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1 /*
2  * Copyright 2018 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20  * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 /**
28  * TGSI utility transforms the shader to write imm(0, 0, 0, 1) to vertex
29  * position
30  */
31 
32 #include "util/u_debug.h"
33 #include "util/u_math.h"
34 #include "tgsi_vpos.h"
35 #include "tgsi_transform.h"
36 #include "tgsi_dump.h"
37 #include "pipe/p_state.h"
38 
39 
40 struct write_vpos_context
41 {
42    struct tgsi_transform_context base;
43    unsigned imm_index;
44 };
45 
46 
47 static inline struct write_vpos_context *
write_vpos_context(struct tgsi_transform_context * ctx)48 write_vpos_context(struct tgsi_transform_context *ctx)
49 {
50    return (struct write_vpos_context *) ctx;
51 }
52 
53 
54 /**
55  * TGSI transform prolog callback.
56  */
57 static void
write_vpos_prolog(struct tgsi_transform_context * ctx)58 write_vpos_prolog(struct tgsi_transform_context *ctx)
59 {
60    struct write_vpos_context *vc = write_vpos_context(ctx);
61    struct tgsi_full_instruction inst;
62 
63    tgsi_transform_immediate_decl(ctx, 0.0, 0.0, 0.0, 1.0);
64    tgsi_transform_output_decl(ctx, 0,
65                              TGSI_SEMANTIC_POSITION, 0,
66                              0);
67    inst = tgsi_default_full_instruction();
68    inst.Instruction.Opcode = TGSI_OPCODE_MOV;
69    inst.Instruction.NumDstRegs = 1;
70    tgsi_transform_dst_reg(&inst.Dst[0], TGSI_FILE_OUTPUT,
71                           0, TGSI_WRITEMASK_XYZW);
72    inst.Instruction.NumSrcRegs = 1;
73    tgsi_transform_src_reg(&inst.Src[0], TGSI_FILE_IMMEDIATE,
74                           vc->imm_index, TGSI_SWIZZLE_X,
75                           TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_W);
76    ctx->emit_instruction(ctx, &inst);
77 }
78 
79 
80 /**
81  * TGSI utility writes imm(0, 0, 0, 1) to vertex position
82  */
83 struct tgsi_token *
tgsi_write_vpos(const struct tgsi_token * tokens_in,unsigned num_immediates)84 tgsi_write_vpos(const struct tgsi_token *tokens_in,
85                 unsigned num_immediates)
86 {
87    struct write_vpos_context transform;
88    const uint num_new_tokens = 1000; /* should be enough */
89    const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens;
90    struct tgsi_token *new_tokens;
91 
92    /* setup transformation context */
93    memset(&transform, 0, sizeof(transform));
94    transform.base.prolog = write_vpos_prolog;
95 
96    transform.imm_index = num_immediates;
97 
98    /* allocate new tokens buffer */
99    new_tokens = tgsi_alloc_tokens(new_len);
100    if (!new_tokens)
101       return NULL;
102 
103    /* transform the shader */
104    tgsi_transform_shader(tokens_in, new_tokens, new_len, &transform.base);
105 
106    return new_tokens;
107 }
108 
109 
110