• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics to
4  develop this 3D driver.
5 
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13 
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17 
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keithw@vmware.com>
30   */
31 
32 #include "main/macros.h"
33 #include "main/enums.h"
34 
35 #include "intel_batchbuffer.h"
36 
37 #include "brw_defines.h"
38 #include "brw_context.h"
39 #include "brw_util.h"
40 #include "brw_state.h"
41 #include "compiler/brw_eu.h"
42 
43 #include "util/ralloc.h"
44 
compile_clip_prog(struct brw_context * brw,struct brw_clip_prog_key * key)45 static void compile_clip_prog( struct brw_context *brw,
46 			     struct brw_clip_prog_key *key )
47 {
48    const unsigned *program;
49    void *mem_ctx;
50    unsigned program_size;
51 
52    mem_ctx = ralloc_context(NULL);
53 
54    struct brw_clip_prog_data prog_data;
55    program = brw_compile_clip(brw->screen->compiler, mem_ctx, key, &prog_data,
56                               &brw->vue_map_geom_out, &program_size);
57 
58    brw_upload_cache(&brw->cache,
59 		    BRW_CACHE_CLIP_PROG,
60 		    key, sizeof(*key),
61 		    program, program_size,
62 		    &prog_data, sizeof(prog_data),
63 		    &brw->clip.prog_offset, &brw->clip.prog_data);
64    ralloc_free(mem_ctx);
65 }
66 
67 /* Calculate interpolants for triangle and line rasterization.
68  */
69 void
brw_upload_clip_prog(struct brw_context * brw)70 brw_upload_clip_prog(struct brw_context *brw)
71 {
72    const struct gen_device_info *devinfo = &brw->screen->devinfo;
73    struct gl_context *ctx = &brw->ctx;
74    struct brw_clip_prog_key key;
75 
76    if (!brw_state_dirty(brw,
77                         _NEW_BUFFERS |
78                         _NEW_LIGHT |
79                         _NEW_POLYGON |
80                         _NEW_TRANSFORM,
81                         BRW_NEW_BLORP |
82                         BRW_NEW_FS_PROG_DATA |
83                         BRW_NEW_REDUCED_PRIMITIVE |
84                         BRW_NEW_VUE_MAP_GEOM_OUT))
85       return;
86 
87    memset(&key, 0, sizeof(key));
88 
89    /* Populate the key:
90     */
91 
92    /* BRW_NEW_FS_PROG_DATA */
93    const struct brw_wm_prog_data *wm_prog_data =
94       brw_wm_prog_data(brw->wm.base.prog_data);
95    if (wm_prog_data) {
96       key.contains_flat_varying = wm_prog_data->contains_flat_varying;
97       key.contains_noperspective_varying =
98          wm_prog_data->contains_noperspective_varying;
99 
100       STATIC_ASSERT(sizeof(key.interp_mode) ==
101                     sizeof(wm_prog_data->interp_mode));
102       memcpy(key.interp_mode, wm_prog_data->interp_mode,
103              sizeof(key.interp_mode));
104    }
105 
106    /* BRW_NEW_REDUCED_PRIMITIVE */
107    key.primitive = brw->reduced_primitive;
108    /* BRW_NEW_VUE_MAP_GEOM_OUT */
109    key.attrs = brw->vue_map_geom_out.slots_valid;
110 
111    /* _NEW_LIGHT */
112    key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
113    /* _NEW_TRANSFORM (also part of VUE map)*/
114    if (ctx->Transform.ClipPlanesEnabled)
115       key.nr_userclip = util_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;
116 
117    if (devinfo->gen == 5)
