 454 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 455 MachineBasicBlock & back() { return BasicBlocks.back(); } 456 457 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 458 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 459 void insert(iterator MBBI, MachineBasicBlock *MBB) { 460 BasicBlocks.insert(MBBI, MBB); 461 } 462 void splice(iterator InsertPt, iterator MBBI) { 463 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 464 } 465 void splice(iterator InsertPt, MachineBasicBlock *MBB) { 466 BasicBlocks.splice(InsertPt, BasicBlocks, MBB); 467 } 468 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 469 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 470 } 471 472 void remove(iterator MBBI) { BasicBlocks.remove(MBBI); } 473 void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); } 474 void erase(iterator MBBI) { BasicBlocks.erase(MBBI); } 475 void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); } 476 477 template <typename Comp> 478 void sort(Comp comp) { 479 BasicBlocks.sort(comp); 480 } 481 482 //===--------------------------------------------------------------------===// 483 // Internal functions used to automatically number MachineBasicBlocks 484 // 485 486 /// \brief Adds the MBB to the internal numbering. Returns the unique number 487 /// assigned to the MBB. 488 /// 489 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 490 MBBNumbering.push_back(MBB); 491 return (unsigned)MBBNumbering.size()-1; 492 } 493 494 /// removeFromMBBNumbering - Remove the specific machine basic block from our 495 /// tracker, this is only really to be used by the MachineBasicBlock 496 /// implementation. 497 void removeFromMBBNumbering(unsigned N) { 498 assert(N < MBBNumbering.size() && "Illegal basic block #"); 499 MBBNumbering[N] = nullptr; 500 } 501 502 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 503 /// of `new MachineInstr'. 504 /// 505 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL, 506 bool NoImp = false); 507 508 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 509 /// 'Orig' instruction, identical in all ways except the instruction 510 /// has no parent, prev, or next. 511 /// 512 /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned 513 /// instructions. 514 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 515 516 /// DeleteMachineInstr - Delete the given MachineInstr. 517 /// 518 void DeleteMachineInstr(MachineInstr *MI); 519 520 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 521 /// instead of `new MachineBasicBlock'. 522 /// 523 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 524 525 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 526 /// 527 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 528 529 /// getMachineMemOperand - Allocate a new MachineMemOperand. 530 /// MachineMemOperands are owned by the MachineFunction and need not be 531 /// explicitly deallocated. 532 MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo, 533 unsigned f, uint64_t s, 534 unsigned base_alignment, 535 const AAMDNodes &AAInfo = AAMDNodes(), 536 const MDNode *Ranges = nullptr); 537 538 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 539 /// an existing one, adjusting by an offset and using the given size. 540 /// MachineMemOperands are owned by the MachineFunction and need not be 541 /// explicitly deallocated. 542 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 543 int64_t Offset, uint64_t Size); 544 545 typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity; 546 547 /// Allocate an array of MachineOperands. This is only intended for use by 548 /// internal MachineInstr functions. 549 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 550 return OperandRecycler.allocate(Cap, Allocator); 551 } 552 553 /// Dellocate an array of MachineOperands and recycle the memory. This is 554 /// only intended for use by internal MachineInstr functions. 555 /// Cap must be the same capacity that was used to allocate the array. 556 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 557 OperandRecycler.deallocate(Cap, Array); 558 } 559 560 /// \brief Allocate and initialize a register mask with @p NumRegister bits. 561 uint32_t *allocateRegisterMask(unsigned NumRegister) { 562 unsigned Size = (NumRegister + 31) / 32; 563 uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); 564 for (unsigned i = 0; i != Size; ++i) 565 Mask[i] = 0; 566 return Mask; 567 } 568 569 /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand 570 /// pointers. This array is owned by the MachineFunction. 571 MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); 572 573 /// extractLoadMemRefs - Allocate an array and populate it with just the 574 /// load information from the given MachineMemOperand sequence. 575 std::pair<MachineInstr::mmo_iterator, 576 MachineInstr::mmo_iterator> 577 extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 578 MachineInstr::mmo_iterator End); 579 580 /// extractStoreMemRefs - Allocate an array and populate it with just the 581 /// store information from the given MachineMemOperand sequence. 582 std::pair<MachineInstr::mmo_iterator, 583 MachineInstr::mmo_iterator> 584 extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 585 MachineInstr::mmo_iterator End); 586 587 /// Allocate a string and populate it with the given external symbol name. 588 const char *createExternalSymbolName(StringRef Name); 589 590 //===--------------------------------------------------------------------===// 591 // Label Manipulation. 592 // 593 594 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 595 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 596 /// normal 'L' label is returned. 597 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 598 bool isLinkerPrivate = false) const; 599 600 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 601 /// base. 602 MCSymbol *getPICBaseSymbol() const; 603 }; 604 605 //===--------------------------------------------------------------------===// 606 // GraphTraits specializations for function basic block graphs (CFGs) 607 //===--------------------------------------------------------------------===// 608 609 // Provide specializations of GraphTraits to be able to treat a 610 // machine function as a graph of machine basic blocks... these are 611 // the same as the machine basic block iterators, except that the root 612 // node is implicitly the first node of the function. 613 // 614 template <> struct GraphTraits<MachineFunction*> : 615 public GraphTraits<MachineBasicBlock*> { 616 static NodeType *getEntryNode(MachineFunction *F) { 617 return &F->front(); 618 } 619 620 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 621 typedef MachineFunction::iterator nodes_iterator; 622 static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); } 623 static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); } 624 static unsigned size (MachineFunction *F) { return F->size(); } 625 }; 626 template <> struct GraphTraits<const MachineFunction*> : 627 public GraphTraits<const MachineBasicBlock*> { 628 static NodeType *getEntryNode(const MachineFunction *F) { 629 return &F->front(); 630 } 631 632 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 633 typedef MachineFunction::const_iterator nodes_iterator; 634 static nodes_iterator nodes_begin(const MachineFunction *F) { 635 return F->begin(); 636 } 637 static nodes_iterator nodes_end (const MachineFunction *F) { 638 return F->end(); 639 } 640 static unsigned size (const MachineFunction *F) { 641 return F->size(); 642 } 643 }; 644 645 646 // Provide specializations of GraphTraits to be able to treat a function as a 647 // graph of basic blocks... and to walk it in inverse order. Inverse order for 648 // a function is considered to be when traversing the predecessor edges of a BB 649 // instead of the successor edges. 650 // 651 template <> struct GraphTraits<Inverse<MachineFunction*> > : 652 public GraphTraits<Inverse<MachineBasicBlock*> > { 653 static NodeType *getEntryNode(Inverse<MachineFunction*> G) { 654 return &G.Graph->front(); 655 } 656 }; 657 template <> struct GraphTraits<Inverse<const MachineFunction*> > : 658 public GraphTraits<Inverse<const MachineBasicBlock*> > { 659 static NodeType *getEntryNode(Inverse<const MachineFunction *> G) { 660 return &G.Graph->front(); 661 } 662 }; 663 664 } // End llvm namespace 665 666 #endif 667