1PROG = lzma.exe 2MY_CONSOLE = 1 3 4CURRENT_OBJS = \ 5 $O\LzmaAlone.obj \ 6 7COMPRESS_OBJS = \ 8 $O\LzmaDecoder.obj \ 9 $O\LzmaEncoder.obj \ 10 $O\LzmaRegister.obj \ 11 12COMMON_OBJS = \ 13 $O\CommandLineParser.obj \ 14 $O\CRC.obj \ 15 $O\CrcReg.obj \ 16 $O\IntToString.obj \ 17 $O\MyString.obj \ 18 $O\NewHandler.obj \ 19 $O\StringConvert.obj \ 20 $O\StringToInt.obj \ 21 $O\MyVector.obj 22 23WIN_OBJS = \ 24 $O\FileIO.obj \ 25 $O\PropVariant.obj \ 26 $O\System.obj 27 287ZIP_COMMON_OBJS = \ 29 $O\CWrappers.obj \ 30 $O\CreateCoder.obj \ 31 $O\FileStreams.obj \ 32 $O\FilterCoder.obj \ 33 $O\MethodProps.obj \ 34 $O\OutBuffer.obj \ 35 $O\StreamUtils.obj \ 36 37UI_COMMON_OBJS = \ 38 $O\Bench.obj \ 39 40CONSOLE_OBJS = \ 41 $O\ConsoleClose.obj \ 42 $O\BenchCon.obj \ 43 44C_OBJS = \ 45 $O\Alloc.obj \ 46 $O\Bra86.obj \ 47 $O\CpuArch.obj \ 48 $O\LzFind.obj \ 49 $O\LzFindMt.obj \ 50 $O\Lzma86Dec.obj \ 51 $O\Lzma86Enc.obj \ 52 $O\LzmaDec.obj \ 53 $O\LzmaEnc.obj \ 54 $O\Threads.obj \ 55 56!include "../../Crc.mak" 57!include "../../LzmaDec.mak" 58 59!include "../../7zip.mak" 60