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1Mesa 9.1.2 Release Notes / April 30th, 2013
2===========================================
3
4Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1
5release.
6
7Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.1. OpenGL 3.1 is **only** available if requested at context creation
12because GL_ARB_compatibility is not supported.
13
14MD5 checksums
15-------------
16
17::
18
19   df2aab86ff4a510ce5b0d074caa0a59f  MesaLib-9.1.2.tar.bz2
20   415c2bc3a9eb571aafbfa474ebf5a2e0  MesaLib-9.1.2.tar.gz
21   b1ae5a4d9255953980bc9254f5323420  MesaLib-9.1.2.zip
22
23New features
24------------
25
26None.
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 44567 <https://bugs.freedesktop.org/show_bug.cgi?id=44567>`__ -
34   [965gm] green artifacts when using GLSL in XBMC
35-  `Bug 59238 <https://bugs.freedesktop.org/show_bug.cgi?id=59238>`__ -
36   many new symbols in libxatracker after recent automake work
37-  `Bug 59445 <https://bugs.freedesktop.org/show_bug.cgi?id=59445>`__ -
38   [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none)
39   segfault
40-  `Bug 59495 <https://bugs.freedesktop.org/show_bug.cgi?id=59495>`__ -
41   [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails
42-  `Bug 60503 <https://bugs.freedesktop.org/show_bug.cgi?id=60503>`__ -
43   [r300g] Unigine Heaven 3.0: all objects are black
44-  `Bug 60510 <https://bugs.freedesktop.org/show_bug.cgi?id=60510>`__ -
45   Firefox 18.0.2 Crash On Nvidia GeForce2
46-  `Bug 61197 <https://bugs.freedesktop.org/show_bug.cgi?id=61197>`__ -
47   [SNB Bisected] kwin_gles screen corruption
48-  `Bug 61317 <https://bugs.freedesktop.org/show_bug.cgi?id=61317>`__ -
49   [IVB] corrupt rendering with UBOs
50-  `Bug 61395 <https://bugs.freedesktop.org/show_bug.cgi?id=61395>`__ -
51   glEdgeFlag can't be set to false
52-  `Bug 61947 <https://bugs.freedesktop.org/show_bug.cgi?id=61947>`__ -
53   nullpointer dereference causes xorg-server segfault when nouveau DRI
54   driver is loaded
55-  `Bug 62357 <https://bugs.freedesktop.org/show_bug.cgi?id=62357>`__ -
56   llvmpipe: Fragment Shader with "return" in main causes back output
57-  `Bug 62434 <https://bugs.freedesktop.org/show_bug.cgi?id=62434>`__ -
58   [bisected] 3284.073] (EE) AIGLX error: dlopen of
59   /usr/lib/xorg/modules/dri/r600_dri.so failed
60   (/usr/lib/libllvmradeon9.2.0.so: undefined symbol:
61   lp_build_tgsi_intrinsic)
62-  `Debian bug
63   #349437 <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437>`__
64   - mesa - FTBFS: error: 'IEEE_ONE' undeclared
65-  `Redhat bug
66   #918661 <https://bugzilla.redhat.com/show_bug.cgi?id=918661>`__ -
67   crash in routine Avogadro UI manipulation
68
69Changes
70-------
71
72The full set of changes can be viewed by using the following GIT
73command:
74
75::
76
77     git log mesa-9.1.1..mesa-9.1.2
78
79Adam Jackson (2):
80
81-  glx: Build with VISIBILITY_CFLAGS in automake
82-  linux: Don't emit a .note.ABI-tag section anymore (#26663)
83
84Alan Hourihane (3):
85
86-  Add missing GL_TEXTURE_CUBE_MAP entry in
87   \_mesa_legal_texture_dimensions
88-  Unreference sampler object when it's currently bound to texture unit.
89-  mesa: fix glGetInteger*(GL_SAMPLER_BINDING).
