1
2 #ifndef _NINE_DUMP_H_
3 #define _NINE_DUMP_H_
4
5 #include "d3d9types.h"
6 #include "d3d9caps.h"
7
8 const char *nine_D3DDEVTYPE_to_str(D3DDEVTYPE);
9 const char *nine_D3DQUERYTYPE_to_str(D3DQUERYTYPE);
10 const char *nine_D3DTSS_to_str(D3DTEXTURESTAGESTATETYPE);
11 const char *nine_D3DTOP_to_str(D3DTEXTUREOP);
12 const char *nine_D3DPOOL_to_str(D3DPOOL);
13 const char *nine_D3DRTYPE_to_str(D3DRESOURCETYPE);
14 const char *nine_D3DUSAGE_to_str(DWORD);
15 const char *nine_D3DPRESENTFLAG_to_str(DWORD);
16 const char *nine_D3DLOCK_to_str(DWORD);
17 const char *nine_D3DSAMP_to_str(DWORD);
18
19 #if defined(DEBUG) || !defined(NDEBUG)
20
21 void
22 nine_dump_D3DADAPTER_IDENTIFIER9(unsigned, const D3DADAPTER_IDENTIFIER9 *);
23 void
24 nine_dump_D3DCAPS9(unsigned, const D3DCAPS9 *);
25 void
26 nine_dump_D3DLIGHT9(unsigned, const D3DLIGHT9 *);
27 void
28 nine_dump_D3DMATERIAL9(unsigned, const D3DMATERIAL9 *);
29 void
30 nine_dump_D3DTSS_value(unsigned, D3DTEXTURESTAGESTATETYPE, DWORD);
31
32 #else /* !DEBUG && NDEBUG */
33
34 static inline void
nine_dump_D3DADAPTER_IDENTIFIER9(unsigned ch,const D3DADAPTER_IDENTIFIER9 * id)35 nine_dump_D3DADAPTER_IDENTIFIER9(unsigned ch, const D3DADAPTER_IDENTIFIER9 *id)
36 { }
37 static inline void
nine_dump_D3DCAPS9(unsigned ch,const D3DCAPS9 * caps)38 nine_dump_D3DCAPS9(unsigned ch, const D3DCAPS9 *caps)
39 { }
40 static inline void
nine_dump_D3DLIGHT9(unsigned ch,const D3DLIGHT9 * light)41 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *light)
42 { }
43 static inline void
nine_dump_D3DMATERIAL9(unsigned ch,const D3DMATERIAL9 * mat)44 nine_dump_D3DMATERIAL9(unsigned ch, const D3DMATERIAL9 *mat)
45 { }
46 static inline void
nine_dump_D3DTSS_value(unsigned ch,D3DTEXTURESTAGESTATETYPE tss,DWORD value)47 nine_dump_D3DTSS_value(unsigned ch, D3DTEXTURESTAGESTATETYPE tss, DWORD value)
48 { }
49
50 #endif /* DEBUG || !NDEBUG */
51
52 #endif /* _NINE_DUMP_H_H_ */
53