1; RUN: llc -mcpu=pwr7 -mattr=+vsx -O0 -fast-isel=0 -mtriple=powerpc64-unknown-linux-gnu < %s | FileCheck %s 2target datalayout = "E-m:e-i64:64-n32:64" 3target triple = "powerpc64-unknown-linux-gnu" 4 5@vf = global <4 x float> <float -1.500000e+00, float 2.500000e+00, float -3.500000e+00, float 4.500000e+00>, align 16 6@vd = global <2 x double> <double 3.500000e+00, double -7.500000e+00>, align 16 7@d = global double 2.340000e+01, align 8 8@vf1 = common global <4 x float> zeroinitializer, align 16 9@vd1 = common global <2 x double> zeroinitializer, align 16 10@vf2 = common global <4 x float> zeroinitializer, align 16 11@vf3 = common global <4 x float> zeroinitializer, align 16 12@vd2 = common global <2 x double> zeroinitializer, align 16 13@vf4 = common global <4 x float> zeroinitializer, align 16 14@d1 = common global double 0.000000e+00, align 8 15@d2 = common global double 0.000000e+00, align 8 16 17; Function Attrs: nounwind 18define void @test1() #0 { 19; CHECK-LABEL: @test1 20entry: 21 %0 = load volatile <4 x float>, <4 x float>* @vf, align 16 22 %1 = load volatile <4 x float>, <4 x float>* @vf, align 16 23 %2 = tail call <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float> %0, <4 x float> %1) 24; CHECK: xvmaxsp 25 store <4 x float> %2, <4 x float>* @vf1, align 16 26 %3 = load <2 x double>, <2 x double>* @vd, align 16 27 %4 = tail call <2 x double> @llvm.ppc.vsx.xvmaxdp(<2 x double> %3, <2 x double> %3) 28; CHECK: xvmaxdp 29 store <2 x double> %4, <2 x double>* @vd1, align 16 30 %5 = load volatile <4 x float>, <4 x float>* @vf, align 16 31 %6 = load volatile <4 x float>, <4 x float>* @vf, align 16 32 %7 = tail call <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float> %5, <4 x float> %6) 33; CHECK: xvmaxsp 34 store <4 x float> %7, <4 x float>* @vf2, align 16 35 %8 = load volatile <4 x float>, <4 x float>* @vf, align 16 36 %9 = load volatile <4 x float>, <4 x float>* @vf, align 16 37 %10 = tail call <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float> %8, <4 x float> %9) 38; CHECK: xvminsp 39 store <4 x float> %10, <4 x float>* @vf3, align 16 40 %11 = load <2 x double>, <2 x double>* @vd, align 16 41 %12 = tail call <2 x double> @llvm.ppc.vsx.xvmindp(<2 x double> %11, <2 x double> %11) 42; CHECK: xvmindp 43 store <2 x double> %12, <2 x double>* @vd2, align 16 44 %13 = load volatile <4 x float>, <4 x float>* @vf, align 16 45 %14 = load volatile <4 x float>, <4 x float>* @vf, align 16 46 %15 = tail call <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float> %13, <4 x float> %14) 47; CHECK: xvminsp 48 store <4 x float> %15, <4 x float>* @vf4, align 16 49 %16 = load double, double* @d, align 8 50 %17 = tail call double @llvm.ppc.vsx.xsmaxdp(double %16, double %16) 51; CHECK: xsmaxdp 52 store double %17, double* @d1, align 8 53 %18 = tail call double @llvm.ppc.vsx.xsmindp(double %16, double %16) 54; CHECK: xsmindp 55 store double %18, double* @d2, align 8 56 ret void 57} 58 59; Function Attrs: nounwind readnone 60declare double @llvm.ppc.vsx.xsmaxdp(double, double) 61 62; Function Attrs: nounwind readnone 63declare double @llvm.ppc.vsx.xsmindp(double, double) 64 65; Function Attrs: nounwind readnone 66declare <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float>, <4 x float>) 67 68; Function Attrs: nounwind readnone 69declare <2 x double> @llvm.ppc.vsx.xvmindp(<2 x double>, <2 x double>) 70 71; Function Attrs: nounwind readnone 72declare <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float>, <4 x float>) 73 74; Function Attrs: nounwind readnone 75declare <2 x double> @llvm.ppc.vsx.xvmaxdp(<2 x double>, <2 x double>) 76 77; Generated from C source: 78 79; % clang -O1 -maltivec -mvsx -S -emit-llvm vsx-minmax.c 80; 81;volatile vector float vf = { -1.5, 2.5, -3.5, 4.5 }; 82;vector double vd = { 3.5, -7.5 }; 83;double d = 23.4; 84; 85;vector float vf1, vf2, vf3, vf4; 86;vector double vd1, vd2; 87;double d1, d2; 88; 89;void test1() { 90; vf1 = vec_max(vf, vf); 91; vd1 = vec_max(vd, vd); 92; vf2 = vec_vmaxfp(vf, vf); 93; vf3 = vec_min(vf, vf); 94; vd2 = vec_min(vd, vd); 95; vf4 = vec_vminfp(vf, vf); 96; d1 = __builtin_vsx_xsmaxdp(d, d); 97; d2 = __builtin_vsx_xsmindp(d, d); 98;} 99