90
91Alex Deucher (1):
92
93-  r600g: disable hyperz by default on 9.1
94
95Andreas Boll (5):
96
97-  radeon/llvm: Link against libgallium.la to fix an undefined symbol
98-  mesa: use ieee fp on s390 and m68k
99-  build: Enable x86 assembler on Hurd.
100-  osmesa: fix out-of-tree build
101-  gallium/egl: fix out-of-tree build
102
103Anuj Phogat (1):
104
105-  mesa: Fix FB blitting in case of zero size src or dst rect
106
107Brian Paul (4):
108
109-  mesa: flush current state when querying GL_EDGE_FLAG
110-  vbo: fix crash found with shared display lists
111-  llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE
112-  llvmpipe: add some scene limit sanity check assertions
113
114Carl Worth (1):
115
116-  i965: Avoid segfault in gen6_upload_state
117
118Chris Forbes (1):
119
120-  i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex
121
122Christoph Bumiller (4):
123
124-  nv50: fix 3D render target setup
125-  nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit
126-  nv50,nvc0: fix 3d blits, restore viewport after blit
127-  nvc0: fix for 2d engine R source formats writing RRR1 and not R001
128
129Eric Anholt (5):
130
131-  i965/fs: Fix register allocation for uniform pull constants in
132   16-wide.
133-  i965/fs: Fix broken rendering in large shaders with UBO loads.
134-  i965/fs: Also do the gen4 SEND dependency workaround against other
135   SENDs.
136-  i965: Add definitions for gen7+ data cache messages.
137-  mesa: Disable validate_ir_tree() on release builds.
138
139Ian Romanick (5):
140
141-  docs: Add 9.1.1 release md5sums
142-  mesa: Add previously picked commit to .cherry-ignore
143-  glsl: Add missing bool case in glsl_type::get_scalar_type
144-  mesa: Note that patch dbf94d1 should't actually get picked to the 9.1
145   branch
146-  mesa: Bump version to 9.1.2
147
148Jan de Groot (1):
149
150-  dri/nouveau: fix crash in nouveau_flush
151
152José Fonseca (3):
153
154-  autotools: Add missing top-level include dir.
155-  mesa,gallium,egl,mapi: One definition of C99 inline/__func_\_ to rule
156   them all.
157-  include: Fix build with VS 11 (i.e, 2012).
158
159Kenneth Graunke (4):
160
161-  i965: Fix INTEL_DEBUG=shader_time for Haswell.
162-  i965: Specialize SURFACE_STATE creation for shader time.
163-  i965: Make INTEL_DEBUG=shader_time use the RAW surface format.
164-  i965: Don't use texture swizzling to force alpha to 1.0 if
165   unnecessary.
166
167Maarten Lankhorst (2):
168
169-  gallium/build: Fix visibility CFLAGS in automake
170-  radeon/llvm: Do not link against libgallium when building statically.
171
172Marcin Slusarz (1):
173
174-  dri/nouveau: NV17_3D class is not available for NV1a chipset
175
176Marek Olšák (3):
177
178-  mesa: don't allocate a texture if width or height is 0 in
179   CopyTexImage
180-  gallium/tgsi: fix valgrind warning
181-  mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
182
183Martin Andersson (1):
184
185-  r600g: Use virtual address for PIPE_QUERY_SO\* in r600_emit_query_end
186
187Matt Turner (3):
188
189-  configure.ac: Don't check for X11 unconditionally.
190-  configure.ac: Remove stale comment about --x-\* arguments.
191-  mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
192
193Michel Dänzer (1):
194
195-  radeonsi: Emit pixel shader state even when only the vertex shader
196   changed
197
198Paul Berry (1):
199
200-  i965: Apply depthstencil alignment workaround when doing fast clears.
201
202Roland Scheidegger (1):
203
204-  gallivm: fix return opcode handling in main function of a shader
205
206Tapani Pälli (1):
207
208-  intel: Fix regression in intel_create_image_from_name stride handling
209
210Tom Stellard (1):
211
212-  r300g: Fix bug in OMOD optimization
213