1 /* 2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27 #ifndef FREEDRENO_TEXTURE_H_ 28 #define FREEDRENO_TEXTURE_H_ 29 30 #include "pipe/p_context.h" 31 32 void fd_sampler_states_bind(struct pipe_context *pctx, 33 enum pipe_shader_type shader, unsigned start, 34 unsigned nr, void **hwcso); 35 36 void fd_set_sampler_views(struct pipe_context *pctx, 37 enum pipe_shader_type shader, 38 unsigned start, unsigned nr, 39 struct pipe_sampler_view **views); 40 41 void fd_texture_init(struct pipe_context *pctx); 42 43 struct fd_texture_stateobj; 44 45 /* Both a3xx/a4xx share the same layout for the border-color buffer, 46 * which contains the pre-swizzled (based on texture format) border 47 * color value, with the following layout (per sampler): 48 * 49 * offset | description 50 * -------+------------- 51 * 0x00: | fp16[0] \ 52 * | fp16[1] |___ swizzled fp16 channel values for "small float" 53 * | fp16[2] | formats (<= 16 bits per component, !integer) 54 * | fp16[3] / 55 * 0x08: | padding 56 * 0x10: | int16[0] \ 57 * | int16[1] |___ swizzled int16 channels for "small integer" 58 * | int16[2] | formats (<= 16 bits per component, integer) 59 * | int16[3] / 60 * 0x18: | padding 61 * 0x20: | fp32[0] \ 62 * | fp32[1] |___ swizzled fp32 channel values for "large float" 63 * | fp32[2] | formats (> 16 bits per component, !integer) 64 * | fp32[3] / 65 * 0x30: | int32[0] \ 66 * | int32[1] |___ swizzled int32 channel values for "large int" 67 * | int32[2] | formats (> 16 bits per component, integer) 68 * | int32[3] / 69 */ 70 #define BORDERCOLOR_SIZE 0x40 71 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr, 72 unsigned offset); 73 74 #endif /* FREEDRENO_TEXTURE_H_ */ 75