118        key.clip_mode = BRW_CLIP_MODE_KERNEL_CLIP;
119    else
120        key.clip_mode = BRW_CLIP_MODE_NORMAL;
121 
122    /* _NEW_POLYGON */
123    if (key.primitive == GL_TRIANGLES) {
124       if (ctx->Polygon.CullFlag &&
125 	  ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
126 	 key.clip_mode = BRW_CLIP_MODE_REJECT_ALL;
127       else {
128 	 GLuint fill_front = BRW_CLIP_FILL_MODE_CULL;
129 	 GLuint fill_back = BRW_CLIP_FILL_MODE_CULL;
130 	 GLuint offset_front = 0;
131 	 GLuint offset_back = 0;
132 
133 	 if (!ctx->Polygon.CullFlag ||
134 	     ctx->Polygon.CullFaceMode != GL_FRONT) {
135 	    switch (ctx->Polygon.FrontMode) {
136 	    case GL_FILL:
137 	       fill_front = BRW_CLIP_FILL_MODE_FILL;
138 	       offset_front = 0;
139 	       break;
140 	    case GL_LINE:
141 	       fill_front = BRW_CLIP_FILL_MODE_LINE;
142 	       offset_front = ctx->Polygon.OffsetLine;
143 	       break;
144 	    case GL_POINT:
145 	       fill_front = BRW_CLIP_FILL_MODE_POINT;
146 	       offset_front = ctx->Polygon.OffsetPoint;
147 	       break;
148 	    }
149 	 }
150 
151 	 if (!ctx->Polygon.CullFlag ||
152 	     ctx->Polygon.CullFaceMode != GL_BACK) {
153 	    switch (ctx->Polygon.BackMode) {
154 	    case GL_FILL:
155 	       fill_back = BRW_CLIP_FILL_MODE_FILL;
156 	       offset_back = 0;
157 	       break;
158 	    case GL_LINE:
159 	       fill_back = BRW_CLIP_FILL_MODE_LINE;
160 	       offset_back = ctx->Polygon.OffsetLine;
161 	       break;
162 	    case GL_POINT:
163 	       fill_back = BRW_CLIP_FILL_MODE_POINT;
164 	       offset_back = ctx->Polygon.OffsetPoint;
165 	       break;
166 	    }
167 	 }
168 
169 	 if (ctx->Polygon.BackMode != GL_FILL ||
170 	     ctx->Polygon.FrontMode != GL_FILL) {
171 	    key.do_unfilled = 1;
172 
173 	    /* Most cases the fixed function units will handle.  Cases where
174 	     * one or more polygon faces are unfilled will require help:
175 	     */
176 	    key.clip_mode = BRW_CLIP_MODE_CLIP_NON_REJECTED;
177 
178 	    if (offset_back || offset_front) {
179 	       /* _NEW_POLYGON, _NEW_BUFFERS */
180 	       key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
181 	       key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
182 	       key.offset_clamp = ctx->Polygon.OffsetClamp * ctx->DrawBuffer->_MRD;
183 	    }
184 
185 	    if (!brw->polygon_front_bit) {
186 	       key.fill_ccw = fill_front;
187 	       key.fill_cw = fill_back;
188 	       key.offset_ccw = offset_front;
189 	       key.offset_cw = offset_back;
190 	       if (ctx->Light.Model.TwoSide &&
191 		   key.fill_cw != BRW_CLIP_FILL_MODE_CULL)
192 		  key.copy_bfc_cw = 1;
193 	    } else {
194 	       key.fill_cw = fill_front;
195 	       key.fill_ccw = fill_back;
196 	       key.offset_cw = offset_front;
197 	       key.offset_ccw = offset_back;
198 	       if (ctx->Light.Model.TwoSide &&
199 		   key.fill_ccw != BRW_CLIP_FILL_MODE_CULL)
200 		  key.copy_bfc_ccw = 1;
201 	    }
202 	 }
203       }
204    }
205 
206    if (!brw_search_cache(&brw->cache, BRW_CACHE_CLIP_PROG, &key, sizeof(key),
207                          &brw->clip.prog_offset, &brw->clip.prog_data, true)) {
208       compile_clip_prog( brw, &key );
209    }
210 }
211